Player Matchup

Cernunnos
Cernunnos
FasteningDig597
Cernunnos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
GodSoldier34
Tiamat
Level 5
God Stats
8W - 2L
1,808 SR
Queue Stats
8W - 2L
1,500 Elo+
Solo
Merlin
Merlin
HarnessedComa69
Merlin
Level 29
God Stats
23W - 26L
1,577 SR
Queue Stats
361W - 387L
1,443 Elo+
Solo
Neith
Neith
IgotILLhands
Neith
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
40W - 36L
1,500 Elo+
Solo
Nemesis
Nemesis
thiccbailey101
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Team Averages
Level 8
1,577 SR
1,489 Elo+

VS

Team Averages
Level 15
1,374 SR
1,288 Elo+
Sobek
Sobek
Gajjjy2
Sobek
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 106L
1,645 Elo+
Party 2
Artemis
Artemis
I-ILLUSION_FOX-I
Artemis
Level 4
God Stats
1W - 6L
1,011 SR
Queue Stats
1W - 10L
880 Elo+
Solo
Tiamat
Tiamat
Plata_Angel
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 151L
1,405 Elo+
Party 2
Hachiman
Hachiman
iPxncheZz DE
Hachiman
Level 11
God Stats
2W - 3L
1,675 SR
Queue Stats
15W - 22L
1,322 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iSoNiiCs8069
Tsukuyomi
Level 16
God Stats
15W - 31L
1,185 SR
Queue Stats
81W - 82L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FasteningDig597
Cernunnos
9
3 / 8 / 5
7,937
418
2,907
9,111
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
17
10 / 2 / 6
11,328
596
17,156
10,358
9,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

16
8 / 1 / 4
10,781
567
10,083
5,949
2,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
10 / 2 / 2
12,532
660
19,867
15,026
6,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
3 / 13 / 2
8,395
442
8,489
15,436
5,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Gajjjy2
Sobek
14
5 / 2 / 5
9,326
491
5,113
20,630
10,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 10 / 2
9,495
500
3,815
12,242
3,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
15
5 / 9 / 8
9,022
475
8,615
15,295
8,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
iPxncheZz DE
Hachiman
13
3 / 7 / 2
8,655
456
4,978
15,835
4,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
iSoNiiCs8069
Tsukuyomi
15
7 / 8 / 0
9,927
522
8,612
16,345
5,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
41
34
Kills
24
26
Deaths
36
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
FasteningDig597
Cernunnos
3
8
5
0.69
L
Sobek
Gajjjy2
Sobek
5
2
5
3.75
W
Tiamat
10
2
6
6.5
W
8
1
4
10
L
4
10
2
0.5
W
10
2
2
5.5
L
Tiamat
5
9
8
1
L
Hachiman
iPxncheZz DE
Hachiman
3
7
2
0.57
L
Tsukuyomi
iSoNiiCs8069
Tsukuyomi
7
8
0
0.88
W
3
13
2
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,502
Damage
31,133
55,880
Taken
80,347
25,803
Mitigated
33,410
20,190
Healing
18,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
FasteningDig597
Cernunnos
2,907
2,224
0
1,532
9,111
2,513
636
2,183
6,629
0
9,018
L
Sobek
Gajjjy2
Sobek
5,113
335
0
7,850
20,630
10,693
0
6,424
14,058
17,768
0
W
Tiamat
17,156
2,352
132
4,832
10,358
9,712
2,348
1,715
8,392
56,189
0
W
10,083
2,008
0
2,300
5,949
2,141
1,156
862
4,989
50,691
0
L
3,815
2,238
0
893
12,242
3,607
1,544
2,827
9,171
0
39,698
W
19,867
10,810
219
10,237
15,026
6,425
6,161
3,528
11,420
0
93,111
L
Tiamat
8,615
1,258
0
2,782
15,295
8,883
584
6,192
8,898
42,377
0
L
Hachiman
iPxncheZz DE
Hachiman
4,978
2,558
0
3,508
15,835
4,602
620
6,292
9,323
0
30,472
L
Tsukuyomi
iSoNiiCs8069
Tsukuyomi
8,612
2,767
0
3,301
16,345
5,625
370
4,539
11,658
0
60,652
W
8,489
3,950
0
938
15,436
5,012
866
4,743
10,451
0
25,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,973
Gold Earned
46,425
412
Minions Killed
367
0
Camps Cleared
0
1,580,947
Distance Traveled
1,652,579
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,937
418
6
0
0
195,181
3
L
Sobek
9,326
491
42
2
0
363,153
1
W
Tiamat
11,328
596
107
6
0
335,152
2
W
Merlin
10,781
567
105
6
0
362,372
1
L
Artemis
9,495
500
89
5
0
266,705
4
W
Neith
12,532
660
154
8
0
317,374
1
L
Tiamat
9,022
475
82
4
0
334,482
0
L
Hachiman
8,655
456
49
3
0
309,505
2
L
Tsukuyomi
9,927
522
105
6
0
378,734
1
W
Nemesis
8,395
442
40
2
0
370,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role