Player Matchup

King Arthur
King Arthur
Holyra
King Arthur
Level 99
God Stats
2W - 6L
1,329 SR
Queue Stats
254W - 265L
1,408 Elo+
Party 1
Neith
Neith
KreamCheese
Neith
Level 32
God Stats
38W - 51L
1,439 SR
Queue Stats
106W - 182L
1,290 Elo+
Party 1
Terra
Terra
damianthekiller
Terra
Level 57
God Stats
10W - 15L
1,487 SR
Queue Stats
362W - 365L
1,429 Elo+
Party 1
Team Averages
Level 63
1,418 SR
1,376 Elo+

VS

Team Averages
Level 78
1,455 SR
1,370 Elo+
Neith
Neith
CyberNudle
Neith
Level 8
God Stats
3W - 10L
1,313 SR
Queue Stats
5W - 14L
1,176 Elo+
Solo
Chang'e
Chang'e
Kingslayer1108
Chang'e
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
stillhere2016-62
Danzaburou
Level 160
God Stats
60W - 65L
1,553 SR
Queue Stats
449W - 564L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Holyra
King Arthur
13
3 / 2 / 6
9,215
658
5,645
11,581
10,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
4 / 2 / 5
9,248
661
8,422
11,372
4,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 1 / 4
8,913
637
3,732
10,971
10,885
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
1 / 2 / 0
7,343
525
2,665
5,015
1,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 1 / 1
7,381
527
4,589
4,237
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
stillhere2016-62
Danzaburou
13
3 / 7 / 2
9,329
666
8,995
14,305
5,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
4
5
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
1
2
0
0.5
W
King Arthur
Holyra
King Arthur
3
2
6
3
L
0
1
1
0.5
W
4
2
5
3.25
W
3
1
4
5
L
Danzaburou
stillhere2016-62
Danzaburou
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,799
Damage
16,249
33,924
Taken
23,557
25,881
Mitigated
8,761
8,554
Healing
6,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,665
2,001
0
101
5,015
1,375
104
935
3,930
0
7,739
W
King Arthur
Holyra
King Arthur
5,645
840
0
2,648
11,581
10,331
707
1,836
9,500
0
37,858
L
4,589
448
629
1,209
4,237
1,651
308
587
3,525
10,870
0
W
8,422
3,169
0
2,761
11,372
4,665
617
875
10,369
0
27,831
W
3,732
705
1,144
2,001
10,971
10,885
375
1,397
9,347
20,725
0
L
Danzaburou
stillhere2016-62
Danzaburou
8,995
2,957
308
3,847
14,305
5,735
0
2,234
11,895
0
34,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,376
Gold Earned
24,053
134
Minions Killed
73
0
Camps Cleared
0
667,708
Distance Traveled
399,786
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,343
525
11
1
0
109,469
0
W
King Arthur
9,215
658
56
4
0
233,011
0
L
Chang'e
7,381
527
23
2
0
100,821
0
W
Neith
9,248
661
52
4
0
191,192
1
W
Terra
8,913
637
26
2
0
243,505
1
L
Danzaburou
9,329
666
39
3
0
189,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role