Player Matchup

Tiamat
Tiamat
Last Revenants
Tiamat
Level 23
God Stats
2W - 0L
1,760 SR
Queue Stats
7W - 0L
1,948 Elo+
Party 1
Ra
Ra
ScubaDaSurfa
Ra
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 57L
1,645 Elo+
Party 2
Amaterasu
Amaterasu
ScubaDaSurfah
Amaterasu
Level 29
God Stats
4W - 1L
1,922 SR
Queue Stats
37W - 26L
1,667 Elo+
Party 2
Da Ji
Da Ji
Tilted Queen
Da Ji
Level 158
God Stats
27W - 19L
1,635 SR
Queue Stats
161W - 132L
1,613 Elo+
Party 1
Cernunnos
Cernunnos
oSanctify
Cernunnos
Level 142
God Stats
7W - 3L
1,620 SR
Queue Stats
105W - 101L
1,562 Elo+
Party 1
Team Averages
Level 101
1,687 SR
1,687 Elo+

VS

Team Averages
Level 77
1,535 SR
1,577 Elo+
Jormungandr
Jormungandr
Chaoludo
Jormungandr
Level 143
God Stats
19W - 13L
1,685 SR
Queue Stats
314W - 238L
1,623 Elo+
Party 3
Tiamat
Tiamat
DkillingthingsS
Tiamat
Level 19
God Stats
1W - 7L
1,500 SR
Queue Stats
117W - 90L
1,559 Elo+
Party 4
Arachne
Arachne
Garratheer
Arachne
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
326W - 239L
1,575 Elo+
Party 3
Fenrir
Fenrir
GhostAssassin83
Fenrir
Level 44
God Stats
12W - 19L
1,202 SR
Queue Stats
101W - 121L
1,515 Elo+
Party 4
Cupid
Cupid
MrSimpYourGirls
Cupid
Level 21
God Stats
29W - 10L
1,788 SR
Queue Stats
191W - 108L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 6
5,305
531
3,858
8,233
3,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 0 / 3
6,666
667
4,915
4,434
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
ScubaDaSurfah
Amaterasu
12
4 / 1 / 0
6,731
673
3,866
9,118
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
9 / 1 / 2
6,876
688
6,882
6,838
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
oSanctify
Cernunnos
10
1 / 2 / 2
5,601
560
3,491
5,742
1,501
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chaoludo
Jormungandr
8
4 / 2 / 1
5,390
539
4,515
7,554
3,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 4 / 0
3,984
398
2,263
5,666
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Shoes

Shoes

+6%
Movement Speed

Arachne
Garratheer
Arachne
9
2 / 5 / 0
5,746
575
5,371
10,015
2,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 5 / 0
4,267
427
2,221
6,262
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

8
1 / 3 / 2
4,729
473
2,927
5,494
1,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
19
Kills
7
7
Deaths
19
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Chaoludo
Jormungandr
4
2
1
2.25
L
0
4
0
0
L
Arachne
Garratheer
Arachne
2
5
0
0.4
L
0
5
0
0
W
1
3
6
1.33
L
1
3
2
0.67
W
4
0
3
5.5
W
Amaterasu
ScubaDaSurfah
Amaterasu
4
1
0
4
W
9
1
2
10
W
Cernunnos
oSanctify
Cernunnos
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,012
Damage
17,297
34,365
Taken
34,991
12,362
Mitigated
12,611
18,469
Healing
8,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Chaoludo
Jormungandr
4,515
1,129
0
2,228
7,554
3,885
0
1,600
5,934
21,876
0
L
2,263
75
0
470
5,666
2,706
0
2,680
2,864
15,241
0
L
Arachne
Garratheer
Arachne
5,371
3,550
0
2,828
10,015
2,927
0
817
9,144
0
24,156
L
2,221
529
0
1,638
6,262
1,861
0
1,744
4,430
0
18,097
W
3,858
796
211
3,938
8,233
3,177
0
2,541
5,692
16,229
0
L
2,927
1,438
0
1,395
5,494
1,232
0
1,608
3,846
0
16,893
W
4,915
1,024
283
2,037
4,434
1,491
331
1,728
2,706
39,471
0
W
Amaterasu
ScubaDaSurfah
Amaterasu
3,866
2,052
0
6,793
9,118
4,017
586
0
9,118
0
40,212
W
6,882
2,605
0
2,499
6,838
2,176
0
1,410
5,428
0
27,187
W
Cernunnos
oSanctify
Cernunnos
3,491
1,758
0
2,708
5,742
1,501
0
1,099
4,643
0
31,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,179
Gold Earned
24,116
316
Minions Killed
174
0
Camps Cleared
0
934,308
Distance Traveled
850,864
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,390
539
37
4
0
194,248
3
L
Tiamat
3,984
398
20
2
0
146,359
1
L
Arachne
5,746
575
45
5
0
188,340
1
L
Fenrir
4,267
427
36
4
0
162,562
0
W
Tiamat
5,305
531
21
2
0
179,338
1
L
Cupid
4,729
473
36
4
0
159,355
2
W
Ra
6,666
667
93
9
0
192,354
1
W
Amaterasu
6,731
673
86
9
0
183,865
0
W
Da Ji
6,876
688
53
5
0
195,979
1
W
Cernunnos
5,601
560
63
6
0
182,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role