Player Matchup

Apollo
Apollo
AVG17
Apollo
Level 13
God Stats
7W - 5L
1,448 SR
Queue Stats
33W - 36L
1,507 Elo+
Party 2
Tiamat
Tiamat
JACM1109
Tiamat
Level 10
God Stats
9W - 4L
1,461 SR
Queue Stats
10W - 8L
1,447 Elo+
Party 2
Sun Wukong
Sun Wukong
JosesinTilde
Sun Wukong
Level 76
God Stats
4W - 2L
1,739 SR
Queue Stats
151W - 135L
1,552 Elo+
Party 2
Terra
Terra
KuroLycanS
Terra
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 36L
1,587 Elo+
Party 2
Ao Kuang
Ao Kuang
TDaniel
Ao Kuang
Level 67
God Stats
12W - 13L
1,500 SR
Queue Stats
31W - 34L
1,507 Elo+
Party 2
Team Averages
Level 36
1,530 SR
1,520 Elo+

VS

Team Averages
Level 22
1,496 SR
1,364 Elo+
Nu Wa
Nu Wa
YT_Rinzuclan
Nu Wa
Level 26
God Stats
7W - 7L
1,377 SR
Queue Stats
84W - 108L
1,399 Elo+
Party 1
Aphrodite
Aphrodite
Z50zAgus
Aphrodite
Level 16
God Stats
1W - 1L
1,643 SR
Queue Stats
20W - 21L
1,372 Elo+
Party 3
Tiamat
Tiamat
mati00l
Tiamat
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
36W - 39L
1,330 Elo+
Party 3
Set
Set
samer_289
Set
Level 27
God Stats
1W - 4L
1,211 SR
Queue Stats
129W - 166L
1,384 Elo+
Party 1
Chaac
Chaac
thatsnotawaffle
Chaac
Level 22
God Stats
1W - 1L
1,748 SR
Queue Stats
4W - 7L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AVG17
Apollo
14
7 / 3 / 3
8,836
520
9,480
14,243
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
JACM1109
Tiamat
12
3 / 6 / 5
7,875
463
10,186
10,860
4,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
JosesinTilde
Sun Wukong
16
3 / 1 / 3
9,247
544
11,817
15,683
11,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Terra
12
0 / 1 / 11
7,807
459
3,643
13,866
8,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
TDaniel
Ao Kuang
16
10 / 1 / 2
9,762
574
10,374
16,541
5,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 1
8,620
507
13,537
9,804
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
Z50zAgus
Aphrodite
11
2 / 6 / 2
7,097
417
9,854
13,624
5,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
mati00l
Tiamat
11
1 / 5 / 3
7,120
419
6,617
15,116
7,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 5 / 3
7,652
450
6,935
12,693
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
1 / 3 / 0
8,459
498
11,057
13,713
10,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
23
Kills
12
12
Deaths
23
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
AVG17
Apollo
7
3
3
2.83
W
Tiamat
JACM1109
Tiamat
3
6
5
0.92
W
Sun Wukong
JosesinTilde
Sun Wukong
3
1
3
4.5
W
Terra
0
1
11
5.5
W
Ao Kuang
TDaniel
Ao Kuang
10
1
2
11
L
6
4
1
1.63
L
Aphrodite
Z50zAgus
Aphrodite
2
6
2
0.5
L
Tiamat
mati00l
Tiamat
1
5
3
0.5
L
2
5
3
0.7
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,500
Damage
48,000
71,193
Taken
64,950
35,705
Mitigated
31,442
35,625
Healing
23,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AVG17
Apollo
9,480
5,113
198
6,782
14,243
4,375
354
8,386
5,271
0
56,352
W
Tiamat
JACM1109
Tiamat
10,186
1,275
0
2,646
10,860
4,998
408
6,501
3,960
31,640
0
W
Sun Wukong
JosesinTilde
Sun Wukong
11,817
2,080
0
8,737
15,683
11,702
369
667
14,235
0
58,320
W
Terra
3,643
1,068
2,485
6,924
13,866
8,771
218
7,005
6,147
18,182
0
W
Ao Kuang
TDaniel
Ao Kuang
10,374
3,807
0
7,853
16,541
5,859
0
5,413
10,822
50,656
0
L
13,537
3,888
0
1,466
9,804
2,786
209
5,034
4,770
45,580
0
L
Aphrodite
Z50zAgus
Aphrodite
9,854
1,183
2,304
5,199
13,624
5,318
442
5,076
8,498
42,240
0
L
Tiamat
mati00l
Tiamat
6,617
1,657
200
4,076
15,116
7,988
75
7,915
7,201
31,059
0
L
6,935
2,891
0
2,961
12,693
4,569
0
4,842
7,726
0
40,604
L
11,057
1,781
0
7,430
13,713
10,781
772
1,336
11,627
0
48,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,527
Gold Earned
38,948
378
Minions Killed
338
0
Camps Cleared
0
1,619,852
Distance Traveled
1,540,338
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,836
520
90
5
0
298,846
0
W
Tiamat
7,875
463
61
4
0
271,180
1
W
Sun Wukong
9,247
544
110
6
0
361,960
1
W
Terra
7,807
459
31
2
0
320,873
6
W
Ao Kuang
9,762
574
86
5
0
366,993
0
L
Nu Wa
8,620
507
83
5
0
268,532
0
L
Aphrodite
7,097
417
54
3
0
294,480
0
L
Tiamat
7,120
419
36
2
0
313,350
1
L
Set
7,652
450
65
4
0
321,414
0
L
Chaac
8,459
498
100
6
0
342,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role