Player Matchup

Hades
Hades
Aleragnarok
Hades
Level 18
God Stats
1W - 3L
1,256 SR
Queue Stats
3W - 8L
1,112 Elo+
Solo
Vamana
Vamana
JayShmooZe
Vamana
Level 155
God Stats
1W - 4L
1,543 SR
Queue Stats
52W - 114L
1,293 Elo+
Solo
Yemoja
Yemoja
lmBarbieGirl
Yemoja
Level 24
God Stats
9W - 13L
1,352 SR
Queue Stats
9W - 13L
1,230 Elo+
Solo
Team Averages
Level 66
1,384 SR
1,212 Elo+

VS

Team Averages
Level 48
1,553 SR
1,316 Elo+
Tiamat
Tiamat
El-Domi-SS3
Tiamat
Level 70
God Stats
18W - 19L
1,444 SR
Queue Stats
369W - 423L
1,247 Elo+
Solo
Thor
Thor
Low10sEF
Thor
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 29L
1,500 Elo+
Solo
Hercules
Hercules
PastPython7040
Hercules
Level 60
God Stats
2W - 0L
1,716 SR
Queue Stats
43W - 68L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
12,057
431
491
848
228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Vamana
JayShmooZe
Vamana
17
3 / 9 / 1
15,643
559
10,603
25,813
18,707
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Yemoja
20
1 / 0 / 3
15,889
567
11,892
38,125
52,384
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
6 / 3 / 3
17,199
614
34,122
22,361
17,497
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
6
0 / 1 / 1
12,607
450
42
1,276
421
Hercules
20
4 / 2 / 3
16,266
581
16,063
24,451
18,184
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
10
10
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Tiamat
6
3
3
2.5
L
Vamana
JayShmooZe
Vamana
3
9
1
0.39
W
Thor
0
1
1
0.5
W
Hercules
4
2
3
2.75
L
Yemoja
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,986
Damage
50,227
64,786
Taken
48,088
71,319
Mitigated
36,102
19,105
Healing
22,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
491
122
0
24
848
228
0
506
236
576
0
W
Tiamat
34,122
3,884
748
12,286
22,361
17,497
1,033
7,572
14,789
127,581
0
L
Vamana
JayShmooZe
Vamana
10,603
7,342
0
4,980
25,813
18,707
2,151
12,115
13,146
0
59,595
W
Thor
42
42
0
0
1,276
421
34
320
956
0
992
W
Hercules
16,063
7,156
0
9,654
24,451
18,184
655
5,870
18,581
0
84,746
L
Yemoja
11,892
1,824
2,437
11,664
38,125
52,384
254
19,896
17,282
93,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,589
Gold Earned
46,072
182
Minions Killed
192
0
Camps Cleared
0
715,035
Distance Traveled
972,730
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,057
431
1
0
0
35,713
0
W
Tiamat
17,199
614
110
4
0
428,786
4
L
Vamana
15,643
559
68
2
0
288,798
6
W
Thor
12,607
450
3
0
0
70,630
2
W
Hercules
16,266
581
79
3
0
473,314
3
L
Yemoja
15,889
567
113
4
0
390,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role