Player Matchup

Baron Samedi
Baron Samedi
Bishop TheWon
Baron Samedi
Level 126
God Stats
1W - 1L
1,319 SR
Queue Stats
110W - 85L
1,646 Elo+
Party 1
Thoth
Thoth
Dread Sand Man
Thoth
Level 135
God Stats
3W - 6L
1,689 SR
Queue Stats
255W - 216L
1,521 Elo+
Party 1
Sol
Sol
Ripe Trousers
Sol
Level 112
God Stats
4W - 1L
1,500 SR
Queue Stats
98W - 114L
1,438 Elo+
Solo
Medusa
Medusa
Shadowz Chan
Medusa
Level 89
God Stats
0W - 4L
1,760 SR
Queue Stats
145W - 145L
1,645 Elo+
Solo
Tiamat
Tiamat
UXPsyk
Tiamat
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
244W - 236L
1,449 Elo+
Solo
Team Averages
Level 118
1,554 SR
1,540 Elo+

VS

Team Averages
Level 107
1,489 SR
1,463 Elo+
Zhong Kui
Zhong Kui
BMAX9378
Zhong Kui
Level 142
God Stats
1W - 1L
1,321 SR
Queue Stats
23W - 22L
1,460 Elo+
Solo
Aphrodite
Aphrodite
Dawson045
Aphrodite
Level 108
God Stats
3W - 3L
1,275 SR
Queue Stats
112W - 119L
1,386 Elo+
Party 2
Ne Zha
Ne Zha
Jbreezyyy
Ne Zha
Level 106
God Stats
12W - 10L
1,777 SR
Queue Stats
517W - 516L
1,533 Elo+
Solo
Ullr
Ullr
McKayonPC
Ullr
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
129W - 121L
1,507 Elo+
Party 2
Fenrir
Fenrir
fabiancito2
Fenrir
Level 109
God Stats
20W - 23L
1,574 SR
Queue Stats
946W - 1,043L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bishop TheWon
Baron Samedi
20
5 / 6 / 12
11,543
770
15,962
15,508
15,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 9 / 7
11,619
775
12,882
15,450
5,513
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 6 / 7
10,704
714
19,660
12,260
3,965
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
15
3 / 7 / 4
10,022
668
9,579
11,621
4,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
UXPsyk
Tiamat
17
2 / 10 / 9
10,488
699
9,737
18,057
11,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BMAX9378
Zhong Kui
18
7 / 4 / 21
11,600
773
15,031
20,789
12,300
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Dawson045
Aphrodite
19
4 / 3 / 24
11,222
748
8,306
14,764
11,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ne Zha
Jbreezyyy
Ne Zha
20
20 / 3 / 12
14,128
942
25,384
21,314
10,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ullr
18
4 / 4 / 13
10,722
715
5,106
12,555
4,802
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
18
3 / 4 / 20
10,913
728
14,951
17,323
8,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
128
18
Kills
38
38
Deaths
18
39
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BMAX9378
Zhong Kui
7
4
21
4.38
L
Baron Samedi
Bishop TheWon
Baron Samedi
5
6
12
1.83
W
Aphrodite
Dawson045
Aphrodite
4
3
24
5.33
L
4
9
7
0.83
W
Ne Zha
Jbreezyyy
Ne Zha
20
3
12
8.67
W
Ullr
4
4
13
2.63
L
4
6
7
1.25
L
Medusa
3
7
4
0.71
L
Tiamat
UXPsyk
Tiamat
2
10
9
0.65
W
Fenrir
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,820
Damage
68,778
72,896
Taken
86,745
41,742
Mitigated
46,781
18,094
Healing
48,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BMAX9378
Zhong Kui
15,031
447
1,359
5,277
20,789
12,300
1,128
14,702
5,621
28,654
0
L
Baron Samedi
Bishop TheWon
Baron Samedi
15,962
1,579
4,208
4,613
15,508
15,990
459
4,819
10,689
30,035
0
W
Aphrodite
Dawson045
Aphrodite
8,306
952
17,277
8,498
14,764
11,149
978
9,508
4,948
26,888
0
L
12,882
1,164
722
545
15,450
5,513
983
4,373
11,077
27,565
0
W
Ne Zha
Jbreezyyy
Ne Zha
25,384
9,024
540
6,097
21,314
10,006
1,595
10,695
10,097
1,127
41,465
W
Ullr
5,106
3,594
708
147
12,555
4,802
1,260
9,757
2,554
0
25,016
L
19,660
2,735
1,036
2,408
12,260
3,965
1,581
5,165
7,095
28,598
0
L
Medusa
9,579
3,054
706
1,015
11,621
4,498
0
4,235
7,386
0
22,411
L
Tiamat
UXPsyk
Tiamat
9,737
760
616
2,225
18,057
11,776
0
5,379
12,678
17,750
0
W
Fenrir
14,951
2,236
4,960
3,294
17,323
8,524
266
11,619
5,284
0
21,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,376
Gold Earned
58,585
146
Minions Killed
153
0
Camps Cleared
0
1,071,644
Distance Traveled
1,295,898
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,600
773
37
2
0
238,715
0
L
Baron Samedi
11,543
770
40
3
0
235,725
1
W
Aphrodite
11,222
748
40
3
0
270,617
0
L
Thoth
11,619
775
35
2
0
219,794
1
W
Ne Zha
14,128
942
21
1
0
291,691
4
W
Ullr
10,722
715
39
3
0
224,551
0
L
Sol
10,704
714
29
2
0
233,242
1
L
Medusa
10,022
668
23
2
0
180,224
2
L
Tiamat
10,488
699
19
1
0
202,659
0
W
Fenrir
10,913
728
16
1
0
270,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role