Player Matchup

Ymir
Ymir
Bernex
Ymir
Level 84
God Stats
3W - 2L
1,731 SR
Queue Stats
149W - 152L
1,432 Elo+
Solo
Hercules
Hercules
PreachPasta
Hercules
Level 107
God Stats
5W - 4L
1,461 SR
Queue Stats
104W - 86L
1,457 Elo+
Solo
Danzaburou
Danzaburou
R3DFI5H
Danzaburou
Level 47
God Stats
18W - 10L
1,446 SR
Queue Stats
33W - 25L
1,469 Elo+
Party 1
Tiamat
Tiamat
YoungBrasi
Tiamat
Level 69
God Stats
2W - 3L
1,381 SR
Queue Stats
67W - 67L
1,451 Elo+
Party 1
Odin
Odin
iheart710
Odin
Level 46
God Stats
2W - 1L
1,212 SR
Queue Stats
30W - 19L
1,485 Elo+
Party 1
Team Averages
Level 71
1,446 SR
1,459 Elo+

VS

Team Averages
Level 67
1,473 SR
1,484 Elo+
Artio
Artio
Chewiethedog
Artio
Level 62
God Stats
0W - 2L
1,365 SR
Queue Stats
47W - 48L
1,382 Elo+
Solo
Tiamat
Tiamat
ClintSteele
Tiamat
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,539 Elo+
Solo
Neith
Neith
CronoChaos
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GodOfDeath2498
Arachne
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 87L
1,498 Elo+
Solo
Bellona
Bellona
Ib2ksniper
Bellona
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bernex
Ymir
15
1 / 3 / 15
9,021
1,002
8,879
10,850
10,223
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
PreachPasta
Hercules
15
6 / 3 / 11
10,013
1,113
12,686
11,695
11,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
R3DFI5H
Danzaburou
17
6 / 2 / 11
10,724
1,192
15,009
8,577
3,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
YoungBrasi
Tiamat
16
2 / 1 / 14
9,313
1,035
9,949
5,978
4,690
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
16
7 / 2 / 10
10,237
1,137
10,083
7,597
3,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

277

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
10,039
1,115
7,715
14,715
13,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
15
4 / 6 / 5
9,678
1,075
12,066
10,619
8,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
14
1 / 2 / 4
8,537
949
4,463
3,750
1,328
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
0 / 7 / 8
8,898
989
7,543
17,971
6,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Ib2ksniper
Bellona
15
2 / 4 / 9
9,486
1,054
7,264
15,804
9,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
41
22
Kills
11
11
Deaths
22
61
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ymir
Bernex
Ymir
1
3
15
2.83
L
4
3
4
2
L
Tiamat
4
6
5
1.08
L
Neith
1
2
4
1.5
L
0
7
8
0.57
L
Bellona
Ib2ksniper
Bellona
2
4
9
1.63
W
Hercules
PreachPasta
Hercules
6
3
11
3.83
W
Danzaburou
R3DFI5H
Danzaburou
6
2
11
5.75
W
Tiamat
YoungBrasi
Tiamat
2
1
14
9
W
Odin
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,606
Damage
39,051
44,697
Taken
62,859
32,775
Mitigated
39,433
9,487
Healing
11,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Bernex
Ymir
8,879
604
1,928
1,386
10,850
10,223
0
4,306
6,544
24,825
0
L
7,715
386
2,577
3,573
14,715
13,207
0
3,899
10,614
15,792
0
L
Tiamat
12,066
2,180
0
1,409
10,619
8,373
0
2,726
7,833
23,176
0
L
Neith
4,463
2,058
0
409
3,750
1,328
0
1,022
2,728
0
19,263
L
7,543
5,899
0
2,781
17,971
6,717
0
5,746
12,096
0
24,364
L
Bellona
Ib2ksniper
Bellona
7,264
3,495
0
355
15,804
9,808
0
5,435
10,266
0
18,520
W
Hercules
PreachPasta
Hercules
12,686
3,790
0
3,733
11,695
11,099
0
6,263
5,432
0
21,635
W
Danzaburou
R3DFI5H
Danzaburou
15,009
9,318
0
1,050
8,577
3,537
0
2,847
5,730
0
52,872
W
Tiamat
YoungBrasi
Tiamat
9,949
742
0
1,390
5,978
4,690
0
3,191
2,787
20,811
0
W
Odin
10,083
2,700
0
0
7,597
3,226
0
3,174
4,423
0
20,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,308
Gold Earned
46,638
178
Minions Killed
151
5
Camps Cleared
5
845,521
Distance Traveled
815,188
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,021
1,002
41
5
0
147,973
3
L
Artio
10,039
1,115
11
1
0
176,663
0
L
Tiamat
9,678
1,075
29
3
2
170,124
2
L
Neith
8,537
949
36
4
1
91,514
3
L
Arachne
8,898
989
50
6
2
177,512
1
L
Bellona
9,486
1,054
25
3
0
199,375
0
W
Hercules
10,013
1,113
19
2
0
164,486
1
W
Danzaburou
10,724
1,192
75
8
2
164,820
0
W
Tiamat
9,313
1,035
22
2
1
181,225
0
W
Odin
10,237
1,137
21
2
2
187,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role