Player Matchup

Athena
Athena
Clark78
Athena
Level 16
God Stats
1W - 1L
1,732 SR
Queue Stats
12W - 10L
1,568 Elo+
Solo
Aphrodite
Aphrodite
GarlVinnland
Aphrodite
Level 6
God Stats
1W - 1L
1,316 SR
Queue Stats
60W - 51L
1,328 Elo+
Party 1
Danzaburou
Danzaburou
Hamboigeh
Danzaburou
Level 127
God Stats
3W - 1L
1,699 SR
Queue Stats
93W - 84L
1,328 Elo+
Party 1
Bellona
Bellona
Riyuzuki
Bellona
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
juancito1598
Mercury
Level 28
God Stats
4W - 5L
1,274 SR
Queue Stats
150W - 160L
1,558 Elo+
Solo
Team Averages
Level 39
1,504 SR
1,456 Elo+

VS

Team Averages
Level 26
1,515 SR
1,599 Elo+
Ymir
Ymir
HoldinTudix
Ymir
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 83L
1,523 Elo+
Party 2
Cupid
Cupid
Rone1014
Cupid
Level 63
God Stats
2W - 5L
1,389 SR
Queue Stats
9W - 13L
1,530 Elo+
Party 2
Nemesis
Nemesis
SteelBold
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,672 Elo+
Solo
Ra
Ra
ThePartyNextDoor
Ra
Level 5
God Stats
2W - 2L
1,685 SR
Queue Stats
6W - 4L
1,703 Elo+
Party 2
Tyr
Tyr
YungSwazy
Tyr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Clark78
Athena
18
4 / 3 / 12
13,288
532
11,405
16,851
17,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
GarlVinnland
Aphrodite
19
3 / 4 / 8
13,516
541
9,164
14,519
10,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Hamboigeh
Danzaburou
20
8 / 0 / 5
15,656
626
20,187
16,294
8,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Riyuzuki
Bellona
18
4 / 5 / 11
13,400
536
12,867
27,636
32,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
juancito1598
Mercury
20
2 / 2 / 5
15,231
609
11,679
18,581
10,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 6
9,582
383
7,444
23,343
19,427
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Rone1014
Cupid
18
3 / 5 / 5
11,542
462
6,243
13,799
6,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
SteelBold
Nemesis
14
0 / 4 / 4
9,660
386
4,958
15,922
6,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 2 / 4
13,182
527
17,637
10,445
5,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 4 / 0
13,020
521
10,149
23,129
28,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
33
21
Kills
14
14
Deaths
21
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Athena
Clark78
Athena
4
3
12
3.33
W
Aphrodite
GarlVinnland
Aphrodite
3
4
8
1.75
W
Danzaburou
Hamboigeh
Danzaburou
8
0
5
10.5
L
1
6
6
0.67
W
Bellona
Riyuzuki
Bellona
4
5
11
1.9
L
Cupid
Rone1014
Cupid
3
5
5
1.1
L
Nemesis
SteelBold
Nemesis
0
4
4
0.5
L
8
2
4
5
L
2
4
0
0.5
W
Mercury
juancito1598
Mercury
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,302
Damage
46,431
93,881
Taken
86,638
79,149
Mitigated
66,690
40,520
Healing
22,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Clark78
Athena
11,405
3,558
0
3,240
16,851
17,891
470
8,230
8,621
34,027
0
W
Aphrodite
GarlVinnland
Aphrodite
9,164
2,303
12,334
8,303
14,519
10,165
1,895
6,332
8,187
71,989
0
W
Danzaburou
Hamboigeh
Danzaburou
20,187
9,629
0
8,869
16,294
8,432
4,038
3,598
12,696
0
168,460
L
7,444
1,071
297
4,015
23,343
19,427
0
7,406
15,937
32,709
0
W
Bellona
Riyuzuki
Bellona
12,867
7,841
0
2,363
27,636
32,617
3,390
6,348
21,288
0
78,634
L
Cupid
Rone1014
Cupid
6,243
3,945
629
2,699
13,799
6,371
2,680
3,590
10,209
0
62,316
L
Nemesis
SteelBold
Nemesis
4,958
1,882
0
4,780
15,922
6,474
0
3,187
12,735
0
54,309
L
17,637
675
3,673
2,266
10,445
5,446
508
2,466
7,979
95,767
0
L
10,149
1,754
0
4,450
23,129
28,972
241
3,920
19,209
0
97,415
W
Mercury
juancito1598
Mercury
11,679
6,065
0
5,411
18,581
10,044
4,021
3,845
14,736
0
117,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,091
Gold Earned
56,986
660
Minions Killed
622
0
Camps Cleared
0
2,477,602
Distance Traveled
2,193,884
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,288
532
28
1
0
478,014
9
W
Aphrodite
13,516
541
133
5
0
483,123
3
W
Danzaburou
15,656
626
193
8
0
458,870
1
L
Ymir
9,582
383
46
2
0
417,789
5
W
Bellona
13,400
536
110
4
0
508,970
6
L
Cupid
11,542
462
118
5
0
424,456
7
L
Nemesis
9,660
386
88
4
0
315,080
1
L
Ra
13,182
527
172
7
0
539,563
6
L
Tyr
13,020
521
198
8
0
496,996
5
W
Mercury
15,231
609
196
8
0
548,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role