Player Matchup

Anhur
Anhur
DevilzHand-66777
Anhur
Level 89
God Stats
63W - 56L
1,302 SR
Queue Stats
744W - 717L
1,531 Elo+
Party 1
Cerberus
Cerberus
KubScrilla
Cerberus
Level 29
God Stats
8W - 7L
1,445 SR
Queue Stats
24W - 23L
1,410 Elo+
Party 1
Fenrir
Fenrir
NiklasWRLD
Fenrir
Level 28
God Stats
2W - 4L
1,519 SR
Queue Stats
264W - 285L
1,383 Elo+
Party 2
Sun Wukong
Sun Wukong
bighairygonk
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Ares
Ares
zRage_zGhOsT_007
Ares
Level 27
God Stats
39W - 35L
1,446 SR
Queue Stats
254W - 291L
1,305 Elo+
Party 2
Team Averages
Level 36
1,442 SR
1,426 Elo+

VS

Team Averages
Level 13
1,373 SR
1,437 Elo+
Xing Tian
Xing Tian
AeroNick_Shark
Xing Tian
Level 10
God Stats
3W - 1L
1,326 SR
Queue Stats
14W - 14L
1,337 Elo+
Solo
Neith
Neith
TLS_djox420
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
XxD4rkG3nj10tpxX
Cu Chulainn
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
baderoj03
Arachne
Level 26
God Stats
5W - 7L
1,239 SR
Queue Stats
323W - 376L
1,364 Elo+
Solo
Baron Samedi
Baron Samedi
oAjmi
Baron Samedi
Level 23
God Stats
8W - 9L
1,301 SR
Queue Stats
170W - 130L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 1 / 3
15,379
699
20,502
14,557
7,690
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
KubScrilla
Cerberus
15
7 / 1 / 15
11,597
527
15,880
19,744
23,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
NiklasWRLD
Fenrir
16
16 / 2 / 7
11,874
540
15,319
15,281
7,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
bighairygonk
Sun Wukong
13
3 / 0 / 2
9,626
438
2,278
6,104
2,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
5 / 0 / 10
11,271
512
10,512
15,013
17,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AeroNick_Shark
Xing Tian
10
1 / 2 / 1
8,000
364
3,784
8,534
4,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 13 / 1
7,312
332
6,184
14,772
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
XxD4rkG3nj10tpxX
Cu Chulainn
12
1 / 13 / 0
8,493
386
12,934
22,489
11,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
baderoj03
Arachne
11
1 / 12 / 0
8,412
382
7,771
19,216
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
oAjmi
Baron Samedi
14
0 / 11 / 1
8,805
400
10,040
17,483
5,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
7
50
Kills
4
4
Deaths
51
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AeroNick_Shark
Xing Tian
1
2
1
0.75
W
19
1
3
20.5
W
Cerberus
KubScrilla
Cerberus
7
1
15
14.5
W
Fenrir
NiklasWRLD
Fenrir
16
2
7
9.75
L
1
13
1
0.12
L
Cu Chulainn
XxD4rkG3nj10tpxX
Cu Chulainn
1
13
0
0.08
L
Arachne
baderoj03
Arachne
1
12
0
0.08
W
Sun Wukong
bighairygonk
Sun Wukong
3
0
2
4
L
Baron Samedi
oAjmi
Baron Samedi
0
11
1
0.05
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,491
Damage
40,713
70,699
Taken
82,494
58,570
Mitigated
28,588
21,331
Healing
9,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AeroNick_Shark
Xing Tian
3,784
514
0
144
8,534
4,949
81
3,007
5,527
17,828
0
W
20,502
12,371
0
5,614
14,557
7,690
5,775
1,873
12,509
0
147,720
W
Cerberus
KubScrilla
Cerberus
15,880
1,229
0
5,061
19,744
23,195
452
5,288
14,181
51,897
0
W
Fenrir
NiklasWRLD
Fenrir
15,319
3,845
0
4,766
15,281
7,531
1,967
2,697
12,459
0
46,095
L
6,184
3,042
0
1,022
14,772
3,123
84
4,038
10,734
0
16,136
L
Cu Chulainn
XxD4rkG3nj10tpxX
Cu Chulainn
12,934
3,619
0
3,140
22,489
11,314
0
6,587
15,902
0
44,259
L
Arachne
baderoj03
Arachne
7,771
6,257
0
1,859
19,216
3,952
2,156
6,873
12,343
0
27,792
W
Sun Wukong
bighairygonk
Sun Wukong
2,278
434
0
1,937
6,104
2,851
1,231
1,245
4,834
0
28,336
L
Baron Samedi
oAjmi
Baron Samedi
10,040
1,988
967
2,467
17,483
5,250
917
5,887
11,596
50,075
0
W
10,512
998
390
3,563
15,013
17,303
0
2,721
12,067
45,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,747
Gold Earned
41,022
464
Minions Killed
225
0
Camps Cleared
0
1,993,498
Distance Traveled
1,717,963
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,000
364
34
2
0
238,772
1
W
Anhur
15,379
699
206
9
0
354,071
1
W
Cerberus
11,597
527
82
4
0
441,879
1
W
Fenrir
11,874
540
65
3
0
480,378
1
L
Neith
7,312
332
18
1
0
353,952
1
L
Cu Chulainn
8,493
386
54
2
0
349,866
0
L
Arachne
8,412
382
40
2
0
437,130
0
W
Sun Wukong
9,626
438
60
3
0
300,587
1
L
Baron Samedi
8,805
400
79
4
0
338,243
0
W
Ares
11,271
512
51
2
0
416,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role