Player Matchup

Bellona
Bellona
 
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Im2ShortFor69
Neith
Level 49
God Stats
13W - 19L
1,431 SR
Queue Stats
415W - 473L
1,427 Elo+
Solo
Tiamat
Tiamat
Koala_Tea_Player
Tiamat
Level 94
God Stats
6W - 8L
1,500 SR
Queue Stats
269W - 270L
1,510 Elo+
Party 1
Tyr
Tyr
iVoltz
Tyr
Level 86
God Stats
38W - 43L
1,464 SR
Queue Stats
387W - 375L
1,495 Elo+
Party 1
Yemoja
Yemoja
shakil452
Yemoja
Level 79
God Stats
3W - 5L
1,310 SR
Queue Stats
538W - 548L
1,500 Elo+
Party 1
Team Averages
Level 75
1,441 SR
1,486 Elo+

VS

Team Averages
Level 118
1,503 SR
1,450 Elo+
Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Chiller4Life-93
Arachne
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 146L
1,419 Elo+
Party 2
Tiamat
Tiamat
EL_Riddler_89
Tiamat
Level 136
God Stats
3W - 1L
1,869 SR
Queue Stats
211W - 197L
1,434 Elo+
Party 2
Chang'e
Chang'e
EinarTorbjorn
Chang'e
Level 103
God Stats
17W - 15L
1,494 SR
Queue Stats
453W - 558L
1,492 Elo+
Solo
Chiron
Chiron
alexandros93221
Chiron
Level 87
God Stats
9W - 11L
1,151 SR
Queue Stats
422W - 580L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 6 / 1
7,304
384
7,391
15,531
10,929
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 4 / 2
7,826
412
6,549
12,970
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 3 / 1
8,889
468
13,155
12,652
10,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
iVoltz
Tyr
14
3 / 5 / 1
8,375
441
9,404
17,341
7,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
shakil452
Yemoja
13
0 / 2 / 3
8,388
441
8,017
9,798
8,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
3 / 0 / 4
10,474
551
11,814
18,571
21,060
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
15 / 0 / 1
11,237
591
12,747
18,657
9,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 2 / 7
10,174
535
12,878
13,191
10,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
14
0 / 3 / 7
8,959
472
3,584
11,781
9,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 0 / 4
9,206
485
8,719
13,886
5,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
20
20
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
6
1
0.08
W
Achilles
 
Achilles
3
0
4
5
W
15
0
1
15.5
W
1
2
7
2.25
W
Chang'e
0
3
7
1.17
L
0
4
2
0.25
L
2
3
1
0.83
W
1
0
4
3
L
Tyr
iVoltz
Tyr
3
5
1
0.7
L
Yemoja
shakil452
Yemoja
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,516
Damage
49,742
68,292
Taken
76,086
40,416
Mitigated
55,870
19,610
Healing
37,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,391
2,580
0
2,262
15,531
10,929
0
2,408
13,123
0
39,187
W
Achilles
 
Achilles
11,814
4,128
0
4,824
18,571
21,060
1,048
5,531
13,040
0
62,129
W
12,747
8,645
0
11,250
18,657
9,740
276
5,960
12,697
0
67,567
W
12,878
1,384
169
6,053
13,191
10,672
735
4,784
8,407
69,495
0
W
Chang'e
3,584
331
1,114
3,861
11,781
9,325
1,088
2,371
9,410
38,494
0
L
6,549
4,210
0
5,088
12,970
3,953
627
1,877
11,093
0
46,189
L
13,155
1,190
0
4,657
12,652
10,177
0
5,975
6,677
68,034
0
W
8,719
2,506
1,000
9,216
13,886
5,073
33
2,526
11,360
0
76,438
L
Tyr
iVoltz
Tyr
9,404
1,910
0
3,730
17,341
7,309
0
2,919
14,422
0
52,132
L
Yemoja
shakil452
Yemoja
8,017
1,414
2,561
1,312
9,798
8,048
0
3,283
6,515
38,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,782
Gold Earned
50,050
424
Minions Killed
574
0
Camps Cleared
0
1,742,153
Distance Traveled
1,805,035
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,304
384
71
4
0
331,661
4
W
Achilles
10,474
551
128
7
0
341,661
0
W
Arachne
11,237
591
104
5
0
432,357
5
W
Tiamat
10,174
535
160
8
0
359,974
2
W
Chang'e
8,959
472
52
3
0
329,475
1
L
Neith
7,826
412
99
5
0
308,655
3
L
Tiamat
8,889
468
133
7
0
356,242
6
W
Chiron
9,206
485
130
7
0
341,568
2
L
Tyr
8,375
441
86
5
0
394,723
4
L
Yemoja
8,388
441
35
2
0
350,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role