Player Matchup

Anhur
Anhur
Civilmaicon
Anhur
Level 158
God Stats
12W - 6L
1,212 SR
Queue Stats
456W - 460L
1,396 Elo+
Solo
Tiamat
Tiamat
Grayewulfe
Tiamat
Level 115
God Stats
2W - 3L
1,500 SR
Queue Stats
62W - 58L
1,498 Elo+
Party 1
Mercury
Mercury
Javalex343
Mercury
Level 104
God Stats
17W - 25L
1,424 SR
Queue Stats
218W - 229L
1,462 Elo+
Solo
Athena
Athena
Joshmbp
Athena
Level 119
God Stats
22W - 28L
1,519 SR
Queue Stats
194W - 215L
1,383 Elo+
Party 1
Achilles
Achilles
Notan-San
Achilles
Level 107
God Stats
3W - 5L
1,479 SR
Queue Stats
38W - 31L
1,478 Elo+
Solo
Team Averages
Level 121
1,427 SR
1,443 Elo+

VS

Team Averages
Level 113
1,544 SR
1,490 Elo+
Ymir
Ymir
DanMik420
Ymir
Level 146
God Stats
2W - 2L
1,630 SR
Queue Stats
171W - 178L
1,431 Elo+
Solo
Thanatos
Thanatos
MegaEX92
Thanatos
Level 78
God Stats
33W - 15L
1,716 SR
Queue Stats
75W - 54L
1,617 Elo+
Solo
Tiamat
Tiamat
NordicRayne
Tiamat
Level 127
God Stats
24W - 17L
1,494 SR
Queue Stats
477W - 460L
1,458 Elo+
Solo
Hou Yi
Hou Yi
Xpodent
Hou Yi
Level 146
God Stats
25W - 20L
1,518 SR
Queue Stats
289W - 292L
1,510 Elo+
Solo
Scylla
Scylla
hipr3
Scylla
Level 67
God Stats
1W - 1L
1,362 SR
Queue Stats
91W - 103L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
7,925
377
4,129
14,666
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Grayewulfe
Tiamat
16
3 / 4 / 1
10,094
481
6,843
11,789
7,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Javalex343
Mercury
17
3 / 5 / 2
10,408
496
8,205
17,507
6,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Joshmbp
Athena
12
0 / 5 / 1
8,188
390
3,165
20,033
15,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Notan-San
Achilles
14
0 / 4 / 1
8,696
414
7,262
20,302
16,904
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
5 / 0 / 10
10,992
523
11,444
8,931
10,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
MegaEX92
Thanatos
19
7 / 2 / 6
11,818
563
12,088
19,276
8,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
18
1 / 1 / 3
11,491
547
8,692
11,146
20,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
Xpodent
Hou Yi
20
3 / 1 / 7
12,003
572
12,321
15,081
6,004
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
hipr3
Scylla
19
8 / 2 / 3
11,544
550
13,115
11,003
5,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
6
Kills
24
24
Deaths
6
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Ymir
5
0
10
10
L
Tiamat
Grayewulfe
Tiamat
3
4
1
0.88
L
Mercury
Javalex343
Mercury
3
5
2
0.8
L
Athena
Joshmbp
Athena
0
5
1
0.1
W
Thanatos
MegaEX92
Thanatos
7
2
6
5
W
Tiamat
1
1
3
2.5
L
Achilles
Notan-San
Achilles
0
4
1
0.13
W
Hou Yi
Xpodent
Hou Yi
3
1
7
6.5
W
Scylla
hipr3
Scylla
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,604
Damage
57,660
84,297
Taken
65,437
50,741
Mitigated
50,322
20,842
Healing
35,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,129
1,499
0
3,424
14,666
4,245
407
2,409
12,257
0
45,337
W
Ymir
11,444
2,579
0
2,058
8,931
10,074
171
2,052
6,706
42,284
0
L
Tiamat
Grayewulfe
Tiamat
6,843
282
296
2,975
11,789
7,398
748
7,580
4,209
55,246
0
L
Mercury
Javalex343
Mercury
8,205
4,175
0
4,028
17,507
6,700
213
6,366
11,141
0
72,519
L
Athena
Joshmbp
Athena
3,165
1,100
183
4,463
20,033
15,494
235
9,147
10,886
28,312
0
W
Thanatos
MegaEX92
Thanatos
12,088
3,522
284
19,212
19,276
8,331
1,555
1,752
17,352
0
91,156
W
Tiamat
8,692
1,730
0
5,804
11,146
20,022
1,545
407
10,739
64,730
0
L
Achilles
Notan-San
Achilles
7,262
1,708
0
5,473
20,302
16,904
495
7,749
12,553
0
40,287
W
Hou Yi
Xpodent
Hou Yi
12,321
7,269
0
5,786
15,081
6,004
1,796
1,509
13,536
0
108,655
W
Scylla
hipr3
Scylla
13,115
1,635
0
2,485
11,003
5,891
1,399
3,512
7,096
55,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,311
Gold Earned
57,848
482
Minions Killed
579
0
Camps Cleared
0
1,828,753
Distance Traveled
1,959,206
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,925
377
69
3
0
327,025
2
W
Ymir
10,992
523
62
3
0
389,889
0
L
Tiamat
10,094
481
121
6
0
373,868
0
L
Mercury
10,408
496
135
6
0
384,426
0
L
Athena
8,188
390
65
3
0
380,085
3
W
Thanatos
11,818
563
123
6
0
427,646
3
W
Tiamat
11,491
547
141
7
0
356,950
1
L
Achilles
8,696
414
92
4
0
363,349
6
W
Hou Yi
12,003
572
159
8
0
391,597
4
W
Scylla
11,544
550
94
4
0
393,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role