Player Matchup

Osiris
Osiris
Last Revenants
Osiris
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,865 Elo+
Party 4
Anubis
Anubis
Lithnane
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 47L
1,569 Elo+
Party 3
Sol
Sol
Tilted Queen
Sol
Level 158
God Stats
60W - 27L
1,887 SR
Queue Stats
161W - 132L
1,595 Elo+
Party 4
Da Ji
Da Ji
erickbest5
Da Ji
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
384W - 347L
1,609 Elo+
Party 3
Tiamat
Tiamat
oSanctify
Tiamat
Level 142
God Stats
1W - 2L
1,241 SR
Queue Stats
105W - 101L
1,540 Elo+
Party 4
Team Averages
Level 95
1,526 SR
1,636 Elo+

VS

Team Averages
Level 90
1,605 SR
1,491 Elo+
Merlin
Merlin
A_Gay_Werewolf
Merlin
Level 149
God Stats
0W - 1L
1,657 SR
Queue Stats
14W - 15L
1,685 Elo+
Party 2
Guan Yu
Guan Yu
CamoMcSlick
Guan Yu
Level 18
God Stats
4W - 6L
1,979 SR
Queue Stats
93W - 65L
1,381 Elo+
Party 1
Sobek
Sobek
FiftyGummies
Sobek
Level 12
God Stats
0W - 2L
1,290 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cupid
Cupid
SirTaylor
Cupid
Level 146
God Stats
14W - 7L
1,612 SR
Queue Stats
654W - 580L
1,558 Elo+
Party 1
Tiamat
Tiamat
hawksquad80
Tiamat
Level 127
God Stats
1W - 1L
1,488 SR
Queue Stats
3W - 17L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 1
3,055
611
1,065
1,328
589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Lithnane
Anubis
5
0 / 0 / 1
3,374
675
60
687
316
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
1 / 0 / 0
3,403
681
2,390
2,124
918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
6
1 / 1 / 0
3,812
762
941
3,308
921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
oSanctify
Tiamat
7
1 / 0 / 0
3,982
796
544
1,196
782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,542
708
204
1,201
240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
CamoMcSlick
Guan Yu
4
0 / 0 / 0
3,057
611
297
2,092
686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
912
182
0
0
0
Cupid
SirTaylor
Cupid
5
0 / 1 / 0
2,995
599
718
2,866
665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
5
0 / 1 / 0
3,217
643
466
2,838
1,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
0
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Guan Yu
CamoMcSlick
Guan Yu
0
0
0
0
L
0
0
0
0
W
0
0
1
0.5
W
Anubis
Lithnane
Anubis
0
0
1
0.5
L
Cupid
SirTaylor
Cupid
0
1
0
0
W
1
0
0
1
W
Da Ji
1
1
0
1
L
Tiamat
0
1
0
0
W
Tiamat
oSanctify
Tiamat
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,000
Damage
1,685
8,643
Taken
8,997
3,526
Mitigated
2,725
3,932
Healing
3,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
204
0
0
250
1,201
240
0
0
1,201
15,304
0
L
Guan Yu
CamoMcSlick
Guan Yu
297
73
245
848
2,092
686
0
912
1,180
0
5,257
L
0
0
0
0
0
0
0
0
0
0
0
W
1,065
100
0
250
1,328
589
0
0
1,328
0
4,764
W
Anubis
Lithnane
Anubis
60
34
0
254
687
316
0
164
523
8,277
0
L
Cupid
SirTaylor
Cupid
718
424
52
1,276
2,866
665
0
1,123
1,743
0
9,916
W
2,390
1,348
0
1,166
2,124
918
0
0
2,124
12,900
2,205
W
Da Ji
941
148
0
1,242
3,308
921
0
257
3,051
0
11,972
L
Tiamat
466
117
0
1,224
2,838
1,134
0
604
2,234
9,426
0
W
Tiamat
oSanctify
Tiamat
544
129
0
1,020
1,196
782
33
249
947
16,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,626
Gold Earned
13,723
142
Minions Killed
93
0
Camps Cleared
0
411,962
Distance Traveled
346,897
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,542
708
39
8
0
90,359
0
L
Guan Yu
3,057
611
9
2
0
97,568
0
L
Sobek
912
182
0
0
0
0
0
W
Osiris
3,055
611
9
2
0
76,305
1
W
Anubis
3,374
675
19
4
0
60,308
0
L
Cupid
2,995
599
18
4
0
92,274
2
W
Sol
3,403
681
33
7
0
79,127
0
W
Da Ji
3,812
762
31
6
0
109,856
0
L
Tiamat
3,217
643
27
5
0
66,696
0
W
Tiamat
3,982
796
50
10
0
86,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role