Player Matchup

Artemis
Artemis
CristianCande27
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,186 Elo+
Solo
Arachne
Arachne
LJB5552002
Arachne
Level 18
God Stats
22W - 22L
1,440 SR
Queue Stats
78W - 92L
1,313 Elo+
Solo
Izanami
Izanami
barrymiddleton
Izanami
Level 53
God Stats
36W - 35L
1,920 SR
Queue Stats
57W - 61L
1,546 Elo+
Party 1
Tiamat
Tiamat
bigdogson425
Tiamat
Level 29
God Stats
7W - 8L
1,710 SR
Queue Stats
19W - 16L
1,505 Elo+
Solo
Ra
Ra
demon-bacon
Ra
Level 6
God Stats
2W - 7L
1,549 SR
Queue Stats
11W - 13L
1,408 Elo+
Party 1
Team Averages
Level 22
1,624 SR
1,391 Elo+

VS

Team Averages
Level 26
1,476 SR
1,407 Elo+
Ymir
Ymir
LORD_JEEP
Ymir
Level 15
God Stats
8W - 9L
1,482 SR
Queue Stats
75W - 85L
1,378 Elo+
Party 2
Ra
Ra
PlasmidJockey
Ra
Level 29
God Stats
19W - 20L
1,602 SR
Queue Stats
69W - 69L
1,472 Elo+
Solo
King Arthur
King Arthur
Rame963
King Arthur
Level 41
God Stats
44W - 54L
1,320 SR
Queue Stats
274W - 300L
1,357 Elo+
Party 2
Janus
Janus
StormGoat42
Janus
Level 25
God Stats
2W - 0L
1,686 SR
Queue Stats
34W - 30L
1,476 Elo+
Solo
Xbalanque
Xbalanque
XJohnX017
Xbalanque
Level 18
God Stats
1W - 2L
1,292 SR
Queue Stats
71W - 93L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
6,979
465
3,753
7,614
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Arachne
LJB5552002
Arachne
10
0 / 6 / 2
6,113
408
2,115
8,090
2,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 3 / 1
8,727
582
8,044
10,801
5,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
12
0 / 2 / 0
6,804
454
4,889
7,144
6,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 7 / 1
6,161
411
2,442
6,395
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
6 / 2 / 6
8,837
589
4,900
8,018
7,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 0 / 3
7,906
527
2,272
3,844
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Rame963
King Arthur
15
9 / 1 / 2
8,900
593
9,043
12,046
8,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 3 / 1
7,652
510
2,239
6,345
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
XJohnX017
Xbalanque
13
6 / 3 / 8
8,394
560
8,566
10,075
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
8
Kills
21
22
Deaths
9
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Arachne
LJB5552002
Arachne
0
6
2
0.17
W
Ymir
6
2
6
4.5
W
0
0
3
1.5
W
King Arthur
Rame963
King Arthur
9
1
2
10
W
0
3
1
0.17
W
Xbalanque
XJohnX017
Xbalanque
6
3
8
3.33
L
4
3
1
1.5
L
Tiamat
0
2
0
0
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,243
Damage
27,020
40,044
Taken
40,328
18,893
Mitigated
22,465
6,387
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,753
1,331
0
1,459
7,614
2,541
252
1,798
5,616
0
17,688
L
Arachne
LJB5552002
Arachne
2,115
1,797
0
51
8,090
2,533
1,072
2,758
5,307
0
15,588
W
Ymir
4,900
547
0
750
8,018
7,571
1,159
982
7,036
18,626
0
W
2,272
50
634
1,880
3,844
1,424
658
2,649
1,195
45,942
0
W
King Arthur
Rame963
King Arthur
9,043
1,730
0
3,463
12,046
8,620
0
1,262
10,784
0
35,709
W
2,239
184
0
0
6,345
1,727
726
0
6,345
44,265
0
W
Xbalanque
XJohnX017
Xbalanque
8,566
5,097
0
2,547
10,075
3,123
4,727
2,438
7,637
0
40,735
L
8,044
5,935
0
1,363
10,801
5,394
1,460
1,893
8,808
0
79,237
L
Tiamat
4,889
401
0
2,494
7,144
6,529
0
1,566
5,468
37,311
0
L
2,442
412
319
701
6,395
1,896
0
1,396
4,924
16,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,784
Gold Earned
41,689
318
Minions Killed
368
0
Camps Cleared
0
1,322,113
Distance Traveled
1,369,455
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,979
465
22
1
0
241,845
0
L
Arachne
6,113
408
36
2
0
274,663
0
W
Ymir
8,837
589
47
3
0
297,627
0
W
Ra
7,906
527
88
6
0
270,118
2
W
King Arthur
8,900
593
67
4
0
313,223
3
W
Janus
7,652
510
89
6
0
251,175
0
W
Xbalanque
8,394
560
77
5
0
237,312
0
L
Izanami
8,727
582
163
11
0
244,770
0
L
Tiamat
6,804
454
74
5
0
290,091
0
L
Ra
6,161
411
23
2
0
270,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role