Player Matchup

Baron Samedi
Baron Samedi
BdeBou
Baron Samedi
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Cheongug
Danzaburou
Level 31
God Stats
5W - 1L
1,645 SR
Queue Stats
7W - 2L
1,842 Elo+
Party 2
Serqet
Serqet
CooperKnight
Serqet
Level 107
God Stats
1W - 1L
1,257 SR
Queue Stats
10W - 2L
1,842 Elo+
Party 2
Anhur
Anhur
TheDoomBadger
Anhur
Level 108
God Stats
16W - 7L
1,500 SR
Queue Stats
121W - 109L
1,535 Elo+
Solo
Horus
Horus
cap-vety
Horus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 73
1,480 SR
1,644 Elo+

VS

Team Averages
Level 118
1,499 SR
1,529 Elo+
Anubis
Anubis
CairosHell
Anubis
Level 152
God Stats
25W - 16L
1,599 SR
Queue Stats
161W - 152L
1,549 Elo+
Party 1
Cernunnos
Cernunnos
RoyalDragonFly
Cernunnos
Level 99
God Stats
0W - 6L
1,101 SR
Queue Stats
247W - 243L
1,518 Elo+
Party 3
Discordia
Discordia
Ryumei1998
Discordia
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
itzkilas
Cerberus
Level 76
God Stats
9W - 11L
1,835 SR
Queue Stats
546W - 511L
1,519 Elo+
Party 3
Fenrir
Fenrir
ωayne
Fenrir
Level 146
God Stats
35W - 35L
1,459 SR
Queue Stats
990W - 1,013L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BdeBou
Baron Samedi
17
4 / 9 / 17
11,379
542
17,001
17,885
7,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Cheongug
Danzaburou
19
9 / 4 / 11
12,711
605
17,509
23,309
8,441
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
19
9 / 6 / 4
12,233
583
10,762
16,744
6,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
12 / 0 / 4
14,283
680
22,411
22,790
8,843
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
cap-vety
Horus
14
0 / 5 / 3
8,969
427
5,608
18,531
10,986
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CairosHell
Anubis
17
4 / 8 / 4
10,531
501
12,451
18,781
7,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
RoyalDragonFly
Cernunnos
15
4 / 9 / 3
10,219
487
15,844
21,112
9,216
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Ryumei1998
Discordia
17
2 / 4 / 5
10,586
504
8,497
10,748
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
itzkilas
Cerberus
13
2 / 7 / 7
9,554
455
6,674
23,566
21,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
ωayne
Fenrir
18
10 / 6 / 1
12,151
579
21,746
24,904
17,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
42
34
Kills
22
24
Deaths
34
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BdeBou
Baron Samedi
4
9
17
1.39
L
Anubis
CairosHell
Anubis
4
8
4
0.75
W
Danzaburou
Cheongug
Danzaburou
9
4
11
3.63
W
Serqet
9
6
4
1.83
L
Cernunnos
RoyalDragonFly
Cernunnos
4
9
3
0.61
L
Discordia
Ryumei1998
Discordia
2
4
5
1.13
W
12
0
4
14
W
Horus
cap-vety
Horus
0
5
3
0.3
L
Cerberus
itzkilas
Cerberus
2
7
7
0.79
L
Fenrir
ωayne
Fenrir
10
6
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,291
Damage
65,212
99,259
Taken
99,111
42,489
Mitigated
59,555
39,862
Healing
29,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BdeBou
Baron Samedi
17,001
1,199
792
4,754
17,885
7,295
1,296
6,287
11,406
49,535
0
L
Anubis
CairosHell
Anubis
12,451
283
0
6,792
18,781
7,999
0
1,653
17,036
66,177
0
W
Danzaburou
Cheongug
Danzaburou
17,509
10,579
0
11,832
23,309
8,441
1,812
7,477
15,642
0
86,242
W
Serqet
10,762
2,490
0
4,282
16,744
6,924
0
4,476
12,184
0
73,870
L
Cernunnos
RoyalDragonFly
Cernunnos
15,844
6,444
0
5,393
21,112
9,216
294
5,042
15,650
0
78,625
L
Discordia
Ryumei1998
Discordia
8,497
120
0
1,465
10,748
3,058
0
2,145
8,452
61,460
0
W
22,411
11,248
0
15,032
22,790
8,843
150
8,166
14,250
0
142,981
W
Horus
cap-vety
Horus
5,608
3,260
174
2,996
18,531
10,986
626
2,253
16,278
0
25,957
L
Cerberus
itzkilas
Cerberus
6,674
301
0
5,843
23,566
21,693
0
4,729
18,197
26,746
0
L
Fenrir
ωayne
Fenrir
21,746
7,433
0
9,831
24,904
17,589
0
2,327
21,487
0
70,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,575
Gold Earned
53,041
544
Minions Killed
530
0
Camps Cleared
0
1,923,398
Distance Traveled
1,843,464
13
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,379
542
82
4
0
350,351
4
L
Anubis
10,531
501
97
5
0
335,718
5
W
Danzaburou
12,711
605
118
6
0
365,255
1
W
Serqet
12,233
583
112
5
0
442,150
2
L
Cernunnos
10,219
487
140
7
0
367,897
8
L
Discordia
10,586
504
127
6
0
385,760
10
W
Anhur
14,283
680
194
9
0
381,883
5
W
Horus
8,969
427
38
2
0
383,759
1
L
Cerberus
9,554
455
51
2
0
387,289
8
L
Fenrir
12,151
579
115
5
0
366,800
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role