Player Matchup

Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Javalex343
Tiamat
Level 104
God Stats
7W - 4L
1,529 SR
Queue Stats
218W - 229L
1,452 Elo+
Solo
Skadi
Skadi
Nurugai
Skadi
Level 88
God Stats
16W - 7L
1,723 SR
Queue Stats
390W - 358L
1,462 Elo+
Party 2
Tyr
Tyr
Rikanji
Tyr
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
390W - 364L
1,440 Elo+
Party 2
Loki
Loki
greatking1
Loki
Level 147
God Stats
25W - 28L
1,508 SR
Queue Stats
395W - 383L
1,491 Elo+
Solo
Team Averages
Level 109
1,552 SR
1,469 Elo+

VS

Team Averages
Level 99
1,442 SR
1,464 Elo+
Tiamat
Tiamat
AngryHealer7012
Tiamat
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
219W - 220L
1,457 Elo+
Party 1
King Arthur
King Arthur
IdkLike100Kids
King Arthur
Level 97
God Stats
19W - 21L
1,225 SR
Queue Stats
423W - 398L
1,440 Elo+
Party 1
Nemesis
Nemesis
Mast3rkil0
Nemesis
Level 77
God Stats
2W - 2L
1,636 SR
Queue Stats
249W - 249L
1,504 Elo+
Solo
Jormungandr
Jormungandr
Notan-San
Jormungandr
Level 107
God Stats
1W - 2L
1,322 SR
Queue Stats
38W - 31L
1,466 Elo+
Solo
Neith
Neith
The1AndOnlyShu
Neith
Level 85
God Stats
4W - 7L
1,525 SR
Queue Stats
131W - 110L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
3 / 1 / 3
10,886
544
9,627
9,765
4,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Javalex343
Tiamat
17
4 / 2 / 5
10,226
511
14,454
11,784
7,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Nurugai
Skadi
16
3 / 2 / 7
9,567
478
15,802
12,944
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
16
5 / 1 / 3
9,377
469
7,572
11,052
5,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
6 / 2 / 4
9,889
494
7,081
15,111
5,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
9,358
468
8,010
14,468
9,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
IdkLike100Kids
King Arthur
14
0 / 2 / 1
8,758
438
7,575
14,956
9,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Mast3rkil0
Nemesis
16
2 / 3 / 2
9,609
480
4,984
15,067
7,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Notan-San
Jormungandr
13
1 / 6 / 3
8,313
416
8,061
19,987
15,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 5 / 1
9,650
483
13,393
15,241
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
21
Kills
8
8
Deaths
21
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
1
3
4.5
L
2
5
1
0.5
L
King Arthur
IdkLike100Kids
King Arthur
0
2
1
0.25
W
Tiamat
Javalex343
Tiamat
4
2
5
3.25
L
Nemesis
Mast3rkil0
Nemesis
2
3
2
1
L
Jormungandr
Notan-San
Jormungandr
1
6
3
0.42
W
Skadi
Nurugai
Skadi
3
2
7
3.25
W
Tyr
5
1
3
6.5
L
3
5
1
0.7
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,536
Damage
42,023
60,656
Taken
79,719
28,510
Mitigated
47,155
19,450
Healing
20,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,627
797
0
3,795
9,765
4,494
855
252
9,513
71,939
0
L
8,010
713
0
5,742
14,468
9,772
168
7,992
5,915
47,793
0
L
King Arthur
IdkLike100Kids
King Arthur
7,575
910
0
3,255
14,956
9,638
162
7,278
7,628
0
50,286
W
Tiamat
Javalex343
Tiamat
14,454
752
0
3,654
11,784
7,857
1,106
5,927
5,857
62,222
0
L
Nemesis
Mast3rkil0
Nemesis
4,984
1,550
0
942
15,067
7,093
728
4,165
10,766
0
70,477
L
Jormungandr
Notan-San
Jormungandr
8,061
1,668
715
4,345
19,987
15,899
228
2,453
17,360
31,227
0
W
Skadi
Nurugai
Skadi
15,802
6,803
1,185
5,966
12,944
4,686
555
2,899
10,045
0
77,747
W
Tyr
7,572
1,622
0
1,756
11,052
5,851
335
3,475
7,577
0
31,202
L
13,393
5,712
0
5,427
15,241
4,753
688
1,204
13,969
0
70,949
W
7,081
2,684
425
2,669
15,111
5,622
259
3,518
11,593
0
54,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,945
Gold Earned
45,688
523
Minions Killed
475
0
Camps Cleared
0
1,809,851
Distance Traveled
1,711,201
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,886
544
148
7
0
380,378
0
L
Tiamat
9,358
468
96
5
0
321,862
2
L
King Arthur
8,758
438
103
5
0
383,878
1
W
Tiamat
10,226
511
121
6
0
304,115
0
L
Nemesis
9,609
480
115
6
0
366,610
6
L
Jormungandr
8,313
416
36
2
0
338,017
7
W
Skadi
9,567
478
114
6
0
316,293
4
W
Tyr
9,377
469
51
3
0
391,825
6
L
Neith
9,650
483
125
6
0
300,834
1
W
Loki
9,889
494
89
4
0
417,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role