Player Matchup

Neith
Neith
AttestedSavant
Neith
Level 25
God Stats
61W - 49L
1,376 SR
Queue Stats
137W - 164L
1,264 Elo+
Solo
Arachne
Arachne
ELITESWIMMER
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 72L
1,210 Elo+
Solo
Sun Wukong
Sun Wukong
Mr420501
Sun Wukong
Level 25
God Stats
37W - 43L
1,352 SR
Queue Stats
221W - 265L
1,312 Elo+
Solo
Aphrodite
Aphrodite
WonderfulJillo
Aphrodite
Level 28
God Stats
1W - 2L
1,722 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cernunnos
Cernunnos
braindamage776
Cernunnos
Level 24
God Stats
16W - 14L
1,182 SR
Queue Stats
29W - 26L
1,309 Elo+
Solo
Team Averages
Level 26
1,427 SR
1,319 Elo+

VS

Team Averages
Level 18
1,450 SR
1,262 Elo+
Tiamat
Tiamat
CornerPond884
Tiamat
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
IlmaloneIl
Fenrir
Level 3
God Stats
17W - 12L
1,500 SR
Queue Stats
22W - 22L
1,195 Elo+
Party 1
Mercury
Mercury
RuSh Gains8
Mercury
Level 11
God Stats
6W - 7L
1,250 SR
Queue Stats
98W - 97L
1,214 Elo+
Party 1
Skadi
Skadi
THatEggoKat
Skadi
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 47L
1,226 Elo+
Party 1
Mulan
Mulan
THatNinjaKat
Mulan
Level 22
God Stats
5W - 7L
1,500 SR
Queue Stats
153W - 139L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 3 / 10
12,129
527
20,916
22,001
9,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
ELITESWIMMER
Arachne
18
17 / 5 / 11
13,278
577
11,748
18,203
12,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Mr420501
Sun Wukong
19
7 / 1 / 8
13,251
576
10,306
20,524
12,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
WonderfulJillo
Aphrodite
18
4 / 2 / 20
11,637
506
8,753
17,250
7,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
braindamage776
Cernunnos
20
18 / 5 / 17
14,114
614
27,113
25,673
12,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 0
9,809
426
13,663
18,822
15,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
IlmaloneIl
Fenrir
13
2 / 14 / 7
9,163
398
6,023
19,153
6,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
RuSh Gains8
Mercury
14
3 / 19 / 4
9,826
427
7,973
20,331
6,591
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 8 / 5
10,939
476
22,126
17,890
8,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
7 / 11 / 3
11,947
519
18,735
23,008
19,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
35
60
Kills
16
16
Deaths
61
66
Assists
19
Player
Kills
Deaths
Assists
KDA
W
14
3
10
6.33
L
1
9
0
0.11
W
Arachne
ELITESWIMMER
Arachne
17
5
11
4.5
L
Fenrir
IlmaloneIl
Fenrir
2
14
7
0.39
W
Sun Wukong
Mr420501
Sun Wukong
7
1
8
11
L
Mercury
RuSh Gains8
Mercury
3
19
4
0.26
L
3
8
5
0.69
L
7
11
3
0.77
W
Aphrodite
WonderfulJillo
Aphrodite
4
2
20
7
W
Cernunnos
braindamage776
Cernunnos
18
5
17
5.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,836
Damage
68,520
103,651
Taken
99,204
53,436
Mitigated
57,336
57,710
Healing
8,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,916
11,284
0
7,477
22,001
9,166
3,554
711
21,290
0
64,712
L
13,663
1,203
0
3,894
18,822
15,861
0
1,394
17,428
59,828
0
W
Arachne
ELITESWIMMER
Arachne
11,748
8,254
0
3,506
18,203
12,166
993
750
17,453
0
50,688
L
Fenrir
IlmaloneIl
Fenrir
6,023
1,912
0
2,103
19,153
6,928
0
2,199
16,954
0
16,844
W
Sun Wukong
Mr420501
Sun Wukong
10,306
2,029
0
10,932
20,524
12,601
2,798
8,000
12,524
0
83,755
L
Mercury
RuSh Gains8
Mercury
7,973
5,178
0
0
20,331
6,591
0
1,649
18,682
0
29,084
L
22,126
7,349
183
1,002
17,890
8,165
196
1,863
16,027
0
86,731
L
18,735
4,506
0
1,817
23,008
19,791
884
1,648
21,360
0
64,559
W
Aphrodite
WonderfulJillo
Aphrodite
8,753
1,843
11,217
12,609
17,250
7,476
2,664
1,267
15,983
57,943
0
W
Cernunnos
braindamage776
Cernunnos
27,113
17,125
0
11,969
25,673
12,027
3,259
2,935
22,738
0
78,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,409
Gold Earned
51,684
549
Minions Killed
334
0
Camps Cleared
0
1,921,998
Distance Traveled
1,765,639
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,129
527
94
4
0
341,764
1
L
Tiamat
9,809
426
84
4
0
356,509
2
W
Arachne
13,278
577
74
3
0
434,469
12
L
Fenrir
9,163
398
14
1
0
319,373
3
W
Sun Wukong
13,251
576
156
7
0
430,995
2
L
Mercury
9,826
427
29
1
0
363,262
1
L
Skadi
10,939
476
112
5
0
340,010
3
L
Mulan
11,947
519
95
4
0
386,485
2
W
Aphrodite
11,637
506
118
5
0
362,172
0
W
Cernunnos
14,114
614
107
5
0
352,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role