Player Matchup

Danzaburou
Danzaburou
Dragon1wing
Danzaburou
Level 63
God Stats
5W - 10L
1,423 SR
Queue Stats
41W - 68L
1,361 Elo+
Party 1
Mercury
Mercury
JUN3__BUgGx24x
Mercury
Level 133
God Stats
5W - 3L
1,500 SR
Queue Stats
167W - 152L
1,457 Elo+
Party 1
Tiamat
Tiamat
SasquatchShaman
Tiamat
Level 149
God Stats
30W - 24L
1,369 SR
Queue Stats
249W - 266L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
Talosgrim
Cthulhu
Level 83
God Stats
4W - 5L
1,335 SR
Queue Stats
198W - 228L
1,432 Elo+
Party 1
Bellona
Bellona
shadowmoon1234
Bellona
Level 143
God Stats
4W - 2L
1,503 SR
Queue Stats
167W - 171L
1,468 Elo+
Party 1
Team Averages
Level 114
1,426 SR
1,430 Elo+

VS

Team Averages
Level 123
1,520 SR
1,490 Elo+
Tiamat
Tiamat
Basicly Legacy
Tiamat
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 37L
1,289 Elo+
Solo
King Arthur
King Arthur
Falcana
King Arthur
Level 148
God Stats
3W - 6L
1,377 SR
Queue Stats
173W - 176L
1,582 Elo+
Solo
Ravana
Ravana
HOMERUN KING06
Ravana
Level 143
God Stats
3W - 3L
1,568 SR
Queue Stats
8W - 14L
1,522 Elo+
Party 2
Chernobog
Chernobog
MOJ17
Chernobog
Level 106
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 14L
1,545 Elo+
Party 2
Athena
Athena
captain chaos11
Athena
Level 130
God Stats
1W - 2L
1,657 SR
Queue Stats
6W - 10L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dragon1wing
Danzaburou
15
4 / 4 / 7
10,136
596
6,116
11,364
3,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 1 / 6
9,828
578
6,197
7,688
4,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
6 / 2 / 6
10,656
627
11,673
8,466
8,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Talosgrim
Cthulhu
12
3 / 3 / 6
8,396
494
5,182
11,011
5,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
9 / 0 / 7
10,839
638
12,551
13,913
10,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
7,869
463
6,771
11,593
6,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Falcana
King Arthur
12
0 / 3 / 0
7,255
427
1,419
10,241
5,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 6 / 3
8,985
529
8,753
11,264
5,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
MOJ17
Chernobog
12
2 / 4 / 3
7,710
454
6,520
8,608
2,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 7 / 2
6,388
376
3,333
14,948
7,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
26
Kills
10
10
Deaths
26
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Danzaburou
Dragon1wing
Danzaburou
4
4
7
1.88
L
King Arthur
Falcana
King Arthur
0
3
0
0
L
6
6
3
1.25
W
4
1
6
7
L
Chernobog
MOJ17
Chernobog
2
4
3
0.88
W
6
2
6
4.5
W
Cthulhu
Talosgrim
Cthulhu
3
3
6
2
L
0
7
2
0.14
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,719
Damage
26,796
52,442
Taken
56,654
31,980
Mitigated
28,174
18,744
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,771
495
0
2,494
11,593
6,907
0
4,713
6,582
42,388
0
W
Danzaburou
Dragon1wing
Danzaburou
6,116
3,218
0
4,028
11,364
3,866
1,490
1,685
9,595
0
62,819
L
King Arthur
Falcana
King Arthur
1,419
109
0
3,811
10,241
5,401
0
722
9,502
0
34,195
L
8,753
2,810
0
1,322
11,264
5,356
0
3,949
7,206
0
53,231
W
6,197
3,662
0
1,495
7,688
4,066
2,006
893
6,710
0
57,475
L
Chernobog
MOJ17
Chernobog
6,520
3,728
0
783
8,608
2,647
0
3,851
4,643
0
38,751
W
11,673
1,655
0
3,680
8,466
8,341
996
3,324
4,800
65,618
0
W
Cthulhu
Talosgrim
Cthulhu
5,182
713
408
2,228
11,011
5,510
321
895
10,041
23,254
0
L
3,333
1,245
0
2,408
14,948
7,863
0
3,050
11,866
16,173
0
W
12,551
7,570
0
6,905
13,913
10,197
575
2,640
10,967
0
63,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,855
Gold Earned
38,207
447
Minions Killed
385
0
Camps Cleared
0
1,669,955
Distance Traveled
1,461,699
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,869
463
110
6
0
276,219
4
W
Danzaburou
10,136
596
101
6
0
336,474
4
L
King Arthur
7,255
427
76
4
0
247,874
0
L
Ravana
8,985
529
106
6
0
322,744
4
W
Mercury
9,828
578
89
5
0
351,382
5
L
Chernobog
7,710
454
69
4
0
319,272
5
W
Tiamat
10,656
627
119
7
0
332,353
2
W
Cthulhu
8,396
494
35
2
0
324,595
2
L
Athena
6,388
376
24
1
0
295,590
2
W
Bellona
10,839
638
103
6
0
325,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role