Player Matchup

Tiamat
Tiamat
HearteartH1
Tiamat
Level 152
God Stats
23W - 13L
1,779 SR
Queue Stats
653W - 536L
1,649 Elo+
Party 1
Tyr
Tyr
IsmaRM22
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,868 Elo+
Solo
Arachne
Arachne
KillerR0310
Arachne
Level 147
God Stats
3W - 1L
1,350 SR
Queue Stats
167W - 122L
1,581 Elo+
Party 1
Team Averages
Level 109
1,543 SR
1,700 Elo+

VS

Team Averages
Level 25
1,724 SR
1,572 Elo+
Danzaburou
Danzaburou
MateoR1231
Danzaburou
Level 48
God Stats
20W - 4L
2,113 SR
Queue Stats
110W - 86L
1,739 Elo+
Party 2
Ymir
Ymir
SkoongeDogg
Ymir
Level 6
God Stats
3W - 2L
1,276 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Ah Puch
Ah Puch
X-SancovixX
Ah Puch
Level 22
God Stats
1W - 1L
1,783 SR
Queue Stats
3W - 5L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 0 / 4
7,402
740
5,631
4,585
3,562
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 2 / 1
8,280
828
7,303
9,122
4,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
KillerR0310
Arachne
9
1 / 1 / 2
7,064
706
873
5,904
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MateoR1231
Danzaburou
10
3 / 1 / 0
7,424
742
4,926
5,865
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 4 / 2
6,368
637
1,225
5,872
3,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
X-SancovixX
Ah Puch
10
0 / 1 / 2
6,676
668
4,011
5,022
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
6
Kills
3
3
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
0
0
4
2
W
5
2
1
2.75
W
Arachne
KillerR0310
Arachne
1
1
2
2
L
Danzaburou
MateoR1231
Danzaburou
3
1
0
3
L
0
4
2
0.25
L
Ah Puch
X-SancovixX
Ah Puch
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,807
Damage
10,162
19,611
Taken
16,759
10,876
Mitigated
7,238
9,327
Healing
2,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
5,631
634
0
3,033
4,585
3,562
1,328
1,520
2,952
31,843
0
W
7,303
1,269
0
4,408
9,122
4,673
120
2,407
6,391
0
24,973
W
Arachne
KillerR0310
Arachne
873
670
0
1,886
5,904
2,641
1,209
879
4,990
0
30,356
L
Danzaburou
MateoR1231
Danzaburou
4,926
1,844
0
1,256
5,865
2,100
0
2,230
3,635
0
20,531
L
1,225
534
282
282
5,872
3,549
0
2,072
3,800
12,195
0
L
Ah Puch
X-SancovixX
Ah Puch
4,011
228
0
1,112
5,022
1,589
0
1,358
3,664
23,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,746
Gold Earned
20,468
135
Minions Killed
127
0
Camps Cleared
0
613,953
Distance Traveled
508,413
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,402
740
62
6
0
186,890
2
W
Tyr
8,280
828
37
4
0
219,489
2
W
Arachne
7,064
706
36
4
0
207,574
2
L
Danzaburou
7,424
742
45
5
0
150,287
1
L
Ymir
6,368
637
19
2
0
155,546
0
L
Ah Puch
6,676
668
63
6
0
202,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role