Player Matchup

Pele
Pele
Angelazigler38
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 20L
1,013 Elo+
Party 1
Neith
Neith
MarsCam
Neith
Level 29
God Stats
17W - 22L
1,390 SR
Queue Stats
36W - 47L
1,213 Elo+
Solo
Skadi
Skadi
abuani
Skadi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,013 Elo+
Party 1
Team Averages
Level 24
1,463 SR
1,080 Elo+

VS

Team Averages
Level 22
1,387 SR
1,204 Elo+
Chaac
Chaac
Lincdastnk
Chaac
Level 24
God Stats
2W - 4L
1,160 SR
Queue Stats
8W - 12L
1,002 Elo+
Solo
Loki
Loki
TenkoSenpai
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Olorun
Olorun
javilirus27
Olorun
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,111 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 15 / 8
13,289
738
17,727
24,199
10,830
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
MarsCam
Neith
16
6 / 8 / 6
12,733
707
11,666
13,934
6,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
abuani
Skadi
15
4 / 11 / 10
12,970
721
13,969
20,558
29,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
18 / 2 / 13
15,629
868
23,168
26,589
27,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
15 / 8 / 8
14,451
803
24,155
19,090
7,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
12
1 / 9 / 10
10,945
608
2,830
14,025
4,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
65
18
Kills
34
34
Deaths
19
24
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
15
8
0.8
L
Chaac
18
2
13
12.25
W
Neith
MarsCam
Neith
6
8
6
1.13
L
15
8
8
2.38
W
Skadi
abuani
Skadi
4
11
10
0.82
L
Olorun
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,362
Damage
50,153
58,691
Taken
59,704
46,341
Mitigated
39,784
3,753
Healing
16,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,727
6,092
0
2,280
24,199
10,830
535
1,007
23,192
0
35,525
L
Chaac
23,168
7,895
330
13,171
26,589
27,427
89
1,572
25,017
0
80,688
W
Neith
MarsCam
Neith
11,666
7,501
0
1,473
13,934
6,067
2,694
962
12,972
0
56,235
L
24,155
13,828
0
882
19,090
7,800
91
0
19,090
0
66,197
W
Skadi
abuani
Skadi
13,969
8,641
0
0
20,558
29,444
523
909
19,649
0
36,096
L
Olorun
2,830
1,429
189
2,205
14,025
4,557
799
375
13,650
21,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,992
Gold Earned
41,025
150
Minions Killed
181
0
Camps Cleared
0
770,329
Distance Traveled
811,154
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,289
738
29
2
0
264,914
0
L
Chaac
15,629
868
92
5
0
321,784
3
W
Neith
12,733
707
97
5
0
253,495
0
L
Loki
14,451
803
64
4
0
264,164
0
W
Skadi
12,970
721
24
1
0
251,920
0
L
Olorun
10,945
608
25
1
0
225,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role