Player Matchup

Neith
Neith
AncientHomunculi
Neith
Level 3
God Stats
2W - 7L
1,500 SR
Queue Stats
14W - 32L
1,282 Elo+
Party 1
Ra
Ra
Pupil0
Ra
Level 27
God Stats
2W - 0L
1,741 SR
Queue Stats
100W - 90L
1,582 Elo+
Party 3
Ares
Ares
SumbadyElse
Ares
Level 109
God Stats
6W - 7L
1,352 SR
Queue Stats
293W - 293L
1,475 Elo+
Party 1
Osiris
Osiris
dyl4n93
Osiris
Level 103
God Stats
5W - 1L
1,778 SR
Queue Stats
164W - 142L
1,533 Elo+
Party 3
Arachne
Arachne
m0sher
Arachne
Level 104
God Stats
13W - 10L
1,635 SR
Queue Stats
168W - 160L
1,558 Elo+
Party 1
Team Averages
Level 69
1,601 SR
1,486 Elo+

VS

Team Averages
Level 72
1,436 SR
1,431 Elo+
Tsukuyomi
Tsukuyomi
Demoqz
Tsukuyomi
Level 47
God Stats
20W - 22L
1,475 SR
Queue Stats
545W - 552L
1,405 Elo+
Party 2
Bellona
Bellona
Extremerozzer
Bellona
Level 14
God Stats
26W - 33L
1,379 SR
Queue Stats
232W - 237L
1,395 Elo+
Party 2
Sol
Sol
IBB98
Sol
Level 22
God Stats
17W - 31L
1,386 SR
Queue Stats
476W - 512L
1,383 Elo+
Party 2
Terra
Terra
JoshuaColossus
Terra
Level 157
God Stats
4W - 11L
1,351 SR
Queue Stats
960W - 1,000L
1,545 Elo+
Solo
Scylla
Scylla
SSoCMBS
Scylla
Level 121
God Stats
38W - 25L
1,587 SR
Queue Stats
770W - 761L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,604
460
1,376
2,318
677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
10
0 / 0 / 1
5,835
584
2,385
3,099
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 0 / 0
4,481
448
943
4,986
2,325
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
dyl4n93
Osiris
11
3 / 1 / 0
6,570
657
4,927
6,594
5,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
m0sher
Arachne
9
1 / 0 / 0
5,243
524
2,622
6,997
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Demoqz
Tsukuyomi
9
0 / 1 / 1
4,962
496
3,650
5,592
1,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
9
0 / 3 / 0
5,024
502
1,898
6,161
5,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sol
IBB98
Sol
9
0 / 0 / 0
5,016
502
762
2,123
538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 0 / 0
5,029
503
1,502
5,899
3,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
SSoCMBS
Scylla
10
1 / 1 / 0
5,663
566
4,511
4,398
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
1
2
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Tsukuyomi
Demoqz
Tsukuyomi
0
1
1
0.5
L
Bellona
0
3
0
0
L
Sol
IBB98
Sol
0
0
0
0
L
0
0
0
0
W
Ra
0
0
1
0.5
L
Scylla
SSoCMBS
Scylla
1
1
0
1
W
1
0
0
1
W
Osiris
dyl4n93
Osiris
3
1
0
3
W
Arachne
m0sher
Arachne
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,253
Damage
12,323
23,994
Taken
24,173
11,361
Mitigated
11,610
7,175
Healing
9,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,376
480
0
883
2,318
677
0
1,130
1,186
0
19,354
L
Tsukuyomi
Demoqz
Tsukuyomi
3,650
726
0
2,350
5,592
1,535
0
891
4,669
0
26,804
L
Bellona
1,898
475
0
1,331
6,161
5,200
0
0
5,831
0
18,078
L
Sol
IBB98
Sol
762
58
0
1,490
2,123
538
0
0
2,123
27,860
0
L
1,502
117
35
2,355
5,899
3,053
0
1,153
4,706
15,781
0
W
Ra
2,385
242
299
960
3,099
984
0
1,638
1,329
36,252
0
L
Scylla
SSoCMBS
Scylla
4,511
531
0
1,532
4,398
1,284
21
1,128
3,186
35,343
0
W
943
34
0
1,000
4,986
2,325
0
916
4,070
8,487
0
W
Osiris
dyl4n93
Osiris
4,927
1,494
0
1,960
6,594
5,291
239
0
6,594
0
33,957
W
Arachne
m0sher
Arachne
2,622
1,735
0
2,073
6,997
2,084
0
2,859
4,040
0
22,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,733
Gold Earned
25,694
244
Minions Killed
287
0
Camps Cleared
0
969,335
Distance Traveled
872,976
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,604
460
31
3
0
149,679
0
L
Tsukuyomi
4,962
496
56
6
0
214,160
3
L
Bellona
5,024
502
53
5
0
152,141
0
L
Sol
5,016
502
62
6
0
150,255
1
L
Terra
5,029
503
25
3
0
170,774
2
W
Ra
5,835
584
86
9
0
199,169
4
L
Scylla
5,663
566
91
9
0
185,646
1
W
Ares
4,481
448
13
1
0
186,159
3
W
Osiris
6,570
657
69
7
0
192,159
0
W
Arachne
5,243
524
45
5
0
242,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role