Player Matchup

Ares
Ares
Stark1ller_Alpha
Ares
Level 43
God Stats
1W - 0L
1,759 SR
Queue Stats
7W - 6L
1,836 Elo+
Party 1
Scylla
Scylla
XxToxic_OtachiXx
Scylla
Level 18
God Stats
2W - 0L
1,131 SR
Queue Stats
25W - 24L
1,544 Elo+
Party 1
Tiamat
Tiamat
legal_tacoman67
Tiamat
Level 113
God Stats
8W - 3L
1,591 SR
Queue Stats
32W - 28L
1,635 Elo+
Party 1
Team Averages
Level 58
1,494 SR
1,672 Elo+

VS

Team Averages
Level 34
1,629 SR
1,657 Elo+
Izanami
Izanami
Achilles1tap
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 47L
1,625 Elo+
Party 2
Artio
Artio
Chiaotzuuu
Artio
Level 17
God Stats
5W - 1L
1,887 SR
Queue Stats
21W - 12L
1,847 Elo+
Party 2
Tiamat
Tiamat
The Kings Oath1
Tiamat
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 4
9,272
843
6,868
10,988
7,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
2 / 2 / 4
7,800
709
2,826
5,288
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 1 / 7
8,643
786
11,440
7,955
7,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Achilles1tap
Izanami
10
3 / 2 / 3
7,741
704
4,984
6,474
2,339
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
10
2 / 5 / 4
7,652
696
4,949
13,239
11,158
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
2 / 4 / 4
7,667
697
8,628
9,494
7,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
11
Kills
7
7
Deaths
11
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
Achilles1tap
Izanami
3
2
3
2.25
L
Artio
2
5
4
0.8
W
6
4
4
2
L
2
4
4
1
W
2
2
4
2
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,134
Damage
18,561
24,231
Taken
29,207
15,929
Mitigated
20,679
4,066
Healing
8,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Achilles1tap
Izanami
4,984
3,585
0
662
6,474
2,339
1,733
5,374
796
0
22,404
L
Artio
4,949
698
1,451
4,202
13,239
11,158
288
7,507
5,330
19,885
0
W
6,868
437
0
1,050
10,988
7,010
455
5,551
5,437
18,199
0
L
8,628
712
0
2,657
9,494
7,182
389
7,208
1,911
27,873
0
W
2,826
288
0
180
5,288
1,908
564
3,735
1,553
6,962
0
W
11,440
1,009
0
2,836
7,955
7,011
368
4,316
3,639
45,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,715
Gold Earned
23,060
130
Minions Killed
122
0
Camps Cleared
0
569,538
Distance Traveled
561,785
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,741
704
49
4
0
189,825
3
L
Artio
7,652
696
28
3
0
181,494
1
W
Ares
9,272
843
30
3
0
205,037
0
L
Tiamat
7,667
697
45
4
0
190,466
1
W
Scylla
7,800
709
9
1
0
154,086
0
W
Tiamat
8,643
786
91
8
0
210,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role