Player Matchup

Nu Wa
Nu Wa
Bromazd0pp3
Nu Wa
Level 63
God Stats
2W - 3L
1,774 SR
Queue Stats
92W - 97L
1,367 Elo+
Solo
Danzaburou
Danzaburou
RyuujiSama
Danzaburou
Level 49
God Stats
26W - 31L
1,381 SR
Queue Stats
122W - 150L
1,390 Elo+
Solo
Set
Set
Swordyj
Set
Level 100
God Stats
3W - 10L
1,054 SR
Queue Stats
93W - 107L
1,376 Elo+
Solo
Tiamat
Tiamat
gabrielth02
Tiamat
Level 69
God Stats
2W - 1L
1,793 SR
Queue Stats
59W - 80L
1,308 Elo+
Party 2
Ymir
Ymir
juan_ab_04
Ymir
Level 28
God Stats
6W - 10L
1,384 SR
Queue Stats
46W - 67L
1,245 Elo+
Party 2
Team Averages
Level 62
1,477 SR
1,337 Elo+

VS

Team Averages
Level 52
1,281 SR
1,334 Elo+
Nike
Nike
IronFox950
Nike
Level 41
God Stats
43W - 40L
1,378 SR
Queue Stats
141W - 159L
1,327 Elo+
Party 1
Thoth
Thoth
KarMaHCR
Thoth
Level 68
God Stats
3W - 9L
1,106 SR
Queue Stats
144W - 164L
1,371 Elo+
Party 3
Tiamat
Tiamat
Lucky1XG
Tiamat
Level 28
God Stats
19W - 17L
1,471 SR
Queue Stats
64W - 85L
1,353 Elo+
Party 1
Cerberus
Cerberus
QueenWolfie7767
Cerberus
Level 49
God Stats
12W - 10L
1,268 SR
Queue Stats
179W - 252L
1,246 Elo+
Party 1
Ne Zha
Ne Zha
Spectrelord2716
Ne Zha
Level 72
God Stats
1W - 5L
1,182 SR
Queue Stats
148W - 166L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
7,013
638
5,181
5,156
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RyuujiSama
Danzaburou
9
0 / 3 / 0
4,951
450
2,799
7,296
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Set
11
7 / 1 / 1
7,178
653
5,812
5,850
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
11
2 / 4 / 2
6,031
548
4,589
7,080
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 0 / 0
5,197
472
1,279
5,313
1,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 0
6,571
597
5,300
7,275
3,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
KarMaHCR
Thoth
10
2 / 1 / 1
5,735
521
4,715
4,686
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
Lucky1XG
Tiamat
11
1 / 4 / 0
6,200
564
4,695
8,611
5,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
8
2 / 4 / 1
5,464
497
1,752
6,956
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 1 / 2
5,814
529
4,559
6,500
2,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
11
Kills
10
10
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
4
2
0
2
L
Thoth
KarMaHCR
Thoth
2
1
1
2.5
L
Tiamat
Lucky1XG
Tiamat
1
4
0
0.25
L
Cerberus
2
4
1
0.63
W
Danzaburou
RyuujiSama
Danzaburou
0
3
0
0
L
1
1
2
2
W
Set
7
1
1
7.5
W
Tiamat
2
4
2
0.75
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,660
Damage
21,021
30,695
Taken
34,028
11,433
Mitigated
14,330
7,259
Healing
10,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,181
1,136
0
1,376
5,156
1,457
973
3,481
1,195
38,320
0
L
5,300
1,307
0
2,255
7,275
3,843
494
2,829
4,396
0
31,686
L
Thoth
KarMaHCR
Thoth
4,715
245
0
1,990
4,686
1,047
185
961
3,675
22,593
0
L
Tiamat
Lucky1XG
Tiamat
4,695
328
0
3,380
8,611
5,003
236
2,865
5,410
33,442
0
L
Cerberus
1,752
171
0
508
6,956
2,323
126
2,988
3,900
12,869
0
W
Danzaburou
RyuujiSama
Danzaburou
2,799
936
0
2,178
7,296
1,775
0
2,201
4,786
0
20,562
L
4,559
567
0
2,255
6,500
2,114
230
876
5,598
0
20,892
W
Set
5,812
2,650
0
480
5,850
3,204
0
1,748
3,973
0
25,331
W
Tiamat
4,589
272
0
1,149
7,080
3,061
0
1,312
5,419
25,554
0
W
1,279
188
0
2,076
5,313
1,936
0
1,382
3,745
20,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,370
Gold Earned
29,784
284
Minions Killed
264
0
Camps Cleared
0
983,013
Distance Traveled
1,055,191
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,013
638
107
10
0
150,641
0
L
Nike
6,571
597
66
6
0
226,698
1
L
Thoth
5,735
521
57
5
0
212,631
2
L
Tiamat
6,200
564
77
7
0
194,700
2
L
Cerberus
5,464
497
34
3
0
207,133
0
W
Danzaburou
4,951
450
47
4
0
201,179
1
L
Ne Zha
5,814
529
30
3
0
214,029
1
W
Set
7,178
653
45
4
0
249,474
0
W
Tiamat
6,031
548
54
5
0
164,579
0
W
Ymir
5,197
472
31
3
0
217,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role