Player Matchup

Tiamat
Tiamat
Ayo Parks
Tiamat
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3
Set
Set
Chaac in MN
Set
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
Nate Croal
Awilix
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Neith
Neith
feliador
Neith
Level 2
God Stats
2W - 2L
1,696 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Ymir
Ymir
vlentoo
Ymir
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 37L
1,500 Elo+
Party 2
Team Averages
Level 8
1,539 SR
1,500 Elo+

VS

Team Averages
Level 31
1,546 SR
1,557 Elo+
Tiamat
Tiamat
Gustavin_2111
Tiamat
Level 67
God Stats
8W - 10L
1,479 SR
Queue Stats
507W - 534L
1,496 Elo+
Party 1
Neith
Neith
MrBigode21
Neith
Level 18
God Stats
25W - 20L
1,657 SR
Queue Stats
105W - 104L
1,530 Elo+
Party 1
Anubis
Anubis
manosbrod
Anubis
Level 17
God Stats
3W - 2L
1,655 SR
Queue Stats
74W - 70L
1,521 Elo+
Party 1
Pele
Pele
mulequelouco
Pele
Level 29
God Stats
3W - 4L
1,441 SR
Queue Stats
145W - 142L
1,538 Elo+
Party 1
Horus
Horus
nykolinos
Horus
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 14L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ayo Parks
Tiamat
14
5 / 2 / 5
8,914
637
11,611
7,331
5,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 0 / 1
8,713
622
4,733
6,676
2,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Nate Croal
Awilix
14
5 / 0 / 2
8,550
611
2,983
8,727
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
feliador
Neith
11
2 / 4 / 1
6,460
461
4,407
7,206
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
vlentoo
Ymir
12
2 / 2 / 5
7,296
521
8,222
9,392
7,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 3
7,222
516
6,817
7,026
5,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
9
1 / 3 / 2
5,975
427
3,664
8,696
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
manosbrod
Anubis
11
0 / 6 / 2
6,393
457
2,587
10,192
4,614
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 3 / 1
7,350
525
4,422
10,854
3,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
nykolinos
Horus
11
0 / 4 / 0
6,304
450
3,344
9,870
4,234
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
18
Kills
7
8
Deaths
18
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Ayo Parks
Tiamat
5
2
5
3.75
W
4
0
1
4.5
L
4
2
3
2.75
L
Neith
1
3
2
0.67
W
Awilix
Nate Croal
Awilix
5
0
2
6
W
Neith
feliador
Neith
2
4
1
0.63
L
Anubis
manosbrod
Anubis
0
6
2
0.17
L
2
3
1
0.83
L
Horus
nykolinos
Horus
0
4
0
0
W
Ymir
vlentoo
Ymir
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,956
Damage
20,834
39,332
Taken
46,638
21,012
Mitigated
19,809
9,710
Healing
14,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Ayo Parks
Tiamat
11,611
1,624
0
1,642
7,331
5,577
0
3,133
4,198
45,134
0
W
4,733
2,141
0
1,192
6,676
2,467
1,904
62
6,614
0
47,723
L
6,817
983
0
1,318
7,026
5,071
32
2,748
4,155
32,071
0
L
Neith
3,664
2,068
0
2,247
8,696
2,413
738
3,710
4,686
0
23,575
W
Awilix
Nate Croal
Awilix
2,983
960
0
4,020
8,727
3,071
0
319
8,408
0
47,546
W
Neith
feliador
Neith
4,407
2,097
0
1,964
7,206
2,208
168
2,941
4,265
0
21,943
L
Anubis
manosbrod
Anubis
2,587
426
0
4,123
10,192
4,614
81
6,822
2,883
26,183
0
L
4,422
1,149
0
4,380
10,854
3,477
0
2,456
8,183
0
44,828
L
Horus
nykolinos
Horus
3,344
1,858
134
2,786
9,870
4,234
195
2,876
6,712
0
26,907
W
Ymir
vlentoo
Ymir
8,222
1,149
0
892
9,392
7,689
0
2,949
6,443
32,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,933
Gold Earned
33,244
378
Minions Killed
287
0
Camps Cleared
0
1,402,248
Distance Traveled
1,213,697
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,914
637
102
7
0
260,708
0
W
Set
8,713
622
96
7
0
275,554
1
L
Tiamat
7,222
516
49
4
0
251,724
2
L
Neith
5,975
427
41
3
0
250,873
0
W
Awilix
8,550
611
104
7
0
322,550
0
W
Neith
6,460
461
33
2
0
265,283
1
L
Anubis
6,393
457
50
4
0
177,044
3
L
Pele
7,350
525
85
6
0
277,988
1
L
Horus
6,304
450
62
4
0
256,068
1
W
Ymir
7,296
521
43
3
0
278,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role