Player Matchup

Tiamat
Tiamat
Cromunis
Tiamat
Level 56
God Stats
1W - 4L
1,731 SR
Queue Stats
17W - 32L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
DrChillMD
Danzaburou
Level 67
God Stats
2W - 3L
1,420 SR
Queue Stats
7W - 16L
1,540 Elo+
Party 1
Ganesha
Ganesha
StoneHandsMaGee
Ganesha
Level 18
God Stats
1W - 1L
1,346 SR
Queue Stats
1W - 4L
1,302 Elo+
Party 1
Team Averages
Level 47
1,499 SR
1,463 Elo+

VS

Team Averages
Level 36
1,462 SR
1,487 Elo+
Discordia
Discordia
Unkla798
Discordia
Level 18
God Stats
5W - 3L
1,540 SR
Queue Stats
13W - 11L
1,460 Elo+
Party 2
Cupid
Cupid
YiYiSee305
Cupid
Level 31
God Stats
1W - 5L
1,259 SR
Queue Stats
74W - 80L
1,552 Elo+
Party 2
Chaac
Chaac
Zen552
Chaac
Level 59
God Stats
8W - 5L
1,587 SR
Queue Stats
309W - 344L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cromunis
Tiamat
14
5 / 5 / 1
11,765
654
13,048
18,343
13,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
DrChillMD
Danzaburou
14
1 / 8 / 4
11,391
633
9,874
20,635
7,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 6 / 5
10,808
600
5,191
19,672
19,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Unkla798
Discordia
15
4 / 2 / 13
11,962
665
21,378
8,479
2,783
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
17
11 / 2 / 5
13,234
735
17,181
10,338
3,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
Zen552
Chaac
16
4 / 2 / 11
12,112
673
14,118
20,518
13,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
6
Kills
19
19
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Cromunis
Tiamat
5
5
1
1.1
L
Danzaburou
DrChillMD
Danzaburou
1
8
4
0.38
L
0
6
5
0.42
W
Discordia
Unkla798
Discordia
4
2
13
5.25
W
Cupid
11
2
5
6.75
W
Chaac
Zen552
Chaac
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,113
Damage
52,677
58,650
Taken
39,335
39,843
Mitigated
20,213
9,757
Healing
13,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Cromunis
Tiamat
13,048
1,096
122
3,767
18,343
13,372
0
6,016
12,327
40,816
0
L
Danzaburou
DrChillMD
Danzaburou
9,874
2,091
542
2,955
20,635
7,351
0
9,494
11,141
0
41,701
L
5,191
243
0
2,371
19,672
19,120
0
8,112
11,560
24,320
0
W
Discordia
Unkla798
Discordia
21,378
347
0
0
8,479
2,783
412
4,250
4,229
44,282
0
W
Cupid
17,181
9,895
448
1,232
10,338
3,905
2,833
4,729
5,609
0
69,164
W
Chaac
Zen552
Chaac
14,118
2,959
940
10,390
20,518
13,525
142
9,371
11,147
11,578
51,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,964
Gold Earned
37,308
159
Minions Killed
225
0
Camps Cleared
0
900,199
Distance Traveled
991,909
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,765
654
79
4
0
312,046
4
L
Danzaburou
11,391
633
77
4
0
294,927
1
L
Ganesha
10,808
600
3
0
0
293,226
1
W
Discordia
11,962
665
48
3
0
320,503
4
W
Cupid
13,234
735
93
5
0
318,369
2
W
Chaac
12,112
673
84
5
0
353,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role