Player Matchup

Cupid
Cupid
Chillclinto
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,634 Elo+
Solo
Fenrir
Fenrir
I DEATH I6466
Fenrir
Level 19
God Stats
61W - 45L
1,535 SR
Queue Stats
169W - 151L
1,531 Elo+
Solo
Chaac
Chaac
MangoJeezus93
Chaac
Level 14
God Stats
1W - 3L
1,261 SR
Queue Stats
90W - 90L
1,588 Elo+
Solo
Arachne
Arachne
Snaerrr2
Arachne
Level 17
God Stats
17W - 8L
1,671 SR
Queue Stats
61W - 45L
1,552 Elo+
Solo
Chang'e
Chang'e
UnbrokenHero405
Chang'e
Level 21
God Stats
104W - 90L
1,575 SR
Queue Stats
297W - 276L
1,610 Elo+
Solo
Team Averages
Level 15
1,508 SR
1,583 Elo+

VS

Team Averages
Level 19
1,647 SR
1,591 Elo+
Ao Kuang
Ao Kuang
ChillMargarita
Ao Kuang
Level 27
God Stats
2W - 1L
1,713 SR
Queue Stats
28W - 29L
1,546 Elo+
Party 1
Sylvanus
Sylvanus
Duelshard
Sylvanus
Level 26
God Stats
6W - 7L
1,615 SR
Queue Stats
58W - 29L
1,680 Elo+
Solo
Tyr
Tyr
KungFuuChrissy
Tyr
Level 10
God Stats
3W - 0L
1,800 SR
Queue Stats
22W - 17L
1,599 Elo+
Solo
Rama
Rama
NotChillBroDylan
Rama
Level 26
God Stats
31W - 27L
1,606 SR
Queue Stats
53W - 51L
1,562 Elo+
Party 1
Cupid
Cupid
kingpickle69
Cupid
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 16L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 11 / 9
11,638
1,058
9,532
20,516
8,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 12 / 3
12,124
1,102
14,048
25,957
13,103
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 3 / 10
11,039
1,004
15,143
26,035
23,073
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Snaerrr2
Arachne
15
3 / 4 / 2
9,999
909
5,762
6,791
3,123
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
4 / 10 / 8
12,441
1,131
30,271
22,282
9,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
1 / 4 / 29
12,152
1,105
10,793
26,597
12,448
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
Duelshard
Sylvanus
18
7 / 4 / 15
13,377
1,216
23,586
19,472
17,483
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
4 / 5 / 16
11,828
1,075
8,738
13,745
9,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
16 / 2 / 17
15,159
1,378
30,859
12,646
5,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
11 / 3 / 16
13,667
1,242
19,817
10,989
4,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
132
18
Kills
39
40
Deaths
18
32
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
1
4
29
3.88
L
3
11
9
0.68
W
Sylvanus
Duelshard
Sylvanus
7
4
15
3.63
L
6
12
3
0.63
W
4
5
16
2.4
L
2
3
10
2.33
W
16
2
17
12.25
L
Arachne
Snaerrr2
Arachne
3
4
2
1
L
4
10
8
0.8
W
11
3
16
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,756
Damage
93,793
101,581
Taken
83,449
56,908
Mitigated
50,394
17,103
Healing
32,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
10,793
3,566
510
11,761
26,597
12,448
0
13,331
13,266
24,839
0
L
9,532
3,319
603
2,102
20,516
8,326
0
6,709
13,807
0
27,111
W
Sylvanus
Duelshard
Sylvanus
23,586
8,245
5,051
6,200
19,472
17,483
0
5,856
13,616
38,715
0
L
14,048
4,340
0
1,324
25,957
13,103
0
5,113
20,844
0
32,056
W
8,738
553
0
2,454
13,745
9,651
0
6,069
6,808
191
24,087
L
15,143
2,437
872
5,022
26,035
23,073
0
11,160
14,875
9,320
21,715
W
30,859
28,678
509
3,400
12,646
5,836
0
5,111
7,535
0
61,249
L
Arachne
Snaerrr2
Arachne
5,762
4,613
0
397
6,791
3,123
0
2,966
3,825
0
10,661
L
30,271
4,585
2,784
3,999
22,282
9,283
0
8,556
13,726
63,027
0
W
19,817
11,776
1,322
800
10,989
4,976
0
4,209
6,780
0
40,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,241
Gold Earned
66,183
184
Minions Killed
230
9
Camps Cleared
8
909,037
Distance Traveled
897,192
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,152
1,105
34
3
1
193,662
0
L
Cupid
11,638
1,058
25
2
0
202,871
1
W
Sylvanus
13,377
1,216
23
2
1
130,003
0
L
Fenrir
12,124
1,102
32
3
7
227,048
0
W
Tyr
11,828
1,075
32
3
0
175,888
0
L
Chaac
11,039
1,004
32
3
2
174,392
0
W
Rama
15,159
1,378
70
6
4
193,180
0
L
Arachne
9,999
909
9
1
0
94,487
0
L
Chang'e
12,441
1,131
86
8
0
210,239
0
W
Cupid
13,667
1,242
71
6
2
204,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role