Player Matchup

Cu Chulainn
Cu Chulainn
AchyChaff565335
Cu Chulainn
Level 47
God Stats
0W - 1L
1,285 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
ProphetObama
Cthulhu
Level 23
God Stats
4W - 6L
1,910 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 3
Tiamat
Tiamat
Rxvert4598
Tiamat
Level 51
God Stats
2W - 3L
1,576 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 3
Nemesis
Nemesis
TaPRewind
Nemesis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Yeezus5883
Cernunnos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 3
Team Averages
Level 39
1,554 SR
1,500 Elo+

VS

Team Averages
Level 60
1,478 SR
1,451 Elo+
Tiamat
Tiamat
Chunky9Gam3r
Tiamat
Level 37
God Stats
8W - 13L
1,372 SR
Queue Stats
320W - 322L
1,470 Elo+
Solo
Hachiman
Hachiman
Lvrdrow
Hachiman
Level 25
God Stats
2W - 4L
1,350 SR
Queue Stats
72W - 56L
1,424 Elo+
Party 1
Erlang Shen
Erlang Shen
eMkxuF
Erlang Shen
Level 121
God Stats
15W - 12L
1,704 SR
Queue Stats
354W - 312L
1,458 Elo+
Party 2
Osiris
Osiris
iiCrowe
Osiris
Level 88
God Stats
7W - 1L
1,657 SR
Queue Stats
69W - 67L
1,448 Elo+
Party 1
Hel
Hel
motts sauce VI
Hel
Level 29
God Stats
8W - 8L
1,305 SR
Queue Stats
1,285W - 1,196L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AchyChaff565335
Cu Chulainn
14
2 / 4 / 1
9,174
483
7,933
14,146
8,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
ProphetObama
Cthulhu
13
2 / 4 / 0
7,356
387
6,473
12,323
8,912
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Rxvert4598
Tiamat
16
3 / 3 / 5
9,937
523
12,284
13,899
8,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
TaPRewind
Nemesis
14
3 / 4 / 2
9,162
482
9,701
16,287
5,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
Yeezus5883
Cernunnos
12
1 / 6 / 2
7,419
390
7,254
14,156
4,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
5 / 0 / 3
9,295
489
10,067
9,570
4,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Lvrdrow
Hachiman
14
4 / 3 / 5
8,282
436
11,517
13,706
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
eMkxuF
Erlang Shen
16
7 / 5 / 1
10,072
530
14,829
22,392
13,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
iiCrowe
Osiris
16
4 / 3 / 5
9,729
512
11,784
17,744
16,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
1 / 0 / 3
9,566
503
3,584
7,823
3,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
11
Kills
21
21
Deaths
11
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AchyChaff565335
Cu Chulainn
2
4
1
0.63
W
Tiamat
5
0
3
6.5
W
Hachiman
Lvrdrow
Hachiman
4
3
5
2.17
L
Cthulhu
ProphetObama
Cthulhu
2
4
0
0.5
L
Tiamat
Rxvert4598
Tiamat
3
3
5
1.83
L
Nemesis
TaPRewind
Nemesis
3
4
2
1
L
Cernunnos
Yeezus5883
Cernunnos
1
6
2
0.33
W
Erlang Shen
eMkxuF
Erlang Shen
7
5
1
1.5
W
Osiris
iiCrowe
Osiris
4
3
5
2.17
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,645
Damage
51,781
70,811
Taken
71,235
36,337
Mitigated
42,086
17,371
Healing
30,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AchyChaff565335
Cu Chulainn
7,933
2,430
0
3,201
14,146
8,771
245
223
13,423
3,422
39,430
W
Tiamat
10,067
341
743
4,705
9,570
4,709
329
3,780
5,727
50,270
0
W
Hachiman
Lvrdrow
Hachiman
11,517
5,746
0
3,787
13,706
4,267
935
3,700
9,966
0
38,298
L
Cthulhu
ProphetObama
Cthulhu
6,473
320
1,050
1,236
12,323
8,912
0
4,922
6,896
33,368
0
L
Tiamat
Rxvert4598
Tiamat
12,284
2,105
710
5,891
13,899
8,745
522
2,282
11,562
63,219
0
L
Nemesis
TaPRewind
Nemesis
9,701
6,279
0
3,389
16,287
5,689
0
764
15,331
0
56,838
L
Cernunnos
Yeezus5883
Cernunnos
7,254
3,162
636
1,258
14,156
4,220
0
4,393
9,263
0
28,962
W
Erlang Shen
eMkxuF
Erlang Shen
14,829
9,813
0
9,262
22,392
13,121
1,915
6,459
15,620
0
77,356
W
Osiris
iiCrowe
Osiris
11,784
4,999
0
4,538
17,744
16,933
1,365
2,434
14,740
0
46,345
W
3,584
317
3,961
3,760
7,823
3,056
0
2,325
5,266
53,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,048
Gold Earned
46,944
379
Minions Killed
460
0
Camps Cleared
0
1,664,193
Distance Traveled
1,797,740
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,174
483
97
5
0
281,694
2
W
Tiamat
9,295
489
104
5
0
376,834
2
W
Hachiman
8,282
436
51
3
0
327,263
4
L
Cthulhu
7,356
387
42
2
0
381,040
3
L
Tiamat
9,937
523
109
6
0
347,484
5
L
Nemesis
9,162
482
86
5
0
348,450
5
L
Cernunnos
7,419
390
45
2
0
305,525
1
W
Erlang Shen
10,072
530
127
7
0
375,988
0
W
Osiris
9,729
512
78
4
0
368,423
1
W
Hel
9,566
503
100
5
0
349,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role