Player Matchup

Raijin
Raijin
 
Raijin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
DDylaxn
Ganesha
Level 127
God Stats
3W - 0L
1,633 SR
Queue Stats
79W - 52L
1,621 Elo+
Party 1
Anhur
Anhur
I vShadows I
Anhur
Level 16
God Stats
5W - 4L
1,769 SR
Queue Stats
49W - 36L
1,569 Elo+
Party 1
Team Averages
Level 76
1,634 SR
1,563 Elo+

VS

Team Averages
Level 43
1,425 SR
1,390 Elo+
Yemoja
Yemoja
Blue Falcon9057
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,302 Elo+
Solo
Kukulkan
Kukulkan
NaturedCake4199
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
SpeX Shadow
Ne Zha
Level 101
God Stats
5W - 3L
1,275 SR
Queue Stats
116W - 117L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
7 / 1 / 1
6,010
1,202
5,305
2,762
742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
DDylaxn
Ganesha
8
0 / 1 / 8
4,984
997
2,692
3,858
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 2 / 2
4,224
845
387
2,045
482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,163
833
1,186
3,849
1,558
Kukulkan
4
0 / 2 / 0
3,619
724
234
1,341
359
Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
8
4 / 4 / 0
5,409
1,082
3,165
5,760
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
7
Kills
4
4
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
1
1
7.5
L
0
2
2
0.5
W
Ganesha
DDylaxn
Ganesha
0
1
8
4
W
0
2
2
0.5
L
Kukulkan
0
2
0
0
L
Ne Zha
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,384
Damage
4,585
8,665
Taken
10,950
2,463
Mitigated
3,670
1,606
Healing
1,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,305
261
0
556
2,762
742
0
550
2,212
17,367
0
L
1,186
366
209
321
3,849
1,558
0
2,907
726
5,272
0
W
Ganesha
DDylaxn
Ganesha
2,692
829
40
1,010
3,858
1,239
0
906
2,952
10,313
0
W
387
127
0
0
2,045
482
220
0
2,045
0
4,852
L
Kukulkan
234
234
0
0
1,341
359
0
1,161
88
1,343
0
L
Ne Zha
3,165
1,278
0
786
5,760
1,753
0
3,476
2,007
0
14,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,218
Gold Earned
13,191
60
Minions Killed
38
0
Camps Cleared
0
261,289
Distance Traveled
191,027
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,010
1,202
51
10
0
91,587
2
L
Yemoja
4,163
833
7
1
0
65,400
0
W
Ganesha
4,984
997
3
1
0
90,609
3
W
Anhur
4,224
845
6
1
0
79,093
0
L
Kukulkan
3,619
724
1
0
0
28,597
1
L
Ne Zha
5,409
1,082
30
6
0
97,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role