Player Matchup

Ymir
Ymir
Silver I
BreadMoldy
Ymir
Silver I
Level 128
God Stats
32W - 32L
1,541 SR
Queue Stats
85W - 88L
1,345 MMR
Solo
Apollo
Apollo
Gold V
ElSid19
Apollo
Gold V
Level 82
God Stats
4W - 5L
1,611 SR
Queue Stats
27W - 30L
1,358 MMR
Solo
King Arthur
King Arthur
Gold IV
RJbulldogs
King Arthur
Gold IV
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 159L
1,315 MMR
Party 1
Hera
Hera
Silver II
Superjos12
Hera
Silver II
Level 157
God Stats
7W - 8L
1,495 SR
Queue Stats
163W - 196L
1,344 MMR
Solo
Hun Batz
Hun Batz
Gold II
brandon743
Hun Batz
Gold II
Level 119
God Stats
1W - 2L
1,710 SR
Queue Stats
152W - 140L
1,395 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,571 SR
1,351 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 87
1,504 SR
1,352 MMR
Chang'e
Chang'e
Silver I
Borghini-77
Chang'e
Silver I
Level 88
God Stats
2W - 7L
1,388 SR
Queue Stats
257W - 249L
1,286 MMR
Party 2
Artio
Artio
Gold V
KillacCive05
Artio
Gold V
Level 127
God Stats
65W - 63L
1,416 SR
Queue Stats
218W - 223L
1,353 MMR
Solo
Medusa
Medusa
Silver IV
PizzaBoii14
Medusa
Silver IV
Level 32
God Stats
9W - 8L
1,669 SR
Queue Stats
164W - 149L
1,354 MMR
Solo
Khepri
Khepri
Silver II
WinterVenture
Khepri
Silver II
Level 102
God Stats
10W - 6L
1,500 SR
Queue Stats
195W - 181L
1,343 MMR
Solo
Nemesis
Nemesis
Gold V
juliovargasleon
Nemesis
Gold V
Level 87
God Stats
59W - 45L
1,546 SR
Queue Stats
256W - 246L
1,424 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,380
359
3,568
13,483
5,277
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
ElSid19
Apollo
13
0 / 3 / 0
7,004
467
2,140
11,855
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
RJbulldogs
King Arthur
12
0 / 3 / 0
6,825
455
9,749
15,597
6,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 1
6,477
432
3,605
6,395
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
brandon743
Hun Batz
13
1 / 3 / 0
7,781
519
6,696
10,849
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
SetCthulhuCu ChulainnScyllaDanzaburou

VS

Bans
Nu WaThe MorriganJanusErlang ShenRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Borghini-77
Chang'e
13
7 / 1 / 6
7,951
530
12,865
8,518
3,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 5
7,806
520
7,560
10,070
8,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
15
3 / 0 / 3
8,999
600
8,141
5,691
2,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 0 / 11
7,742
516
4,201
9,953
9,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 0 / 9
8,449
563
8,767
9,100
4,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
1
Kills
20
20
Deaths
1
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Borghini-77
Chang'e
7
1
6
10
L
0
7
1
0.07
L
Apollo
ElSid19
Apollo
0
3
0
0
W
2
0
5
4.5
W
Medusa
3
0
3
4.5
L
King Arthur
RJbulldogs
King Arthur
0
3
0
0
L
0
4
1
0.13
W
2
0
11
7.5
L
Hun Batz
brandon743
Hun Batz
1
3
0
0.33
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,758
Damage
41,534
58,179
Taken
43,332
21,060
Mitigated
27,946
16,626
Healing
18,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Borghini-77
Chang'e
12,865
1,255
2,308
3,447
8,518
3,871
347
2,699
5,819
44,505
0
L
3,568
646
327
1,512
13,483
5,277
0
7,132
6,148
13,235
0
L
Apollo
ElSid19
Apollo
2,140
1,790
0
6,219
11,855
3,678
0
2,293
9,528
0
48,031
W
7,560
850
994
6,366
10,070
8,057
653
51
10,019
41,596
0
W
Medusa
8,141
3,900
0
1,750
5,691
2,540
567
548
5,143
0
68,972
L
King Arthur
RJbulldogs
King Arthur
9,749
1,598
0
3,756
15,597
6,594
0
9,006
6,494
0
39,875
L
3,605
531
0
1,072
6,395
1,834
0
1,772
4,533
33,669
0
W
4,201
297
0
1,813
9,953
9,137
348
2,843
7,110
20,244
0
L
Hun Batz
brandon743
Hun Batz
6,696
2,386
0
3,740
10,849
3,677
0
3,869
6,850
0
60,105
W
8,767
4,423
0
1,378
9,100
4,341
0
1,032
8,068
0
56,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,467
Gold Earned
40,947
364
Minions Killed
415
0
Camps Cleared
0
1,305,768
Distance Traveled
1,435,268
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,951
530
86
6
0
257,393
5
L
Ymir
5,380
359
9
1
0
251,215
2
L
Apollo
7,004
467
99
7
0
238,133
2
W
Artio
7,806
520
86
6
0
281,771
2
W
Medusa
8,999
600
127
8
0
294,611
3
L
King Arthur
6,825
455
74
5
0
260,472
5
L
Hera
6,477
432
72
5
0
256,433
6
W
Khepri
7,742
516
24
2
0
300,120
7
L
Hun Batz
7,781
519
110
7
0
299,515
5
W
Nemesis
8,449
563
92
6
0
301,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role