Player Matchup

Hun Batz
Hun Batz
Cardiño
Hun Batz
Level 112
God Stats
4W - 6L
1,577 SR
Queue Stats
101W - 83L
1,706 Elo+
Party 2
Tiamat
Tiamat
DaBys
Tiamat
Level 160
God Stats
1W - 1L
1,513 SR
Queue Stats
58W - 57L
1,583 Elo+
Party 2
Osiris
Osiris
HeroShedu
Osiris
Level 109
God Stats
6W - 8L
1,500 SR
Queue Stats
413W - 378L
1,587 Elo+
Party 2
Hou Yi
Hou Yi
PublicFigure
Hou Yi
Level 146
God Stats
1W - 4L
1,361 SR
Queue Stats
109W - 118L
1,571 Elo+
Solo
Nu Wa
Nu Wa
xTorch
Nu Wa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 122L
1,637 Elo+
Solo
Team Averages
Level 123
1,490 SR
1,617 Elo+

VS

Team Averages
Level 107
1,486 SR
1,601 Elo+
Tiamat
Tiamat
Briellia
Tiamat
Level 128
God Stats
30W - 17L
1,564 SR
Queue Stats
341W - 302L
1,647 Elo+
Party 1
Neith
Neith
Ioradin
Neith
Level 145
God Stats
1W - 1L
1,202 SR
Queue Stats
261W - 227L
1,634 Elo+
Solo
Medusa
Medusa
JustSal
Medusa
Level 89
God Stats
15W - 9L
1,680 SR
Queue Stats
26W - 21L
1,589 Elo+
Party 1
Ao Kuang
Ao Kuang
PaulaDeenButter
Ao Kuang
Level 84
God Stats
6W - 14L
1,284 SR
Queue Stats
387W - 364L
1,501 Elo+
Party 1
Artio
Artio
YomiUwU
Artio
Level 89
God Stats
5W - 7L
1,698 SR
Queue Stats
163W - 144L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cardiño
Hun Batz
8
0 / 0 / 0
4,413
630
1,262
4,390
1,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
DaBys
Tiamat
7
0 / 1 / 2
4,075
582
3,539
4,253
1,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
HeroShedu
Osiris
3
1 / 1 / 0
3,406
487
437
1,657
723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hou Yi
8
2 / 3 / 0
4,414
631
3,330
5,173
1,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
xTorch
Nu Wa
8
0 / 2 / 2
4,448
635
2,620
3,422
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Briellia
Tiamat
9
0 / 1 / 0
4,716
674
1,289
2,960
2,535
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes

Shoes

+6%
Movement Speed

Neith
Ioradin
Neith
10
3 / 0 / 0
5,628
804
3,120
4,466
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
JustSal
Medusa
8
3 / 1 / 1
5,036
719
3,676
4,278
1,084
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
7
0 / 0 / 0
4,145
592
0
2,124
1,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artio
YomiUwU
Artio
7
0 / 1 / 4
4,571
653
2,067
6,950
2,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
3
Kills
6
7
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Briellia
Tiamat
0
1
0
0
L
Hun Batz
Cardiño
Hun Batz
0
0
0
0
L
Tiamat
DaBys
Tiamat
0
1
2
1
L
Osiris
HeroShedu
Osiris
1
1
0
1
W
Neith
Ioradin
Neith
3
0
0
3
W
Medusa
JustSal
Medusa
3
1
1
3.5
W
Ao Kuang
0
0
0
0
L
Hou Yi
2
3
0
0.67
W
Artio
YomiUwU
Artio
0
1
4
2
L
Nu Wa
xTorch
Nu Wa
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,188
Damage
10,152
18,895
Taken
20,778
5,546
Mitigated
8,651
7,765
Healing
10,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Briellia
Tiamat
1,289
331
0
1,754
2,960
2,535
364
152
2,787
22,506
0
L
Hun Batz
Cardiño
Hun Batz
1,262
532
0
2,115
4,390
1,209
0
1,045
3,345
0
20,730
L
Tiamat
DaBys
Tiamat
3,539
727
0
2,446
4,253
1,624
0
1,111
3,142
16,796
0
L
Osiris
HeroShedu
Osiris
437
252
0
738
1,657
723
0
244
1,413
0
4,078
W
Neith
Ioradin
Neith
3,120
1,613
0
3,290
4,466
1,282
0
1,510
2,780
0
37,287
W
Medusa
JustSal
Medusa
3,676
2,301
0
1,736
4,278
1,084
0
1,119
3,115
0
23,941
W
Ao Kuang
0
0
0
610
2,124
1,219
0
213
1,873
12,824
4,375
L
Hou Yi
3,330
1,422
0
1,732
5,173
1,140
0
749
4,424
0
18,292
W
Artio
YomiUwU
Artio
2,067
298
355
2,664
6,950
2,531
0
2,760
4,064
8,379
0
L
Nu Wa
xTorch
Nu Wa
2,620
404
0
734
3,422
850
0
207
3,215
20,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,756
Gold Earned
24,096
185
Minions Killed
233
0
Camps Cleared
0
590,748
Distance Traveled
664,543
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
4,716
674
41
6
0
110,416
2
L
Hun Batz
4,413
630
66
9
0
159,864
2
L
Tiamat
4,075
582
26
4
0
142,706
2
L
Osiris
3,406
487
10
1
0
33,590
1
W
Neith
5,628
804
86
12
0
131,820
4
W
Medusa
5,036
719
46
7
0
125,443
1
W
Ao Kuang
4,145
592
40
6
0
144,506
2
L
Hou Yi
4,414
631
32
5
0
123,396
1
W
Artio
4,571
653
20
3
0
152,358
1
L
Nu Wa
4,448
635
51
7
0
131,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role