Player Matchup

Discordia
Discordia
BarneyStinson114
Discordia
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,538 Elo+
Party 1
Bellona
Bellona
BarneyStinson119
Bellona
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,105 Elo+
Party 1
Chiron
Chiron
Street_Lightz_
Chiron
Level 106
God Stats
6W - 8L
1,301 SR
Queue Stats
29W - 45L
1,429 Elo+
Party 1
Team Averages
Level 70
1,434 SR
1,357 Elo+

VS

Team Averages
Level 71
1,527 SR
1,446 Elo+
Tiamat
Tiamat
HoshiMoot
Tiamat
Level 94
God Stats
1W - 2L
1,337 SR
Queue Stats
22W - 21L
1,402 Elo+
Party 2
Ganesha
Ganesha
JustVibeBr00
Ganesha
Level 37
God Stats
1W - 0L
1,424 SR
Queue Stats
4W - 1L
1,396 Elo+
Party 2
Danzaburou
Danzaburou
SavageGaming37
Danzaburou
Level 83
God Stats
3W - 3L
1,821 SR
Queue Stats
70W - 66L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
12
1 / 6 / 1
9,851
547
10,540
9,949
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 8 / 4
11,210
623
6,044
19,002
16,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 4 / 2
11,878
660
13,752
19,398
7,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HoshiMoot
Tiamat
16
7 / 5 / 7
12,425
690
13,609
14,681
9,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ganesha
JustVibeBr00
Ganesha
15
0 / 1 / 16
12,773
710
7,482
20,496
23,201
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
SavageGaming37
Danzaburou
17
11 / 2 / 6
14,059
781
22,140
18,244
8,421
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
8
Kills
18
18
Deaths
8
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Discordia
1
6
1
0.25
L
2
8
4
0.5
W
Tiamat
HoshiMoot
Tiamat
7
5
7
2.1
W
Ganesha
JustVibeBr00
Ganesha
0
1
16
8
W
Danzaburou
SavageGaming37
Danzaburou
11
2
6
7
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,336
Damage
43,231
48,349
Taken
53,421
26,539
Mitigated
40,997
6,348
Healing
16,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
10,540
680
0
0
9,949
2,939
0
4,115
5,834
31,737
0
L
6,044
2,457
111
1,842
19,002
16,414
0
7,539
11,463
0
17,001
W
Tiamat
HoshiMoot
Tiamat
13,609
507
850
4,906
14,681
9,375
326
2,499
11,876
47,522
0
W
Ganesha
JustVibeBr00
Ganesha
7,482
591
0
4,404
20,496
23,201
96
2,990
16,858
27,136
0
W
Danzaburou
SavageGaming37
Danzaburou
22,140
9,896
0
6,152
18,244
8,421
2,794
3,736
14,088
0
89,925
L
13,752
5,641
1,175
3,220
19,398
7,186
0
9,509
9,889
0
70,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,939
Gold Earned
39,257
198
Minions Killed
180
0
Camps Cleared
0
920,141
Distance Traveled
1,014,517
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,851
547
46
3
0
299,979
1
L
Bellona
11,210
623
16
1
0
315,350
0
W
Tiamat
12,425
690
56
3
0
338,163
2
W
Ganesha
12,773
710
5
0
0
356,789
9
W
Danzaburou
14,059
781
119
7
0
319,565
0
L
Chiron
11,878
660
136
8
0
304,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role