Player Matchup

Hercules
Hercules
Anestesia_Az--k
Hercules
Level 124
God Stats
4W - 3L
1,497 SR
Queue Stats
214W - 176L
1,565 Elo+
Party 1
Tiamat
Tiamat
I-Zderh-I
Tiamat
Level 45
God Stats
2W - 2L
1,606 SR
Queue Stats
109W - 78L
1,593 Elo+
Party 1
Bastet
Bastet
MamaVonAcidHans
Bastet
Level 67
God Stats
11W - 9L
1,761 SR
Queue Stats
458W - 505L
1,515 Elo+
Solo
Team Averages
Level 79
1,621 SR
1,558 Elo+

VS

Team Averages
Level 64
1,401 SR
1,324 Elo+
Ymir
Ymir
BigmanLui
Ymir
Level 69
God Stats
3W - 1L
1,625 SR
Queue Stats
96W - 112L
1,325 Elo+
Party 2
Tiamat
Tiamat
OneSadSeal
Tiamat
Level 49
God Stats
4W - 7L
1,080 SR
Queue Stats
89W - 93L
1,321 Elo+
Party 2
Sun Wukong
Sun Wukong
skengdog
Sun Wukong
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 89L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
0 / 5 / 0
11,570
526
10,746
43,136
35,068
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
I-Zderh-I
Tiamat
17
2 / 4 / 1
12,223
556
26,313
16,181
10,766
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 6 / 1
11,816
537
12,395
16,955
7,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
4 / 0 / 10
14,363
653
19,984
28,311
31,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
OneSadSeal
Tiamat
17
1 / 2 / 11
12,957
589
18,370
11,950
8,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
skengdog
Sun Wukong
18
10 / 1 / 5
14,509
660
26,739
22,479
19,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
15
15
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
5
0
0
W
Ymir
4
0
10
9
L
Tiamat
I-Zderh-I
Tiamat
2
4
1
0.63
L
1
6
1
0.25
W
Tiamat
OneSadSeal
Tiamat
1
2
11
3.25
W
Sun Wukong
skengdog
Sun Wukong
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,454
Damage
65,093
76,272
Taken
62,740
53,354
Mitigated
59,560
32,155
Healing
26,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
10,746
3,130
831
22,177
43,136
35,068
369
21,614
20,862
476
41,249
W
Ymir
19,984
4,158
0
11,714
28,311
31,395
234
10,625
17,686
44,178
0
L
Tiamat
I-Zderh-I
Tiamat
26,313
2,322
0
3,727
16,181
10,766
200
7,518
8,403
89,404
0
L
12,395
4,126
0
5,420
16,955
7,520
0
8,380
8,433
0
72,762
W
Tiamat
OneSadSeal
Tiamat
18,370
1,818
0
6,581
11,950
8,990
296
5,415
6,535
85,821
0
W
Sun Wukong
skengdog
Sun Wukong
26,739
6,603
704
7,670
22,479
19,175
1,346
10,616
11,863
0
67,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,609
Gold Earned
41,829
244
Minions Killed
278
0
Camps Cleared
0
1,123,718
Distance Traveled
1,172,548
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,570
526
47
2
0
330,989
1
W
Ymir
14,363
653
54
2
0
351,445
6
L
Tiamat
12,223
556
122
6
0
370,599
2
L
Bastet
11,816
537
75
3
0
422,130
4
W
Tiamat
12,957
589
137
6
0
399,708
5
W
Sun Wukong
14,509
660
87
4
0
421,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role