Player Matchup

Merlin
Merlin
CopperAsh954
Merlin
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 39L
1,343 Elo+
Solo
Bacchus
Bacchus
Deathbringer27
Bacchus
Level 107
God Stats
2W - 0L
1,691 SR
Queue Stats
100W - 89L
1,440 Elo+
Solo
Amaterasu
Amaterasu
Doctical
Amaterasu
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
361W - 401L
1,405 Elo+
Solo
Skadi
Skadi
TylerJD123
Skadi
Level 69
God Stats
5W - 3L
1,834 SR
Queue Stats
180W - 190L
1,443 Elo+
Party 2
Danzaburou
Danzaburou
iC HavoK
Danzaburou
Level 108
God Stats
4W - 2L
1,607 SR
Queue Stats
134W - 145L
1,469 Elo+
Party 2
Team Averages
Level 94
1,626 SR
1,420 Elo+

VS

Team Averages
Level 120
1,516 SR
1,571 Elo+
Sun Wukong
Sun Wukong
ConscriptDIZZY
Sun Wukong
Level 154
God Stats
5W - 4L
1,381 SR
Queue Stats
124W - 129L
1,516 Elo+
Solo
Baba Yaga
Baba Yaga
Mr_Wisnewski
Baba Yaga
Level 126
God Stats
4W - 2L
1,698 SR
Queue Stats
190W - 139L
1,495 Elo+
Party 1
Ah Puch
Ah Puch
TarrierBull9688
Ah Puch
Level 88
God Stats
5W - 9L
1,500 SR
Queue Stats
536W - 517L
1,505 Elo+
Solo
King Arthur
King Arthur
Tremor_In_Fear
King Arthur
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 34L
1,495 Elo+
Party 1
Thor
Thor
littlejimmy115
Thor
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,842 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 11 / 5
10,927
520
9,092
18,514
6,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
8 / 4 / 11
14,675
699
18,065
23,890
46,375
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
Doctical
Amaterasu
20
5 / 6 / 16
14,327
682
16,141
27,181
17,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
20
9 / 7 / 14
15,940
759
31,180
22,583
10,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
iC HavoK
Danzaburou
20
6 / 6 / 11
14,398
686
21,462
18,119
8,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ConscriptDIZZY
Sun Wukong
20
7 / 9 / 14
14,054
669
16,654
34,642
43,522
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
Mr_Wisnewski
Baba Yaga
20
9 / 3 / 19
14,915
710
24,891
18,318
9,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
13 / 5 / 16
15,526
739
29,992
19,958
10,546
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Tremor_In_Fear
King Arthur
20
5 / 5 / 18
14,593
695
14,943
26,900
41,919
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
0 / 9 / 16
11,450
545
6,790
19,724
8,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
117
29
Kills
34
34
Deaths
31
57
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ConscriptDIZZY
Sun Wukong
7
9
14
1.56
W
Merlin
1
11
5
0.32
W
8
4
11
3.38
W
Amaterasu
Doctical
Amaterasu
5
6
16
2.17
L
Baba Yaga
Mr_Wisnewski
Baba Yaga
9
3
19
6.17
L
13
5
16
4.2
L
King Arthur
Tremor_In_Fear
King Arthur
5
5
18
2.8
W
Skadi
9
7
14
2.29
W
Danzaburou
iC HavoK
Danzaburou
6
6
11
1.92
L
0
9
16
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,940
Damage
93,270
110,287
Taken
119,542
89,324
Mitigated
114,003
38,886
Healing
34,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ConscriptDIZZY
Sun Wukong
16,654
3,392
1,728
5,884
34,642
43,522
966
6,604
27,576
0
32,322
W
Merlin
9,092
99
1,932
1,963
18,514
6,977
0
11,791
6,365
19,783
0
W
18,065
2,671
899
5,563
23,890
46,375
0
9,425
12,920
28,354
0
W
Amaterasu
Doctical
Amaterasu
16,141
7,933
1,998
7,928
27,181
17,009
1,305
10,549
16,232
422
32,568
L
Baba Yaga
Mr_Wisnewski
Baba Yaga
24,891
1,429
2,048
6,947
18,318
9,162
972
6,800
11,294
42,115
0
L
29,992
1,055
2,939
5,346
19,958
10,546
1,802
3,085
16,673
64,897
0
L
King Arthur
Tremor_In_Fear
King Arthur
14,943
1,590
3,122
3,628
26,900
41,919
154
5,920
20,732
914
32,924
W
Skadi
31,180
15,462
1,896
6,440
22,583
10,577
1,487
13,578
8,695
0
64,183
W
Danzaburou
iC HavoK
Danzaburou
21,462
7,107
4,138
6,129
18,119
8,386
3,205
8,043
9,760
0
50,018
L
6,790
1,212
1,612
1,198
19,724
8,854
0
3,920
15,688
0
12,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,267
Gold Earned
70,538
220
Minions Killed
193
0
Camps Cleared
0
1,710,017
Distance Traveled
1,558,945
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,054
669
28
1
0
319,023
0
W
Merlin
10,927
520
26
1
0
288,404
0
W
Bacchus
14,675
699
16
1
0
375,965
1
W
Amaterasu
14,327
682
26
1
0
391,250
2
L
Baba Yaga
14,915
710
39
2
0
335,756
0
L
Ah Puch
15,526
739
82
4
0
310,466
1
L
King Arthur
14,593
695
36
2
0
300,448
0
W
Skadi
15,940
759
79
4
0
352,586
1
W
Danzaburou
14,398
686
73
3
0
301,812
1
L
Thor
11,450
545
8
0
0
293,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role