Player Matchup

Neith
Neith
Charcoal_Wolf
Neith
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
329W - 345L
1,371 Elo+
Solo
Bakasura
Bakasura
NightzzYT
Bakasura
Level 26
God Stats
14W - 29L
1,465 SR
Queue Stats
33W - 44L
1,406 Elo+
Solo
Yemoja
Yemoja
bruiser15
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,346 Elo+
Solo
Cthulhu
Cthulhu
calaberra
Cthulhu
Level 28
God Stats
1W - 6L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Set
Set
tomrock992
Set
Level 20
God Stats
1W - 4L
1,123 SR
Queue Stats
47W - 41L
1,418 Elo+
Solo
Team Averages
Level 21
1,418 SR
1,408 Elo+

VS

Team Averages
Level 25
1,554 SR
1,465 Elo+
Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ANOmalia_NL
Tsukuyomi
Level 28
God Stats
11W - 19L
1,402 SR
Queue Stats
42W - 60L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
RCLEGENDTRUE
Kukulkan
Level 18
God Stats
3W - 2L
1,712 SR
Queue Stats
113W - 136L
1,454 Elo+
Solo
Chaac
Chaac
Stanton21_NL
Chaac
Level 37
God Stats
6W - 3L
1,657 SR
Queue Stats
39W - 58L
1,423 Elo+
Party 1
Artemis
Artemis
belboulmino
Artemis
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 5L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 16 / 2
9,051
377
7,423
23,609
13,063
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bakasura
NightzzYT
Bakasura
14
6 / 7 / 4
9,829
410
5,410
18,322
7,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
bruiser15
Yemoja
17
1 / 12 / 3
10,792
450
7,360
29,707
28,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
calaberra
Cthulhu
6
0 / 3 / 4
6,998
292
0
4,711
1,557
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 12 / 1
10,400
433
10,319
22,406
16,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
4 / 5 / 15
11,806
492
11,664
19,436
13,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
ANOmalia_NL
Tsukuyomi
19
13 / 4 / 6
13,633
568
15,760
19,703
9,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
RCLEGENDTRUE
Kukulkan
20
7 / 1 / 6
13,624
568
14,657
8,076
3,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
7 / 0 / 10
14,185
591
12,809
16,383
10,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
belboulmino
Artemis
20
19 / 5 / 5
14,729
614
28,621
18,089
7,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
92
12
Kills
50
50
Deaths
15
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
5
15
2.3
W
Tsukuyomi
ANOmalia_NL
Tsukuyomi
13
4
6
4
L
3
16
2
0.25
L
Bakasura
NightzzYT
Bakasura
6
7
4
1.14
W
Kukulkan
RCLEGENDTRUE
Kukulkan
7
1
6
10
W
7
0
10
12
W
Artemis
belboulmino
Artemis
19
5
5
4.3
L
Yemoja
bruiser15
Yemoja
1
12
3
0.21
L
Cthulhu
calaberra
Cthulhu
0
3
4
0.67
L
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,512
Damage
83,511
98,755
Taken
81,687
66,863
Mitigated
44,767
6,388
Healing
23,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,664
1,142
99
2,904
19,436
13,398
666
2,652
16,568
27,611
0
W
Tsukuyomi
ANOmalia_NL
Tsukuyomi
15,760
6,960
0
3,077
19,703
9,689
716
873
16,382
0
95,559
L
7,423
1,935
0
2,161
23,609
13,063
164
6,248
17,361
0
42,254
L
Bakasura
NightzzYT
Bakasura
5,410
3,521
0
1,040
18,322
7,075
570
3,211
15,111
0
22,626
W
Kukulkan
RCLEGENDTRUE
Kukulkan
14,657
1,985
0
2,930
8,076
3,548
4,252
2,364
5,712
81,963
0
W
12,809
3,201
638
8,162
16,383
10,398
3,276
907
15,476
0
111,198
W
Artemis
belboulmino
Artemis
28,621
19,468
0
6,116
18,089
7,734
3,697
564
17,381
0
108,324
L
Yemoja
bruiser15
Yemoja
7,360
2,354
659
234
29,707
28,980
425
12,735
16,972
52,084
0
L
Cthulhu
calaberra
Cthulhu
0
0
0
0
4,711
1,557
0
735
3,976
0
0
L
10,319
4,988
0
2,294
22,406
16,188
0
3,392
19,014
0
78,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,070
Gold Earned
67,977
301
Minions Killed
602
0
Camps Cleared
0
1,455,142
Distance Traveled
2,090,373
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,806
492
30
1
0
367,974
0
W
Tsukuyomi
13,633
568
113
5
0
453,237
0
L
Neith
9,051
377
68
3
0
340,264
1
L
Bakasura
9,829
410
50
2
0
399,412
0
W
Kukulkan
13,624
568
142
6
0
391,642
4
W
Chaac
14,185
591
189
8
0
460,618
1
W
Artemis
14,729
614
128
5
0
416,902
1
L
Yemoja
10,792
450
61
3
0
310,518
1
L
Cthulhu
6,998
292
0
0
0
16,192
1
L
Set
10,400
433
122
5
0
388,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role