Player Matchup

Cthulhu
Cthulhu
AnonymousFapper
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 115L
1,457 Elo+
Party 2
Nemesis
Nemesis
ChaosGreatsword
Nemesis
Level 132
God Stats
15W - 9L
1,707 SR
Queue Stats
341W - 349L
1,415 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sachmoe
Cu Chulainn
Level 27
God Stats
21W - 28L
1,505 SR
Queue Stats
157W - 153L
1,519 Elo+
Solo
Medusa
Medusa
SquishedSpider
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,637 Elo+
Party 2
Ra
Ra
jokuh
Ra
Level 32
God Stats
21W - 19L
1,632 SR
Queue Stats
177W - 180L
1,483 Elo+
Party 2
Team Averages
Level 43
1,569 SR
1,502 Elo+

VS

Team Averages
Level 19
1,673 SR
1,456 Elo+
Mulan
Mulan
Libby92
Mulan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,231 Elo+
Solo
Baron Samedi
Baron Samedi
TDaddyyy
Baron Samedi
Level 28
God Stats
31W - 23L
1,558 SR
Queue Stats
46W - 47L
1,477 Elo+
Party 1
Ares
Ares
Tobiwann12349876
Ares
Level 26
God Stats
20W - 16L
1,848 SR
Queue Stats
57W - 54L
1,481 Elo+
Party 1
Tiamat
Tiamat
xfunkymonk3y
Tiamat
Level 24
God Stats
8W - 3L
1,750 SR
Queue Stats
208W - 197L
1,541 Elo+
Solo
Set
Set
xoscarx78
Set
Level 6
God Stats
3W - 1L
1,707 SR
Queue Stats
8W - 8L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,135
438
3,495
10,696
4,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 1 / 2
7,636
545
7,476
9,017
3,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
Sachmoe
Cu Chulainn
13
3 / 3 / 0
7,234
517
5,691
12,700
5,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 2
5,691
407
3,820
5,665
1,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
12
1 / 3 / 0
6,662
476
2,798
5,980
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Libby92
Mulan
15
4 / 1 / 0
8,781
627
8,897
9,394
7,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
TDaddyyy
Baron Samedi
12
4 / 3 / 3
7,264
519
7,166
6,433
2,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 2 / 5
7,402
529
5,906
11,764
7,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Tiamat
13
2 / 2 / 1
7,780
556
5,530
7,278
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 0
6,933
495
1,582
7,640
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
9
Kills
14
14
Deaths
9
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
4
1
2
5
W
Mulan
Libby92
Mulan
4
1
0
4
L
Cu Chulainn
Sachmoe
Cu Chulainn
3
3
0
1
L
1
3
2
0.67
W
Baron Samedi
TDaddyyy
Baron Samedi
4
3
3
1.83
W
3
2
5
2.75
L
Ra
1
3
0
0.33
W
Tiamat
2
2
1
1.25
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,280
Damage
29,081
44,058
Taken
42,509
17,498
Mitigated
24,403
13,844
Healing
18,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,495
310
40
1,923
10,696
4,469
0
7,935
2,761
20,322
0
L
7,476
3,748
0
4,132
9,017
3,795
0
2,103
6,772
0
46,368
W
Mulan
Libby92
Mulan
8,897
1,903
0
6,616
9,394
7,116
54
0
9,394
61
55,741
L
Cu Chulainn
Sachmoe
Cu Chulainn
5,691
1,979
0
5,586
12,700
5,343
0
403
12,281
0
37,238
L
3,820
2,246
0
707
5,665
1,761
0
4,482
1,183
0
21,036
W
Baron Samedi
TDaddyyy
Baron Samedi
7,166
1,015
1,225
1,630
6,433
2,437
689
1,135
5,298
39,402
0
W
5,906
508
198
1,493
11,764
7,946
217
2,183
9,581
21,451
0
L
Ra
2,798
357
91
1,365
5,980
2,130
245
3,274
2,424
40,463
0
W
Tiamat
5,530
339
0
2,872
7,278
3,784
658
2,730
4,548
44,132
0
W
1,582
830
0
4,051
7,640
3,120
0
245
7,395
0
40,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,358
Gold Earned
38,160
348
Minions Killed
365
0
Camps Cleared
0
1,250,115
Distance Traveled
1,196,112
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,135
438
49
4
0
233,828
7
L
Nemesis
7,636
545
94
7
0
310,513
2
W
Mulan
8,781
627
109
8
0
229,753
1
L
Cu Chulainn
7,234
517
81
6
0
231,970
0
L
Medusa
5,691
407
46
3
0
234,210
1
W
Baron Samedi
7,264
519
62
4
0
231,831
0
W
Ares
7,402
529
26
2
0
253,587
0
L
Ra
6,662
476
78
6
0
239,594
8
W
Tiamat
7,780
556
86
6
0
230,472
2
W
Set
6,933
495
82
6
0
250,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role