Player Matchup

Cabrakan
Cabrakan
Carrdiackid
Cabrakan
Level 141
God Stats
1W - 0L
1,636 SR
Queue Stats
14W - 8L
1,693 Elo+
Party 1
Thanatos
Thanatos
ProXReece
Thanatos
Level 122
God Stats
7W - 10L
1,475 SR
Queue Stats
37W - 35L
1,480 Elo+
Party 1
Janus
Janus
ProxGT
Janus
Level 125
God Stats
8W - 7L
1,504 SR
Queue Stats
44W - 43L
1,471 Elo+
Party 1
Bacchus
Bacchus
Zonkachu
Bacchus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,510 Elo+
Party 1
Neith
Neith
jwizz15
Neith
Level 13
God Stats
27W - 14L
1,543 SR
Queue Stats
94W - 98L
1,498 Elo+
Party 1
Team Averages
Level 97
1,532 SR
1,530 Elo+

VS

Team Averages
Level 63
1,493 SR
1,546 Elo+
Ra
Ra
NatePOPaBih
Ra
Level 122
God Stats
7W - 9L
1,666 SR
Queue Stats
76W - 76L
1,562 Elo+
Party 2
Mercury
Mercury
Penwi
Mercury
Level 33
God Stats
0W - 2L
1,296 SR
Queue Stats
57W - 52L
1,502 Elo+
Solo
Hou Yi
Hou Yi
Westgzdav69
Hou Yi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 166L
1,557 Elo+
Solo
Sylvanus
Sylvanus
XxDemboyz1292xX
Sylvanus
Level 107
God Stats
2W - 3L
1,314 SR
Queue Stats
138W - 123L
1,538 Elo+
Party 2
Medusa
Medusa
iDarksyde33
Medusa
Level 7
God Stats
1W - 1L
1,688 SR
Queue Stats
6W - 8L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Carrdiackid
Cabrakan
20
7 / 5 / 23
13,969
1,164
17,334
24,282
37,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
ProXReece
Thanatos
20
24 / 8 / 12
17,833
1,486
37,185
22,436
9,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
ProxGT
Janus
20
13 / 4 / 25
15,752
1,313
31,827
16,011
7,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Zonkachu
Bacchus
20
3 / 7 / 28
13,214
1,101
19,915
20,272
25,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
jwizz15
Neith
19
1 / 5 / 21
11,676
973
9,903
15,249
6,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

73

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 13 / 17
14,114
1,176
26,754
28,659
13,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Penwi
Mercury
19
4 / 13 / 15
12,141
1,012
9,051
22,765
9,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
19
8 / 4 / 16
14,037
1,170
23,463
19,888
7,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
20
3 / 7 / 22
12,564
1,047
10,794
26,420
35,962
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
19
7 / 11 / 14
13,415
1,118
18,498
25,771
12,681
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
113
48
Kills
29
29
Deaths
48
109
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Carrdiackid
Cabrakan
7
5
23
3.7
L
7
13
17
1.19
L
Mercury
Penwi
Mercury
4
13
15
0.88
W
Thanatos
ProXReece
Thanatos
24
8
12
3.75
W
Janus
ProxGT
Janus
13
4
25
6.38
L
Hou Yi
8
4
16
4
L
Sylvanus
3
7
22
2
W
Bacchus
Zonkachu
Bacchus
3
7
28
2.43
L
Medusa
7
11
14
1.27
W
Neith
jwizz15
Neith
1
5
21
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,164
Damage
88,560
98,250
Taken
123,503
86,261
Mitigated
79,768
19,412
Healing
27,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Carrdiackid
Cabrakan
17,334
2,042
0
2,678
24,282
37,202
0
9,391
14,891
40,355
0
L
26,754
2,956
3,922
5,536
28,659
13,595
0
17,972
10,687
70,678
0
L
Mercury
Penwi
Mercury
9,051
2,966
0
0
22,765
9,944
0
14,182
8,583
0
15,171
W
Thanatos
ProXReece
Thanatos
37,185
11,102
0
12,256
22,436
9,783
0
9,096
13,340
0
54,425
W
Janus
ProxGT
Janus
31,827
3,241
1,175
2,292
16,011
7,309
0
4,829
11,182
60,954
0
L
Hou Yi
23,463
13,623
294
4,148
19,888
7,586
0
7,674
12,214
0
43,600
L
Sylvanus
10,794
3,376
5,597
5,058
26,420
35,962
0
13,187
13,233
18,374
0
W
Bacchus
Zonkachu
Bacchus
19,915
2,073
0
661
20,272
25,248
0
7,417
12,855
26,112
0
L
Medusa
18,498
8,018
0
2,783
25,771
12,681
0
16,061
9,710
0
48,233
W
Neith
jwizz15
Neith
9,903
6,891
0
350
15,249
6,719
0
6,815
8,434
0
30,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,444
Gold Earned
66,271
202
Minions Killed
229
6
Camps Cleared
6
1,086,380
Distance Traveled
1,008,480
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,969
1,164
50
4
0
207,872
0
L
Ra
14,114
1,176
104
9
3
204,187
2
L
Mercury
12,141
1,012
7
1
1
235,575
0
W
Thanatos
17,833
1,486
30
3
4
232,892
0
W
Janus
15,752
1,313
66
6
2
217,504
0
L
Hou Yi
14,037
1,170
41
3
0
207,663
0
L
Sylvanus
12,564
1,047
16
1
1
153,316
1
W
Bacchus
13,214
1,101
16
1
0
202,637
0
L
Medusa
13,415
1,118
61
5
1
207,739
0
W
Neith
11,676
973
40
3
0
225,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role