Player Matchup

Anhur
Anhur
EZ_CG
Anhur
Level 67
God Stats
10W - 6L
1,884 SR
Queue Stats
125W - 99L
1,526 Elo+
Party 4
Chaac
Chaac
Fire-bounder
Chaac
Level 29
God Stats
15W - 10L
1,631 SR
Queue Stats
66W - 63L
1,659 Elo+
Party 4
Cerberus
Cerberus
Glad_Donuts1
Cerberus
Level 47
God Stats
13W - 16L
1,478 SR
Queue Stats
187W - 205L
1,482 Elo+
Party 3
Tiamat
Tiamat
Travis_Scooters
Tiamat
Level 103
God Stats
24W - 20L
1,310 SR
Queue Stats
550W - 545L
1,466 Elo+
Party 3
Tsukuyomi
Tsukuyomi
bossbro6234
Tsukuyomi
Level 67
God Stats
5W - 6L
1,538 SR
Queue Stats
418W - 425L
1,490 Elo+
Party 3
Team Averages
Level 63
1,568 SR
1,525 Elo+

VS

Team Averages
Level 73
1,564 SR
1,407 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
HighGradegamer18
Tiamat
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 134L
1,247 Elo+
Party 2
Bellona
Bellona
SloppyWetKebab
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,448 Elo+
Party 2
Cupid
Cupid
dragonborn_2567
Cupid
Level 47
God Stats
8W - 4L
1,835 SR
Queue Stats
160W - 184L
1,474 Elo+
Party 1
Sobek
Sobek
enlightenedemon
Sobek
Level 87
God Stats
6W - 6L
1,486 SR
Queue Stats
65W - 76L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EZ_CG
Anhur
7
1 / 1 / 2
4,877
488
2,469
2,689
1,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
5 / 0 / 0
7,093
709
5,169
5,309
3,707
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
Glad_Donuts1
Cerberus
10
4 / 1 / 4
6,535
654
4,067
5,377
3,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
3 / 1 / 5
6,031
603
4,497
3,653
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
bossbro6234
Tsukuyomi
10
5 / 2 / 4
6,185
619
4,184
5,393
1,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
2 / 1 / 0
5,920
592
1,818
5,592
1,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 5 / 1
4,838
484
779
5,949
3,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 5 / 1
4,604
460
2,951
7,695
5,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 4 / 1
5,035
504
2,998
5,161
1,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 3 / 2
5,434
543
2,247
8,492
4,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
18
Kills
4
5
Deaths
18
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
1
0
2
W
Anhur
EZ_CG
Anhur
1
1
2
2
W
5
0
0
5
W
Cerberus
Glad_Donuts1
Cerberus
4
1
4
6
L
0
5
1
0.1
L
0
5
1
0.1
W
3
1
5
5.5
W
Tsukuyomi
bossbro6234
Tsukuyomi
5
2
4
3.5
L
1
4
1
0.38
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,386
Damage
10,793
22,421
Taken
32,889
11,273
Mitigated
17,217
6,420
Healing
6,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
1,818
530
0
843
5,592
1,538
0
291
5,301
0
30,767
W
Anhur
EZ_CG
Anhur
2,469
1,514
0
491
2,689
1,174
635
913
1,776
0
13,841
W
5,169
1,124
0
729
5,309
3,707
652
0
5,109
0
42,382
W
Cerberus
Glad_Donuts1
Cerberus
4,067
333
0
1,900
5,377
3,135
0
967
4,410
24,608
0
L
779
251
0
1,293
5,949
3,849
0
3,170
2,611
21,248
768
L
2,951
1,080
0
352
7,695
5,719
65
250
7,415
0
16,069
W
4,497
844
0
1,544
3,653
1,808
0
885
2,747
22,365
0
W
Tsukuyomi
bossbro6234
Tsukuyomi
4,184
1,358
0
1,756
5,393
1,449
9
223
5,120
0
23,942
L
2,998
1,391
116
403
5,161
1,926
0
1,551
3,504
0
22,987
L
2,247
259
0
3,240
8,492
4,185
0
2,978
5,494
13,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,721
Gold Earned
25,831
256
Minions Killed
228
0
Camps Cleared
0
1,005,868
Distance Traveled
959,894
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,920
592
72
7
0
198,490
1
W
Anhur
4,877
488
30
3
0
190,613
1
W
Chaac
7,093
709
86
9
0
186,136
3
W
Cerberus
6,535
654
42
4
0
198,829
1
L
Tiamat
4,838
484
49
5
0
177,849
0
L
Bellona
4,604
460
31
3
0
211,515
2
W
Tiamat
6,031
603
50
5
0
199,133
0
W
Tsukuyomi
6,185
619
48
5
0
231,157
1
L
Cupid
5,035
504
54
5
0
166,281
2
L
Sobek
5,434
543
22
2
0
205,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role