Player Matchup

Fafnir
Fafnir
PRMoon
Fafnir
Level 15
God Stats
3W - 1L
1,467 SR
Queue Stats
10W - 11L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
PrinceSvin
Baron Samedi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
Pumamix
Danzaburou
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 15L
1,477 Elo+
Party 1
Arachne
Arachne
VitaHD
Arachne
Level 8
God Stats
20W - 9L
1,316 SR
Queue Stats
154W - 144L
1,109 Elo+
Party 3
Ah Puch
Ah Puch
hello123465
Ah Puch
Level 7
God Stats
24W - 17L
1,316 SR
Queue Stats
124W - 113L
1,245 Elo+
Party 3
Team Averages
Level 12
1,420 SR
1,352 Elo+

VS

Team Averages
Level 13
1,547 SR
1,512 Elo+
Tyr
Tyr
Brennok
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,420 Elo+
Solo
Kukulkan
Kukulkan
Lz Jazzy
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 29L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
SeductiveSwine
Cthulhu
Level 28
God Stats
30W - 14L
1,505 SR
Queue Stats
37W - 21L
1,483 Elo+
Party 2
Jormungandr
Jormungandr
WanderingGuru
Jormungandr
Level 12
God Stats
10W - 3L
1,730 SR
Queue Stats
25W - 19L
1,498 Elo+
Party 2
Sol
Sol
ctrl Damien
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,658 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
PRMoon
Fafnir
18
9 / 5 / 21
13,607
1,237
12,123
20,938
29,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
PrinceSvin
Baron Samedi
17
6 / 5 / 16
11,037
1,003
16,019
12,317
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Pumamix
Danzaburou
19
7 / 1 / 22
12,679
1,153
20,834
16,517
8,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
VitaHD
Arachne
18
9 / 3 / 21
12,624
1,148
16,304
15,561
7,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
hello123465
Ah Puch
18
6 / 1 / 23
12,013
1,092
24,355
5,200
2,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

224

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
3 / 14 / 9
10,892
990
8,632
25,769
28,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Lz Jazzy
Kukulkan
15
2 / 5 / 5
9,656
878
10,893
9,048
3,605
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
4 / 3 / 8
11,770
1,070
16,953
22,848
28,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
WanderingGuru
Jormungandr
17
3 / 6 / 10
11,328
1,030
20,524
23,640
24,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 9 / 7
10,485
953
7,375
17,914
7,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
54
37
Kills
15
15
Deaths
37
103
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Tyr
3
14
9
0.54
L
Kukulkan
Lz Jazzy
Kukulkan
2
5
5
0.9
W
Fafnir
PRMoon
Fafnir
9
5
21
3.9
W
Baron Samedi
PrinceSvin
Baron Samedi
6
5
16
2.8
W
Danzaburou
Pumamix
Danzaburou
7
1
22
18
L
4
3
8
2.67
W
Arachne
VitaHD
Arachne
9
3
21
6.5
L
Jormungandr
WanderingGuru
Jormungandr
3
6
10
1.33
L
3
9
7
0.72
W
Ah Puch
hello123465
Ah Puch
6
1
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,635
Damage
64,377
70,533
Taken
99,219
52,447
Mitigated
92,111
23,159
Healing
7,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
8,632
3,014
0
1,064
25,769
28,351
0
12,260
13,509
0
22,927
L
Kukulkan
Lz Jazzy
Kukulkan
10,893
1,884
0
222
9,048
3,605
0
6,566
2,482
21,396
0
W
Fafnir
PRMoon
Fafnir
12,123
5,617
0
4,470
20,938
29,849
0
16,150
4,088
18,923
0
W
Baron Samedi
PrinceSvin
Baron Samedi
16,019
3,086
3,883
2,712
12,317
5,132
0
10,829
1,388
25,642
0
W
Danzaburou
Pumamix
Danzaburou
20,834
9,211
0
5,112
16,517
8,030
0
13,045
3,297
0
31,979
L
16,953
597
370
2,343
22,848
28,353
0
10,798
11,546
30,249
0
W
Arachne
VitaHD
Arachne
16,304
12,246
0
5,482
15,561
7,336
0
10,969
4,367
0
37,364
L
Jormungandr
WanderingGuru
Jormungandr
20,524
3,567
0
471
23,640
24,537
0
12,600
11,040
49,565
0
L
7,375
3,049
0
3,515
17,914
7,265
0
10,273
7,641
21,911
0
W
Ah Puch
hello123465
Ah Puch
24,355
554
597
903
5,200
2,100
0
4,002
1,148
52,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,960
Gold Earned
54,131
181
Minions Killed
181
7
Camps Cleared
3
999,471
Distance Traveled
933,399
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,892
990
27
2
2
171,531
0
L
Kukulkan
9,656
878
23
2
0
162,882
0
W
Fafnir
13,607
1,237
10
1
0
179,658
2
W
Baron Samedi
11,037
1,003
21
2
0
161,607
0
W
Danzaburou
12,679
1,153
23
2
0
194,876
0
L
Cthulhu
11,770
1,070
32
3
0
213,295
0
W
Arachne
12,624
1,148
57
5
3
246,322
2
L
Jormungandr
11,328
1,030
68
6
0
196,876
0
L
Sol
10,485
953
31
3
1
188,815
1
W
Ah Puch
12,013
1,092
70
6
4
217,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role