Player Matchup

Fafnir
Fafnir
ALwaysDyn
Fafnir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 60L
1,384 Elo+
Solo
Anubis
Anubis
Emm900x
Anubis
Level 124
God Stats
6W - 3L
1,874 SR
Queue Stats
359W - 389L
1,439 Elo+
Party 1
Thanatos
Thanatos
Midlifecircl
Thanatos
Level 13
God Stats
13W - 16L
1,500 SR
Queue Stats
393W - 423L
1,397 Elo+
Party 1
Apollo
Apollo
PlantedSeeker55
Apollo
Level 8
God Stats
16W - 12L
1,754 SR
Queue Stats
337W - 372L
1,448 Elo+
Party 1
Tiamat
Tiamat
RAMx ExPlOsyVe
Tiamat
Level 29
God Stats
8W - 9L
1,499 SR
Queue Stats
163W - 195L
1,357 Elo+
Party 1
Team Averages
Level 40
1,625 SR
1,405 Elo+

VS

Team Averages
Level 16
1,446 SR
1,315 Elo+
Guan Yu
Guan Yu
GaALacLeSombre02
Guan Yu
Level 2
God Stats
0W - 4L
1,230 SR
Queue Stats
1W - 6L
1,073 Elo+
Solo
Loki
Loki
H1P3R_SHOOT
Loki
Level 24
God Stats
5W - 10L
1,501 SR
Queue Stats
35W - 58L
1,341 Elo+
Party 2
Artemis
Artemis
Scotsman1028
Artemis
Level 29
God Stats
18W - 16L
1,540 SR
Queue Stats
40W - 40L
1,497 Elo+
Solo
Ra
Ra
Zoiotro
Ra
Level 6
God Stats
1W - 2L
1,526 SR
Queue Stats
11W - 18L
1,309 Elo+
Solo
Ares
Ares
valenezeq101204
Ares
Level 18
God Stats
22W - 35L
1,432 SR
Queue Stats
24W - 41L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ALwaysDyn
Fafnir
12
2 / 3 / 2
8,574
429
2,276
16,688
13,799
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Emm900x
Anubis
16
9 / 1 / 3
11,090
555
12,688
11,388
5,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Midlifecircl
Thanatos
12
2 / 7 / 2
8,754
438
4,194
14,302
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 6 / 5
7,420
371
4,521
11,273
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
5 / 5 / 3
9,675
484
7,585
12,369
9,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
7,082
354
1,477
6,153
2,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 2 / 3
5,940
297
0
2,034
273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
Scotsman1028
Artemis
17
12 / 5 / 1
10,508
525
17,724
17,368
5,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
3 / 9 / 1
9,855
493
8,644
13,522
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 5
6,920
346
526
3,289
1,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
19
Kills
16
22
Deaths
19
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fafnir
ALwaysDyn
Fafnir
2
3
2
1
W
Anubis
Emm900x
Anubis
9
1
3
10.5
L
1
3
3
0.83
L
0
2
3
0.75
W
Thanatos
Midlifecircl
Thanatos
2
7
2
0.43
W
1
6
5
0.58
W
5
5
3
1.3
L
Artemis
Scotsman1028
Artemis
12
5
1
2.5
L
3
9
1
0.39
L
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,264
Damage
28,371
66,020
Taken
42,366
36,030
Mitigated
14,848
21,872
Healing
6,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
ALwaysDyn
Fafnir
2,276
392
234
4,847
16,688
13,799
0
1,721
14,967
23,432
0
W
Anubis
Emm900x
Anubis
12,688
60
0
5,051
11,388
5,329
3,249
2,097
9,216
79,695
0
L
1,477
97
205
791
6,153
2,886
0
3,594
2,207
0
8,833
L
0
0
0
0
2,034
273
0
687
1,319
0
0
W
Thanatos
Midlifecircl
Thanatos
4,194
1,214
0
6,406
14,302
4,486
1,022
970
12,892
0
31,491
W
4,521
2,666
0
1,566
11,273
3,347
479
1,979
8,038
0
17,615
W
7,585
629
0
3,768
12,369
9,069
2,347
2,403
9,906
51,680
0
L
Artemis
Scotsman1028
Artemis
17,724
10,202
0
4,056
17,368
5,740
751
6,603
10,551
0
74,432
L
8,644
1,379
0
1,309
13,522
4,833
2,276
9,234
3,685
73,966
0
L
526
0
0
408
3,289
1,116
29
1,190
2,055
5,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,513
Gold Earned
40,305
318
Minions Killed
266
0
Camps Cleared
0
1,646,900
Distance Traveled
959,671
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,574
429
40
2
0
340,192
1
W
Anubis
11,090
555
112
6
0
332,188
1
L
Guan Yu
7,082
354
17
1
0
219,735
1
L
Loki
5,940
297
0
0
0
6,175
0
W
Thanatos
8,754
438
53
3
0
344,740
0
W
Apollo
7,420
371
23
1
0
302,586
1
W
Tiamat
9,675
484
90
5
0
327,194
0
L
Artemis
10,508
525
107
5
0
294,714
3
L
Ra
9,855
493
134
7
0
313,222
3
L
Ares
6,920
346
8
0
0
125,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role