Player Matchup

Achilles
Achilles
BTraxy
Achilles
Level 49
God Stats
5W - 6L
1,523 SR
Queue Stats
126W - 102L
1,555 Elo+
Party 3
Hachiman
Hachiman
DynamicDuckling
Hachiman
Level 22
God Stats
3W - 3L
1,838 SR
Queue Stats
97W - 66L
1,635 Elo+
Party 3
King Arthur
King Arthur
SharkyD221
King Arthur
Level 29
God Stats
1W - 5L
1,601 SR
Queue Stats
103W - 106L
1,450 Elo+
Party 1
Mercury
Mercury
Swinkerino
Mercury
Level 66
God Stats
1W - 3L
1,600 SR
Queue Stats
64W - 52L
1,475 Elo+
Party 1
Tiamat
Tiamat
TheAmazingZrex
Tiamat
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 128L
1,512 Elo+
Party 1
Team Averages
Level 57
1,612 SR
1,525 Elo+

VS

Team Averages
Level 86
1,587 SR
1,596 Elo+
Athena
Athena
JoFoShow
Athena
Level 128
God Stats
14W - 2L
1,676 SR
Queue Stats
386W - 279L
1,663 Elo+
Party 2
Vulcan
Vulcan
SlurpeeUS
Vulcan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 73L
1,521 Elo+
Party 2
Chiron
Chiron
TheShallows
Chiron
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 31L
1,714 Elo+
Party 2
Ravana
Ravana
TheTripleAdam70
Ravana
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
bigun72
Mulan
Level 106
God Stats
5W - 0L
1,758 SR
Queue Stats
89W - 75L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BTraxy
Achilles
11
0 / 3 / 3
7,355
433
4,882
13,495
7,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
12
2 / 4 / 0
7,429
437
4,210
10,489
3,097
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SharkyD221
King Arthur
13
2 / 5 / 2
7,528
443
7,013
19,414
10,533
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Swinkerino
Mercury
11
2 / 8 / 3
7,287
429
5,523
14,547
4,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 8 / 0
7,317
430
3,389
13,732
6,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JoFoShow
Athena
16
7 / 1 / 12
11,000
647
8,521
13,014
13,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
SlurpeeUS
Vulcan
16
2 / 2 / 4
10,139
596
12,046
6,664
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
19
13 / 1 / 5
12,643
744
20,255
10,590
5,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 4
9,089
535
2,731
6,873
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
bigun72
Mulan
16
3 / 2 / 8
10,476
616
12,186
15,995
18,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
7
Kills
28
28
Deaths
7
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Achilles
BTraxy
Achilles
0
3
3
0.5
L
Hachiman
2
4
0
0.5
W
Athena
JoFoShow
Athena
7
1
12
13
L
King Arthur
SharkyD221
King Arthur
2
5
2
0.6
W
Vulcan
SlurpeeUS
Vulcan
2
2
4
2
L
Mercury
Swinkerino
Mercury
2
8
3
0.44
L
1
8
0
0.13
W
Chiron
13
1
5
15.5
W
3
1
4
5
W
Mulan
bigun72
Mulan
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,017
Damage
55,739
71,677
Taken
53,136
32,127
Mitigated
42,879
16,007
Healing
22,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BTraxy
Achilles
4,882
1,471
934
4,846
13,495
7,574
0
4,749
8,612
0
28,919
L
Hachiman
4,210
2,373
0
3,686
10,489
3,097
0
3,801
6,574
0
47,404
W
Athena
JoFoShow
Athena
8,521
3,576
0
2,256
13,014
13,578
1,046
947
11,977
33,716
0
L
King Arthur
SharkyD221
King Arthur
7,013
1,304
0
4,557
19,414
10,533
0
4,217
15,144
0
33,714
W
Vulcan
SlurpeeUS
Vulcan
12,046
4,331
0
1,174
6,664
2,885
1,110
434
6,174
70,687
0
L
Mercury
Swinkerino
Mercury
5,523
3,312
0
0
14,547
4,774
0
3,472
10,980
0
34,367
L
3,389
428
0
1,984
13,732
6,149
0
3,976
9,672
31,496
0
W
Chiron
20,255
10,287
683
7,051
10,590
5,677
4,637
1,212
9,228
0
110,754
W
2,731
376
0
3,448
6,873
2,585
2,642
252
6,579
0
38,069
W
Mulan
bigun72
Mulan
12,186
2,666
0
8,281
15,995
18,154
1,276
178
15,789
128
69,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,916
Gold Earned
53,347
341
Minions Killed
584
0
Camps Cleared
0
1,505,267
Distance Traveled
1,680,673
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,355
433
48
3
0
339,575
3
L
Hachiman
7,429
437
100
6
0
261,037
6
W
Athena
11,000
647
48
3
0
392,700
7
L
King Arthur
7,528
443
54
3
0
294,523
6
W
Vulcan
10,139
596
133
8
0
325,318
2
L
Mercury
7,287
429
62
4
0
326,495
1
L
Tiamat
7,317
430
77
5
0
283,637
1
W
Chiron
12,643
744
191
11
0
334,425
3
W
Ravana
9,089
535
86
5
0
325,066
1
W
Mulan
10,476
616
126
7
0
303,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role