Player Matchup

Nox
Nox
AuntieKiller
Nox
Level 16
God Stats
16W - 16L
1,444 SR
Queue Stats
16W - 20L
1,361 Elo+
Party 1
Set
Set
ItsKusters
Set
Level 5
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 9L
1,338 Elo+
Party 1
Artemis
Artemis
Kardot
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
423W - 346L
1,812 Elo+
Party 2
Ares
Ares
Moltev
Ares
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
182W - 137L
1,500 Elo+
Party 2
Nemesis
Nemesis
Raldim
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 108L
1,500 Elo+
Party 2
Team Averages
Level 10
1,532 SR
1,502 Elo+

VS

Team Averages
Level 15
1,470 SR
1,416 Elo+
Tiamat
Tiamat
BrokenAnubis
Tiamat
Level 29
God Stats
5W - 2L
1,439 SR
Queue Stats
65W - 68L
1,448 Elo+
Solo
Ymir
Ymir
Darkcloss
Ymir
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 29L
1,430 Elo+
Party 3
Zeus
Zeus
Raúljano
Zeus
Level 13
God Stats
12W - 5L
1,665 SR
Queue Stats
56W - 39L
1,373 Elo+
Party 3
Neith
Neith
SHAKOK
Neith
Level 6
God Stats
160W - 138L
1,390 SR
Queue Stats
163W - 147L
1,409 Elo+
Solo
Ullr
Ullr
parapapito
Ullr
Level 14
God Stats
5W - 6L
1,356 SR
Queue Stats
54W - 35L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 3
10,118
1,012
11,380
15,103
6,304
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 8 / 2
8,868
887
6,349
16,291
6,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Kardot
Artemis
14
2 / 7 / 1
8,990
899
13,200
17,400
7,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Moltev
Ares
16
0 / 8 / 4
9,890
989
5,515
20,042
22,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Raldim
Nemesis
14
0 / 9 / 3
8,671
867
2,193
13,245
6,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

14

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
7 / 2 / 23
11,548
1,155
14,000
7,564
6,962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
16
4 / 1 / 18
10,002
1,000
6,660
9,900
8,978
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
18
8 / 2 / 23
11,097
1,110
14,829
6,472
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
SHAKOK
Neith
18
4 / 1 / 24
11,090
1,109
12,158
8,280
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
17 / 0 / 18
13,067
1,307
23,478
11,331
5,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
146
6
Kills
40
41
Deaths
6
13
Assists
106
Player
Kills
Deaths
Assists
KDA
L
3
9
3
0.5
W
Tiamat
7
2
23
9.25
W
Ymir
4
1
18
13
L
1
8
2
0.25
L
Artemis
Kardot
Artemis
2
7
1
0.36
L
Ares
Moltev
Ares
0
8
4
0.25
L
Nemesis
Raldim
Nemesis
0
9
3
0.17
W
Zeus
8
2
23
9.75
W
Neith
SHAKOK
Neith
4
1
24
16
W
17
0
18
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,637
Damage
71,125
82,081
Taken
43,547
49,314
Mitigated
27,488
4,146
Healing
13,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,380
1,192
0
0
15,103
6,304
0
6,497
8,606
27,528
0
W
Tiamat
14,000
883
0
1,498
7,564
6,962
0
2,176
5,388
32,737
0
W
Ymir
6,660
1,319
714
443
9,900
8,978
0
3,924
5,976
14,812
0
L
6,349
2,749
0
10
16,291
6,783
0
5,975
10,316
0
18,312
L
Artemis
Kardot
Artemis
13,200
7,383
0
2,683
17,400
7,204
0
8,769
8,631
0
22,714
L
Ares
Moltev
Ares
5,515
484
0
828
20,042
22,388
0
8,651
11,391
18,329
0
L
Nemesis
Raldim
Nemesis
2,193
607
0
625
13,245
6,635
0
5,597
7,648
0
15,281
W
Zeus
14,829
1,433
0
2,024
6,472
2,579
0
3,180
3,292
26,251
0
W
Neith
SHAKOK
Neith
12,158
7,126
0
4,360
8,280
3,487
0
4,075
4,205
0
33,545
W
23,478
14,245
0
4,439
11,331
5,482
0
3,540
7,791
0
36,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,537
Gold Earned
56,804
116
Minions Killed
186
3
Camps Cleared
5
722,193
Distance Traveled
839,275
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,118
1,012
37
4
0
137,438
0
W
Tiamat
11,548
1,155
39
4
1
218,904
0
W
Ymir
10,002
1,000
22
2
0
156,838
0
L
Set
8,868
887
20
2
0
175,178
1
L
Artemis
8,990
899
12
1
0
154,494
0
L
Ares
9,890
989
10
1
2
129,279
0
L
Nemesis
8,671
867
37
4
1
125,804
0
W
Zeus
11,097
1,110
39
4
1
129,977
0
W
Neith
11,090
1,109
54
5
0
165,062
1
W
Ullr
13,067
1,307
32
3
3
168,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role