Player Matchup

Cthulhu
Cthulhu
DamnearDeath
Cthulhu
Level 3
God Stats
15W - 10L
1,715 SR
Queue Stats
41W - 39L
1,435 Elo+
Party 1
King Arthur
King Arthur
MR_Mweed
King Arthur
Level 16
God Stats
103W - 98L
1,464 SR
Queue Stats
180W - 205L
1,324 Elo+
Party 1
Odin
Odin
ThePaleRider-D
Odin
Level 18
God Stats
16W - 13L
1,522 SR
Queue Stats
222W - 231L
1,315 Elo+
Party 1
Chang'e
Chang'e
Zenotzu
Chang'e
Level 19
God Stats
1W - 2L
1,270 SR
Queue Stats
20W - 27L
1,319 Elo+
Solo
Cerberus
Cerberus
jayvon1929
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,252 Elo+
Solo
Team Averages
Level 16
1,494 SR
1,329 Elo+

VS

Team Averages
Level 14
1,379 SR
1,274 Elo+
Tiamat
Tiamat
Reddemonboy
Tiamat
Level 29
God Stats
11W - 5L
1,626 SR
Queue Stats
112W - 136L
1,530 Elo+
Solo
Hel
Hel
Redrum4710
Hel
Level 5
God Stats
0W - 4L
1,164 SR
Queue Stats
0W - 6L
1,091 Elo+
Solo
Zeus
Zeus
Sektorbr0
Zeus
Level 16
God Stats
24W - 27L
1,476 SR
Queue Stats
35W - 34L
1,408 Elo+
Solo
Anubis
Anubis
TigrexPrime
Anubis
Level 17
God Stats
9W - 10L
1,342 SR
Queue Stats
16W - 19L
1,119 Elo+
Solo
Fenrir
Fenrir
andronicud
Fenrir
Level 4
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 2L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DamnearDeath
Cthulhu
11
0 / 1 / 6
5,682
1,136
2,779
3,962
2,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
MR_Mweed
King Arthur
11
4 / 1 / 7
6,713
1,343
3,536
4,670
1,953
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 1 / 7
6,826
1,365
6,219
3,783
1,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Zenotzu
Chang'e
11
0 / 0 / 4
5,814
1,163
1,730
2,459
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
jayvon1929
Cerberus
11
4 / 1 / 4
7,108
1,422
4,126
3,432
2,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

414

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
2 / 3 / 1
5,955
1,191
3,122
6,188
2,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 2 / 2
6,031
1,206
1,197
5,044
2,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
10
0 / 2 / 3
5,443
1,089
4,131
3,196
1,060
Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
8
0 / 0 / 0
4,960
992
441
63
12
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
andronicud
Fenrir
10
0 / 4 / 2
5,287
1,057
3,057
7,560
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
11
Kills
3
4
Deaths
11
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DamnearDeath
Cthulhu
0
1
6
3
W
King Arthur
MR_Mweed
King Arthur
4
1
7
7.5
L
Tiamat
2
3
1
0.83
L
1
2
2
1
L
Zeus
0
2
3
0.75
W
3
1
7
6.5
L
Anubis
0
0
0
0
W
Chang'e
Zenotzu
Chang'e
0
0
4
2
L
Fenrir
andronicud
Fenrir
0
4
2
0.25
W
Cerberus
jayvon1929
Cerberus
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,390
Damage
11,948
18,306
Taken
22,051
8,885
Mitigated
8,481
2,291
Healing
2,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DamnearDeath
Cthulhu
2,779
386
0
200
3,962
2,222
0
2,007
1,955
9,511
0
W
King Arthur
MR_Mweed
King Arthur
3,536
183
0
282
4,670
1,953
0
2,122
2,548
0
8,198
L
Tiamat
3,122
879
0
970
6,188
2,946
0
2,296
3,769
10,679
0
L
1,197
387
169
456
5,044
2,067
0
1,351
3,622
9,987
0
L
Zeus
4,131
780
499
170
3,196
1,060
0
736
2,410
11,535
0
W
6,219
2,018
0
0
3,783
1,882
0
1,674
2,109
0
19,247
L
Anubis
441
82
0
11
63
12
0
0
63
746
0
W
Chang'e
Zenotzu
Chang'e
1,730
263
350
659
2,459
825
0
1,004
1,455
15,392
0
L
Fenrir
andronicud
Fenrir
3,057
1,336
0
405
7,560
2,396
0
3,824
3,552
0
6,568
W
Cerberus
jayvon1929
Cerberus
4,126
202
0
800
3,432
2,003
0
2,084
1,348
6,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,143
Gold Earned
27,676
110
Minions Killed
55
3
Camps Cleared
0
520,213
Distance Traveled
364,765
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,682
1,136
14
3
0
101,293
0
W
King Arthur
6,713
1,343
10
2
0
98,941
2
L
Tiamat
5,955
1,191
16
3
0
94,910
1
L
Hel
6,031
1,206
14
3
0
82,161
1
L
Zeus
5,443
1,089
15
3
0
62,942
0
W
Odin
6,826
1,365
34
7
2
104,439
0
L
Anubis
4,960
992
1
0
0
11,915
0
W
Chang'e
5,814
1,163
43
9
0
103,361
0
L
Fenrir
5,287
1,057
9
2
0
112,837
2
W
Cerberus
7,108
1,422
9
2
1
112,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role