Player Matchup

Yemoja
Yemoja
Arrrm8tyXD420X69
Yemoja
Level 7
God Stats
1W - 0L
1,452 SR
Queue Stats
2W - 1L
1,665 Elo+
Solo
Tiamat
Tiamat
Taco de huevo13
Tiamat
Level 28
God Stats
6W - 5L
1,423 SR
Queue Stats
130W - 93L
1,684 Elo+
Solo
Chernobog
Chernobog
TeardropBottled
Chernobog
Level 27
God Stats
3W - 1L
1,757 SR
Queue Stats
758W - 708L
1,672 Elo+
Solo
Da Ji
Da Ji
baraquiel_1967
Da Ji
Level 20
God Stats
2W - 2L
1,545 SR
Queue Stats
60W - 49L
1,698 Elo+
Solo
Bellona
Bellona
itsbrittainy
Bellona
Level 20
God Stats
9W - 9L
1,712 SR
Queue Stats
65W - 58L
1,705 Elo+
Solo
Team Averages
Level 20
1,578 SR
1,685 Elo+

VS

Team Averages
Level 30
1,624 SR
1,673 Elo+
King Arthur
King Arthur
Ex90Trouble
King Arthur
Level 80
God Stats
23W - 18L
1,530 SR
Queue Stats
91W - 87L
1,605 Elo+
Party 1
Anubis
Anubis
Quetzalcoatl960
Anubis
Level 6
God Stats
14W - 6L
1,891 SR
Queue Stats
15W - 7L
1,894 Elo+
Party 1
Artemis
Artemis
Silvabakk
Artemis
Level 14
God Stats
1W - 1L
1,701 SR
Queue Stats
7W - 12L
1,592 Elo+
Solo
Baron Samedi
Baron Samedi
VBucksweatyTTV
Baron Samedi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,750 Elo+
Solo
Cu Chulainn
Cu Chulainn
xJustaTemp
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 10
8,847
466
3,734
9,558
6,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
9 / 2 / 10
12,064
635
19,841
10,354
8,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
TeardropBottled
Chernobog
12
1 / 8 / 3
7,610
401
5,575
17,239
5,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
9 / 2 / 6
10,980
578
14,644
12,680
5,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Bellona
itsbrittainy
Bellona
15
3 / 6 / 2
9,866
519
13,606
22,480
17,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ex90Trouble
King Arthur
17
4 / 2 / 4
10,224
538
16,661
22,860
17,361
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 7 / 0
9,065
477
5,579
14,945
7,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Silvabakk
Artemis
12
4 / 6 / 3
8,230
433
8,519
12,778
4,256
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
VBucksweatyTTV
Baron Samedi
13
1 / 7 / 7
8,478
446
8,418
13,346
10,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
xJustaTemp
Cu Chulainn
20
10 / 1 / 1
11,879
625
13,197
13,470
10,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
22
Kills
19
19
Deaths
23
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
1
10
5
L
King Arthur
Ex90Trouble
King Arthur
4
2
4
3
L
0
7
0
0
L
Artemis
Silvabakk
Artemis
4
6
3
0.92
W
9
2
10
7
W
Chernobog
TeardropBottled
Chernobog
1
8
3
0.31
L
Baron Samedi
VBucksweatyTTV
Baron Samedi
1
7
7
0.64
W
9
2
6
6
W
Bellona
itsbrittainy
Bellona
3
6
2
0.67
L
Cu Chulainn
xJustaTemp
Cu Chulainn
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,400
Damage
52,374
72,311
Taken
77,399
43,838
Mitigated
49,834
27,323
Healing
23,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,734
764
3,869
2,432
9,558
6,410
538
3,046
6,512
13,788
0
L
King Arthur
Ex90Trouble
King Arthur
16,661
1,590
0
7,400
22,860
17,361
344
4,305
18,365
0
69,779
L
5,579
336
129
5,191
14,945
7,007
632
5,700
8,811
66,294
0
L
Artemis
Silvabakk
Artemis
8,519
3,709
0
3,745
12,778
4,256
380
3,279
9,323
0
41,155
W
19,841
804
711
5,609
10,354
8,381
1,195
3,206
7,148
80,689
0
W
Chernobog
TeardropBottled
Chernobog
5,575
3,173
0
3,935
17,239
5,693
738
3,527
13,568
0
43,499
L
Baron Samedi
VBucksweatyTTV
Baron Samedi
8,418
807
1,252
3,354
13,346
10,595
0
6,240
6,802
29,585
0
W
14,644
3,702
0
2,664
12,680
5,728
713
2,344
10,336
0
52,773
W
Bellona
itsbrittainy
Bellona
13,606
7,519
0
8,103
22,480
17,626
1,127
1,874
20,606
0
70,951
L
Cu Chulainn
xJustaTemp
Cu Chulainn
13,197
4,054
0
2,165
13,470
10,615
0
2,829
10,523
0
98,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,367
Gold Earned
47,876
439
Minions Killed
561
0
Camps Cleared
0
1,847,667
Distance Traveled
1,686,508
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,847
466
16
1
0
382,749
4
L
King Arthur
10,224
538
133
7
0
406,220
5
L
Anubis
9,065
477
147
8
0
302,158
5
L
Artemis
8,230
433
69
4
0
275,109
10
W
Tiamat
12,064
635
151
8
0
401,773
7
W
Chernobog
7,610
401
73
4
0
324,335
3
L
Baron Samedi
8,478
446
41
2
0
297,648
3
W
Da Ji
10,980
578
74
4
0
397,751
3
W
Bellona
9,866
519
125
7
0
341,059
0
L
Cu Chulainn
11,879
625
171
9
0
405,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role