Player Matchup

Tiamat
Tiamat
Bizeesleepin
Tiamat
Level 21
God Stats
0W - 1L
1,772 SR
Queue Stats
8W - 7L
1,835 Elo+
Solo
Olorun
Olorun
RUNEBRAND
Olorun
Level 28
God Stats
4W - 11L
1,381 SR
Queue Stats
161W - 155L
1,659 Elo+
Solo
Vulcan
Vulcan
YankfurtOP
Vulcan
Level 29
God Stats
13W - 17L
1,411 SR
Queue Stats
112W - 143L
1,563 Elo+
Solo
Neith
Neith
gardexx3
Neith
Level 22
God Stats
37W - 35L
1,509 SR
Queue Stats
106W - 128L
1,551 Elo+
Solo
Tyr
Tyr
middayrambler
Tyr
Level 7
God Stats
8W - 7L
1,354 SR
Queue Stats
42W - 32L
1,801 Elo+
Solo
Team Averages
Level 21
1,485 SR
1,682 Elo+

VS

Team Averages
Level 25
1,745 SR
1,668 Elo+
Baba Yaga
Baba Yaga
Chaplin1108
Baba Yaga
Level 28
God Stats
21W - 33L
1,416 SR
Queue Stats
171W - 202L
1,528 Elo+
Solo
Cerberus
Cerberus
Jabangjobs
Cerberus
Level 25
God Stats
14W - 9L
1,600 SR
Queue Stats
180W - 164L
1,613 Elo+
Solo
Cupid
Cupid
Nemnom
Cupid
Level 28
God Stats
57W - 58L
1,835 SR
Queue Stats
140W - 166L
1,618 Elo+
Solo
Tiamat
Tiamat
SILEENC3iK33LU
Tiamat
Level 29
God Stats
16W - 8L
2,063 SR
Queue Stats
86W - 65L
1,705 Elo+
Solo
Mercury
Mercury
Yemmm
Mercury
Level 15
God Stats
14W - 5L
1,812 SR
Queue Stats
233W - 164L
1,876 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 8 / 3
8,751
875
11,162
11,851
8,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
RUNEBRAND
Olorun
14
0 / 3 / 2
8,326
833
6,205
6,336
1,832
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
YankfurtOP
Vulcan
15
1 / 3 / 1
9,133
913
9,804
8,277
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
gardexx3
Neith
14
1 / 8 / 1
8,586
859
6,099
12,978
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
2 / 8 / 2
9,011
901
10,348
20,772
17,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

145

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Chaplin1108
Baba Yaga
17
3 / 0 / 22
10,221
1,022
12,393
6,080
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Jabangjobs
Cerberus
16
4 / 2 / 16
10,626
1,063
7,600
12,607
11,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
Nemnom
Cupid
16
2 / 0 / 12
9,830
983
3,658
5,556
2,114
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
12 / 1 / 9
11,603
1,160
15,861
8,168
6,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Yemmm
Mercury
17
9 / 2 / 15
11,322
1,132
15,999
14,628
6,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
104
5
Kills
30
30
Deaths
5
9
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
8
3
0.31
W
Baba Yaga
Chaplin1108
Baba Yaga
3
0
22
14
W
Cerberus
Jabangjobs
Cerberus
4
2
16
6
W
Cupid
Nemnom
Cupid
2
0
12
8
L
Olorun
RUNEBRAND
Olorun
0
3
2
0.33
W
12
1
9
16.5
L
Vulcan
YankfurtOP
Vulcan
1
3
1
0.5
W
Mercury
Yemmm
Mercury
9
2
15
8.25
L
Neith
gardexx3
Neith
1
8
1
0.19
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,618
Damage
55,511
60,214
Taken
47,039
33,998
Mitigated
29,194
4,512
Healing
11,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
11,162
1,174
0
703
11,851
8,272
0
5,769
5,928
21,162
0
W
Baba Yaga
Chaplin1108
Baba Yaga
12,393
159
0
1,912
6,080
2,480
0
3,975
2,011
20,569
0
W
Cerberus
Jabangjobs
Cerberus
7,600
156
0
2,363
12,607
11,558
0
7,656
4,657
17,830
0
W
Cupid
Nemnom
Cupid
3,658
1,604
76
1,471
5,556
2,114
0
2,137
3,341
0
32,431
L
Olorun
RUNEBRAND
Olorun
6,205
2,622
120
752
6,336
1,832
0
3,591
2,685
16,049
0
W
15,861
1,756
453
3,092
8,168
6,703
0
4,361
3,674
29,014
0
L
Vulcan
YankfurtOP
Vulcan
9,804
2,639
0
256
8,277
3,021
0
4,869
3,272
43,044
0
W
Mercury
Yemmm
Mercury
15,999
10,085
0
1,706
14,628
6,339
0
8,491
5,851
0
33,771
L
Neith
gardexx3
Neith
6,099
2,511
479
1,987
12,978
3,772
0
8,407
4,381
0
21,623
L
10,348
1,085
0
215
20,772
17,101
0
12,300
8,094
401
16,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,807
Gold Earned
53,602
163
Minions Killed
238
5
Camps Cleared
11
861,537
Distance Traveled
1,016,473
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,751
875
23
2
2
188,536
0
W
Baba Yaga
10,221
1,022
24
2
1
213,421
1
W
Cerberus
10,626
1,063
48
5
0
201,968
0
W
Cupid
9,830
983
75
8
8
163,850
1
L
Olorun
8,326
833
23
2
1
160,608
0
W
Tiamat
11,603
1,160
41
4
2
212,085
0
L
Vulcan
9,133
913
80
8
2
170,970
0
W
Mercury
11,322
1,132
50
5
0
225,149
0
L
Neith
8,586
859
30
3
0
127,735
0
L
Tyr
9,011
901
7
1
0
213,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role