Player Matchup

Hou Yi
Hou Yi
BudEnbyGayming
Hou Yi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 166L
1,314 Elo+
Solo
Cthulhu
Cthulhu
RowanDG
Cthulhu
Level 5
God Stats
0W - 1L
1,303 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Anubis
Anubis
kcaz2012
Anubis
Level 28
God Stats
13W - 25L
1,308 SR
Queue Stats
45W - 79L
1,322 Elo+
Solo
Cu Chulainn
Cu Chulainn
leangel23
Cu Chulainn
Level 6
God Stats
6W - 9L
1,204 SR
Queue Stats
10W - 19L
1,133 Elo+
Solo
Ra
Ra
xxavier626
Ra
Level 19
God Stats
2W - 6L
1,354 SR
Queue Stats
7W - 13L
1,302 Elo+
Solo
Team Averages
Level 17
1,334 SR
1,314 Elo+

VS

Team Averages
Level 19
1,484 SR
1,431 Elo+
Discordia
Discordia
AntiYoldren
Discordia
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Erik489
Chang'e
Level 28
God Stats
13W - 5L
1,500 SR
Queue Stats
189W - 226L
1,479 Elo+
Solo
Guan Yu
Guan Yu
Ju4nnCruz
Guan Yu
Level 18
God Stats
6W - 4L
1,505 SR
Queue Stats
61W - 64L
1,460 Elo+
Solo
Izanami
Izanami
L0n1kZ
Izanami
Level 25
God Stats
4W - 4L
1,213 SR
Queue Stats
91W - 87L
1,440 Elo+
Solo
Ao Kuang
Ao Kuang
TardyRose
Ao Kuang
Level 23
God Stats
4W - 3L
1,700 SR
Queue Stats
65W - 77L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,828
353
4,255
15,459
5,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
RowanDG
Cthulhu
16
2 / 6 / 4
10,151
406
9,599
17,486
17,419
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
kcaz2012
Anubis
17
10 / 6 / 0
11,805
472
15,065
21,869
9,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
leangel23
Cu Chulainn
18
6 / 8 / 5
11,992
480
16,790
25,690
23,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 12 / 0
9,192
368
2,437
19,089
7,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AntiYoldren
Discordia
20
9 / 3 / 6
14,686
587
20,290
11,664
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Erik489
Chang'e
18
2 / 3 / 4
11,264
451
5,485
16,035
9,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Ju4nnCruz
Guan Yu
19
1 / 2 / 10
12,337
493
5,050
14,796
13,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
L0n1kZ
Izanami
18
4 / 5 / 3
12,011
480
11,972
22,380
7,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
TardyRose
Ao Kuang
20
11 / 5 / 8
13,972
559
15,336
24,470
13,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
18
Kills
27
35
Deaths
18
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Discordia
AntiYoldren
Discordia
9
3
6
4
L
0
3
0
0
W
Chang'e
Erik489
Chang'e
2
3
4
1.33
W
Guan Yu
Ju4nnCruz
Guan Yu
1
2
10
3
W
Izanami
L0n1kZ
Izanami
4
5
3
1.1
L
Cthulhu
RowanDG
Cthulhu
2
6
4
0.67
W
Ao Kuang
TardyRose
Ao Kuang
11
5
8
3
L
Anubis
kcaz2012
Anubis
10
6
0
1.67
L
Cu Chulainn
leangel23
Cu Chulainn
6
8
5
1.06
L
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,146
Damage
58,133
99,593
Taken
89,345
63,437
Mitigated
48,375
25,303
Healing
41,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AntiYoldren
Discordia
20,290
996
0
3,956
11,664
4,123
3,891
5,848
5,716
95,438
0
L
4,255
1,241
0
5,595
15,459
5,038
0
4,874
10,532
0
52,332
W
Chang'e
Erik489
Chang'e
5,485
746
2,428
8,298
16,035
9,797
2,722
5,157
10,603
58,246
0
W
Guan Yu
Ju4nnCruz
Guan Yu
5,050
1,572
1,125
4,401
14,796
13,030
3,240
6,266
8,130
0
56,858
W
Izanami
L0n1kZ
Izanami
11,972
7,507
0
10,484
22,380
7,838
882
8,854
13,176
0
89,720
L
Cthulhu
RowanDG
Cthulhu
9,599
342
0
412
17,486
17,419
0
9,891
7,500
39,805
0
W
Ao Kuang
TardyRose
Ao Kuang
15,336
3,561
0
11,006
24,470
13,587
303
10,187
14,008
92,814
0
L
Anubis
kcaz2012
Anubis
15,065
1,331
0
9,732
21,869
9,891
294
13,632
7,662
66,093
0
L
Cu Chulainn
leangel23
Cu Chulainn
16,790
3,549
0
2,586
25,690
23,662
178
13,933
11,132
9,744
52,614
L
2,437
497
1,360
5,618
19,089
7,427
235
9,491
9,350
61,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,968
Gold Earned
64,270
388
Minions Killed
623
0
Camps Cleared
0
2,124,019
Distance Traveled
2,315,505
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,686
587
169
7
0
486,887
1
L
Hou Yi
8,828
353
67
3
0
403,121
2
W
Chang'e
11,264
451
79
3
0
446,870
7
W
Guan Yu
12,337
493
115
5
0
515,203
0
W
Izanami
12,011
480
132
5
0
394,554
5
L
Cthulhu
10,151
406
70
3
0
428,619
0
W
Ao Kuang
13,972
559
128
5
0
471,991
4
L
Anubis
11,805
472
82
3
0
381,456
3
L
Cu Chulainn
11,992
480
85
3
0
465,251
1
L
Ra
9,192
368
84
3
0
445,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role