Player Matchup

Set
Set
DeathStroke1405
Set
Level 119
God Stats
5W - 3L
1,819 SR
Queue Stats
216W - 211L
1,591 Elo+
Party 1
Discordia
Discordia
DerpyGekko
Discordia
Level 45
God Stats
3W - 1L
1,761 SR
Queue Stats
320W - 299L
1,630 Elo+
Party 1
Tiamat
Tiamat
KiingRichLouis
Tiamat
Level 48
God Stats
4W - 9L
1,523 SR
Queue Stats
112W - 106L
1,496 Elo+
Solo
Thanatos
Thanatos
Luckyshot511
Thanatos
Level 65
God Stats
6W - 7L
1,576 SR
Queue Stats
176W - 221L
1,536 Elo+
Party 1
Neith
Neith
zvyw14
Neith
Level 14
God Stats
6W - 6L
1,499 SR
Queue Stats
13W - 12L
1,514 Elo+
Party 1
Team Averages
Level 58
1,635 SR
1,553 Elo+

VS

Team Averages
Level 79
1,564 SR
1,548 Elo+
Fenrir
Fenrir
KIRO98YT
Fenrir
Level 47
God Stats
25W - 20L
1,672 SR
Queue Stats
554W - 478L
1,581 Elo+
Solo
Kumbhakarna
Kumbhakarna
Koala Lamar
Kumbhakarna
Level 45
God Stats
4W - 6L
1,614 SR
Queue Stats
12W - 13L
1,608 Elo+
Party 2
Guan Yu
Guan Yu
Lil Spacecraft
Guan Yu
Level 106
God Stats
3W - 4L
1,272 SR
Queue Stats
383W - 354L
1,509 Elo+
Party 2
Nu Wa
Nu Wa
LilHughHefner
Nu Wa
Level 81
God Stats
11W - 12L
1,525 SR
Queue Stats
275W - 249L
1,529 Elo+
Party 2
Apollo
Apollo
ZeusAtWork
Apollo
Level 116
God Stats
6W - 1L
1,738 SR
Queue Stats
281W - 268L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 1
12,691
552
23,459
22,007
13,222
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
DerpyGekko
Discordia
20
5 / 3 / 2
12,014
522
17,767
11,872
4,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 7 / 6
10,250
446
11,447
18,666
15,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Thanatos
Luckyshot511
Thanatos
11
1 / 4 / 2
8,226
358
3,069
13,928
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
zvyw14
Neith
17
1 / 8 / 3
10,665
464
7,567
16,404
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KIRO98YT
Fenrir
18
2 / 6 / 4
11,950
520
7,853
25,044
9,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Koala Lamar
Kumbhakarna
16
4 / 3 / 10
11,680
508
5,645
21,667
16,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 3 / 3
12,902
561
9,892
21,753
19,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 1 / 6
14,040
610
16,852
9,716
3,672
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
ZeusAtWork
Apollo
20
11 / 2 / 7
14,216
618
22,961
23,128
10,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
15
Kills
28
28
Deaths
15
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
6
6
1
1.08
L
Discordia
DerpyGekko
Discordia
5
3
2
2
W
Fenrir
KIRO98YT
Fenrir
2
6
4
0.67
L
2
7
6
0.71
W
Kumbhakarna
Koala Lamar
Kumbhakarna
4
3
10
3
W
5
3
3
2.17
W
6
1
6
9
L
Thanatos
Luckyshot511
Thanatos
1
4
2
0.5
W
Apollo
ZeusAtWork
Apollo
11
2
7
7.25
L
Neith
zvyw14
Neith
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,309
Damage
63,203
82,877
Taken
101,308
41,929
Mitigated
60,031
24,190
Healing
44,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,459
12,870
0
3,941
22,007
13,222
512
2,800
18,595
563
96,178
L
Discordia
DerpyGekko
Discordia
17,767
613
0
2,824
11,872
4,553
0
2,971
8,653
113,274
0
W
Fenrir
KIRO98YT
Fenrir
7,853
3,994
394
11,358
25,044
9,815
256
7,075
17,719
0
73,212
L
11,447
2,605
0
4,226
18,666
15,663
14
7,981
10,388
37,362
0
W
Kumbhakarna
Koala Lamar
Kumbhakarna
5,645
1,114
453
5,818
21,667
16,948
490
8,768
12,637
15,989
0
W
9,892
1,750
1,158
9,829
21,753
19,194
496
2,075
19,600
0
78,890
W
16,852
2,585
0
2,857
9,716
3,672
1,043
5,681
3,695
107,749
0
L
Thanatos
Luckyshot511
Thanatos
3,069
1,025
0
9,081
13,928
4,387
0
2,975
10,777
0
38,173
W
Apollo
ZeusAtWork
Apollo
22,961
13,140
0
12,983
23,128
10,402
9,944
5,220
17,880
0
131,286
L
Neith
zvyw14
Neith
7,567
3,592
0
4,118
16,404
4,104
0
4,834
11,397
0
60,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,846
Gold Earned
64,788
619
Minions Killed
695
0
Camps Cleared
0
1,827,439
Distance Traveled
2,133,046
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,691
552
172
7
0
373,488
1
L
Discordia
12,014
522
204
9
0
398,138
6
W
Fenrir
11,950
520
120
5
0
387,202
3
L
Tiamat
10,250
446
60
3
0
378,049
4
W
Kumbhakarna
11,680
508
20
1
0
462,085
0
W
Guan Yu
12,902
561
153
7
0
427,681
0
W
Nu Wa
14,040
610
219
10
0
438,737
1
L
Thanatos
8,226
358
69
3
0
323,526
0
W
Apollo
14,216
618
183
8
0
417,341
0
L
Neith
10,665
464
114
5
0
354,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role