Player Matchup

Heimdallr
Heimdallr
Vexisz
Heimdallr
Level 6
God Stats
0W - 1L
1,670 SR
Queue Stats
3W - 5L
1,493 Elo+
Solo
Terra
Terra
Ygac
Terra
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 4L
1,702 Elo+
Party 2
King Arthur
King Arthur
ZBernardPDM
King Arthur
Level 26
God Stats
40W - 38L
1,504 SR
Queue Stats
89W - 96L
1,425 Elo+
Solo
Fenrir
Fenrir
uKaki
Fenrir
Level 28
God Stats
9W - 11L
1,562 SR
Queue Stats
84W - 83L
1,512 Elo+
Solo
Discordia
Discordia
zD4NIELz
Discordia
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,702 Elo+
Party 2
Team Averages
Level 16
1,547 SR
1,567 Elo+

VS

Team Averages
Level 27
1,403 SR
1,317 Elo+
Cerberus
Cerberus
KING_BR_PAA
Cerberus
Level 15
God Stats
15W - 23L
1,326 SR
Queue Stats
16W - 24L
1,346 Elo+
Party 3
Tiamat
Tiamat
alex_sello15
Tiamat
Level 47
God Stats
10W - 12L
1,241 SR
Queue Stats
66W - 126L
1,380 Elo+
Party 3
Cupid
Cupid
iTzMatthew
Cupid
Level 23
God Stats
2W - 1L
1,752 SR
Queue Stats
3W - 7L
1,269 Elo+
Party 1
Pele
Pele
pipino10
Pele
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,269 Elo+
Party 1
Baba Yaga
Baba Yaga
x-Lu-x-Vo-x
Baba Yaga
Level 25
God Stats
5W - 13L
1,195 SR
Queue Stats
49W - 118L
1,321 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Vexisz
Heimdallr
9
0 / 0 / 0
4,987
416
1,214
2,486
688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Terra
Ygac
Terra
9
0 / 3 / 2
5,330
444
3,312
8,203
3,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
ZBernardPDM
King Arthur
6
1 / 3 / 0
4,597
383
3,160
5,702
3,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
uKaki
Fenrir
11
1 / 2 / 0
6,083
507
1,780
7,953
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
zD4NIELz
Discordia
10
1 / 2 / 1
5,806
484
5,618
3,705
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KING_BR_PAA
Cerberus
8
0 / 2 / 7
5,463
455
2,203
7,228
2,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
11
0 / 0 / 0
6,354
530
1,459
3,231
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
10
4 / 1 / 5
6,079
507
6,384
5,343
1,562
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
10
6 / 0 / 4
6,739
562
4,164
6,922
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
x-Lu-x-Vo-x
Baba Yaga
11
0 / 0 / 0
6,081
507
606
2,560
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
10
10
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
KING_BR_PAA
Cerberus
0
2
7
1.75
L
Heimdallr
Vexisz
Heimdallr
0
0
0
0
L
Terra
Ygac
Terra
0
3
2
0.33
L
King Arthur
ZBernardPDM
King Arthur
1
3
0
0.33
W
Tiamat
0
0
0
0
W
Cupid
4
1
5
6.5
W
Pele
6
0
4
8
L
Fenrir
uKaki
Fenrir
1
2
0
0.5
W
Baba Yaga
x-Lu-x-Vo-x
Baba Yaga
0
0
0
0
L
Discordia
zD4NIELz
Discordia
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,084
Damage
14,816
28,049
Taken
25,284
11,405
Mitigated
8,447
10,453
Healing
10,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
KING_BR_PAA
Cerberus
2,203
121
720
3,052
7,228
2,802
0
3,349
3,779
13,444
0
L
Heimdallr
Vexisz
Heimdallr
1,214
486
0
1,523
2,486
688
0
754
1,526
0
13,928
L
Terra
Ygac
Terra
3,312
740
1,061
2,434
8,203
3,650
0
794
7,409
13,135
0
L
King Arthur
ZBernardPDM
King Arthur
3,160
487
0
1,271
5,702
3,318
0
1,111
4,474
0
10,816
W
Tiamat
1,459
59
0
2,126
3,231
1,432
742
0
3,131
28,446
0
W
Cupid
6,384
2,896
178
1,756
5,343
1,562
135
2,998
2,345
0
24,333
W
Pele
4,164
1,476
0
1,706
6,922
1,797
0
949
5,948
0
26,227
L
Fenrir
uKaki
Fenrir
1,780
126
0
4,164
7,953
2,658
0
299
7,654
0
37,081
W
Baba Yaga
x-Lu-x-Vo-x
Baba Yaga
606
58
0
743
2,560
854
504
1,634
926
26,126
0
L
Discordia
zD4NIELz
Discordia
5,618
342
0
0
3,705
1,091
255
903
2,718
33,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,803
Gold Earned
30,716
201
Minions Killed
236
0
Camps Cleared
0
970,499
Distance Traveled
1,013,878
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,463
455
14
1
0
216,981
0
L
Heimdallr
4,987
416
35
3
0
178,581
1
L
Terra
5,330
444
23
2
0
228,352
4
L
King Arthur
4,597
383
18
2
0
146,544
1
W
Tiamat
6,354
530
68
6
0
187,483
0
W
Cupid
6,079
507
44
4
0
175,923
0
W
Pele
6,739
562
42
4
0
206,220
2
L
Fenrir
6,083
507
72
6
0
210,557
3
W
Baba Yaga
6,081
507
68
6
0
227,271
1
L
Discordia
5,806
484
53
4
0
206,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role