Player Matchup

Tiamat
Tiamat
Desuent
Tiamat
Level 66
God Stats
2W - 5L
1,415 SR
Queue Stats
455W - 426L
1,502 Elo+
Party 1
Guan Yu
Guan Yu
IamMonty98
Guan Yu
Level 4
God Stats
4W - 5L
1,695 SR
Queue Stats
77W - 83L
1,696 Elo+
Party 1
Cabrakan
Cabrakan
YungJulidic
Cabrakan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 68L
1,268 Elo+
Party 1
Set
Set
jdph6
Set
Level 65
God Stats
14W - 12L
1,409 SR
Queue Stats
229W - 204L
1,510 Elo+
Party 1
Mulan
Mulan
packstreetdave
Mulan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,207 Elo+
Party 1
Team Averages
Level 30
1,504 SR
1,437 Elo+

VS

Team Averages
Level 23
1,492 SR
1,465 Elo+
Arachne
Arachne
MenolSiT0_22
Arachne
Level 28
God Stats
2W - 3L
1,278 SR
Queue Stats
83W - 81L
1,583 Elo+
Solo
Erlang Shen
Erlang Shen
Trevmercs
Erlang Shen
Level 13
God Stats
4W - 2L
1,682 SR
Queue Stats
17W - 34L
1,301 Elo+
Solo
Jormungandr
Jormungandr
jucalateo
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Tiamat
Tiamat
notaboccs
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
zerinhogameplays
Baron Samedi
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 130L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Desuent
Tiamat
20
13 / 7 / 4
15,111
540
28,132
22,286
21,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
IamMonty98
Guan Yu
18
2 / 6 / 3
12,410
443
9,995
19,551
24,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
YungJulidic
Cabrakan
15
0 / 6 / 7
10,776
385
5,602
21,426
25,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Set
jdph6
Set
20
10 / 11 / 6
13,972
499
21,461
31,247
15,398
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 5
10,185
364
3,642
15,915
11,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MenolSiT0_22
Arachne
20
16 / 4 / 5
16,680
596
24,302
27,269
16,553
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Erlang Shen
Trevmercs
Erlang Shen
18
8 / 8 / 10
13,911
497
9,529
27,642
14,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
jucalateo
Jormungandr
20
6 / 3 / 15
14,317
511
16,610
20,442
28,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
notaboccs
Tiamat
18
3 / 6 / 10
13,291
475
9,471
15,046
8,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
zerinhogameplays
Baron Samedi
20
3 / 8 / 10
14,355
513
11,569
22,194
10,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
86
27
Kills
36
36
Deaths
29
25
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Desuent
Tiamat
13
7
4
2.14
L
Guan Yu
IamMonty98
Guan Yu
2
6
3
0.58
W
Arachne
MenolSiT0_22
Arachne
16
4
5
4.63
W
Erlang Shen
Trevmercs
Erlang Shen
8
8
10
1.63
L
Cabrakan
YungJulidic
Cabrakan
0
6
7
0.58
L
Set
jdph6
Set
10
11
6
1.18
W
Jormungandr
jucalateo
Jormungandr
6
3
15
4.5
W
Tiamat
notaboccs
Tiamat
3
6
10
1.33
L
2
6
5
0.75
W
Baron Samedi
zerinhogameplays
Baron Samedi
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,832
Damage
71,481
110,425
Taken
112,593
98,051
Mitigated
78,212
23,215
Healing
33,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Desuent
Tiamat
28,132
3,645
0
6,512
22,286
21,807
586
10,025
12,261
119,202
0
L
Guan Yu
IamMonty98
Guan Yu
9,995
1,920
180
5,045
19,551
24,650
1,336
3,683
15,868
0
73,978
W
Arachne
MenolSiT0_22
Arachne
24,302
14,557
0
10,986
27,269
16,553
4,627
9,610
17,194
0
144,319
W
Erlang Shen
Trevmercs
Erlang Shen
9,529
5,422
0
6,399
27,642
14,471
650
6,745
20,415
0
66,657
L
Cabrakan
YungJulidic
Cabrakan
5,602
955
0
1,388
21,426
25,022
36
8,350
13,076
39,382
0
L
Set
jdph6
Set
21,461
10,804
0
8,700
31,247
15,398
66
9,473
21,774
0
103,446
W
Jormungandr
jucalateo
Jormungandr
16,610
4,259
0
2,905
20,442
28,327
1,604
7,884
12,157
52,230
0
W
Tiamat
notaboccs
Tiamat
9,471
1,393
0
4,351
15,046
8,377
2,077
2,369
12,557
60,114
0
L
3,642
820
0
1,390
15,915
11,174
0
6,119
9,796
0
36,333
W
Baron Samedi
zerinhogameplays
Baron Samedi
11,569
560
1,521
6,889
22,194
10,484
2,053
11,062
10,427
85,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,454
Gold Earned
72,554
539
Minions Killed
502
0
Camps Cleared
0
2,202,853
Distance Traveled
2,503,585
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
15,111
540
189
7
0
483,560
1
L
Guan Yu
12,410
443
122
4
0
401,015
0
W
Arachne
16,680
596
140
5
0
613,670
0
W
Erlang Shen
13,911
497
80
3
0
499,983
1
L
Cabrakan
10,776
385
40
1
0
446,621
0
L
Set
13,972
499
128
5
0
502,908
8
W
Jormungandr
14,317
511
68
2
0
489,843
2
W
Tiamat
13,291
475
77
3
0
461,981
3
L
Mulan
10,185
364
60
2
0
368,749
2
W
Baron Samedi
14,355
513
137
5
0
438,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role