Player Matchup

Danzaburou
Danzaburou
A115
Danzaburou
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,383 Elo+
Party 1
Tiamat
Tiamat
KingYoungBoss100
Tiamat
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 40L
1,421 Elo+
Party 1
Amaterasu
Amaterasu
shin--rise
Amaterasu
Level 64
God Stats
2W - 1L
1,870 SR
Queue Stats
15W - 13L
1,418 Elo+
Party 1
Team Averages
Level 77
1,623 SR
1,407 Elo+

VS

Team Averages
Level 71
1,690 SR
1,736 Elo+
Scylla
Scylla
WOLMxRAGE
Scylla
Level 118
God Stats
7W - 5L
1,701 SR
Queue Stats
147W - 115L
1,781 Elo+
Party 2
Hou Yi
Hou Yi
captinzeroo
Hou Yi
Level 56
God Stats
9W - 9L
1,637 SR
Queue Stats
42W - 44L
1,647 Elo+
Party 2
Sun Wukong
Sun Wukong
masterturtle59
Sun Wukong
Level 40
God Stats
5W - 4L
1,732 SR
Queue Stats
131W - 117L
1,781 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A115
Danzaburou
12
0 / 12 / 12
9,475
632
7,047
15,810
6,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
12 / 7 / 4
12,752
850
13,022
15,293
11,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
shin--rise
Amaterasu
13
5 / 7 / 7
11,389
759
8,601
20,983
14,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
WOLMxRAGE
Scylla
16
13 / 6 / 11
13,147
876
18,858
12,527
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
15
5 / 6 / 16
11,883
792
10,261
11,837
4,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
masterturtle59
Sun Wukong
14
8 / 5 / 15
11,866
791
10,602
17,436
16,069
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
68
17
Kills
26
26
Deaths
17
23
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A115
Danzaburou
0
12
12
0.5
L
12
7
4
2
W
Scylla
WOLMxRAGE
Scylla
13
6
11
3.08
W
Hou Yi
5
6
16
2.17
W
Sun Wukong
masterturtle59
Sun Wukong
8
5
15
3.1
L
Amaterasu
shin--rise
Amaterasu
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,670
Damage
39,721
52,086
Taken
41,800
33,110
Mitigated
24,669
12,729
Healing
8,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A115
Danzaburou
7,047
3,862
623
1,406
15,810
6,703
1,336
7,019
8,547
0
24,418
L
13,022
1,471
0
4,702
15,293
11,454
1,074
4,895
10,172
52,891
0
W
Scylla
WOLMxRAGE
Scylla
18,858
1,323
623
2,604
12,527
4,385
687
5,138
7,173
53,932
0
W
Hou Yi
10,261
5,600
0
2,096
11,837
4,215
907
3,950
7,609
0
36,109
W
Sun Wukong
masterturtle59
Sun Wukong
10,602
2,305
778
2,784
17,436
16,069
1,012
3,118
13,976
83
29,053
L
Amaterasu
shin--rise
Amaterasu
8,601
3,945
222
5,776
20,983
14,953
974
6,269
14,491
0
22,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,616
Gold Earned
36,896
109
Minions Killed
132
0
Camps Cleared
0
750,627
Distance Traveled
775,826
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,475
632
16
1
0
217,909
2
L
Tiamat
12,752
850
62
4
0
233,528
0
W
Scylla
13,147
876
54
4
0
252,994
5
W
Hou Yi
11,883
792
51
3
0
243,700
1
W
Sun Wukong
11,866
791
27
2
0
279,132
0
L
Amaterasu
11,389
759
31
2
0
299,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role