Player Matchup

Nemesis
Nemesis
ClownMuzzle
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
DarkJ2021
Guan Yu
Level 18
God Stats
11W - 14L
1,391 SR
Queue Stats
41W - 73L
1,275 Elo+
Party 1
Erlang Shen
Erlang Shen
Eaglegame89
Erlang Shen
Level 20
God Stats
24W - 34L
1,385 SR
Queue Stats
103W - 126L
1,324 Elo+
Party 1
Ymir
Ymir
Penelapunkie
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,266 Elo+
Party 3
Artemis
Artemis
ifoughtmice
Artemis
Level 8
God Stats
0W - 4L
1,038 SR
Queue Stats
0W - 7L
1,011 Elo+
Party 3
Team Averages
Level 11
1,363 SR
1,275 Elo+

VS

Team Averages
Level 13
1,462 SR
1,325 Elo+
Ares
Ares
DarryDuck
Ares
Level 7
God Stats
2W - 2L
1,193 SR
Queue Stats
8W - 9L
1,130 Elo+
Solo
Neith
Neith
GouBurneo
Neith
Level 22
God Stats
69W - 52L
1,616 SR
Queue Stats
73W - 64L
1,542 Elo+
Solo
Cupid
Cupid
Rost710
Cupid
Level 2
God Stats
19W - 10L
1,500 SR
Queue Stats
38W - 22L
1,500 Elo+
Party 2
Fenrir
Fenrir
Soviet Chonk
Fenrir
Level 28
God Stats
19W - 29L
1,500 SR
Queue Stats
61W - 62L
1,500 Elo+
Party 2
Thor
Thor
Thyuukoop
Thor
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 10L
950 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ClownMuzzle
Nemesis
17
4 / 7 / 4
11,738
978
16,374
18,246
9,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
DarkJ2021
Guan Yu
18
3 / 5 / 5
11,861
988
9,275
21,004
24,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
Eaglegame89
Erlang Shen
17
3 / 3 / 4
11,253
938
13,865
27,859
20,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
0 / 16 / 6
10,111
843
14,948
27,425
14,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
ifoughtmice
Artemis
16
1 / 8 / 5
10,396
866
6,854
11,550
4,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
5 / 4 / 19
12,635
1,053
13,537
15,001
17,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
GouBurneo
Neith
18
6 / 2 / 18
12,147
1,012
23,532
17,107
7,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cupid
Rost710
Cupid
19
9 / 1 / 16
12,170
1,014
21,524
13,052
6,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
19
11 / 2 / 17
13,380
1,115
14,665
12,984
6,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
20
8 / 2 / 21
12,586
1,049
19,548
10,819
5,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
130
11
Kills
39
39
Deaths
11
24
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ClownMuzzle
Nemesis
4
7
4
0.86
L
Guan Yu
DarkJ2021
Guan Yu
3
5
5
1.1
W
Ares
5
4
19
3.63
L
Erlang Shen
Eaglegame89
Erlang Shen
3
3
4
1.67
W
Neith
GouBurneo
Neith
6
2
18
7.5
L
0
16
6
0.19
W
Cupid
Rost710
Cupid
9
1
16
17
W
Fenrir
11
2
17
9.75
W
Thor
8
2
21
9.25
L
Artemis
ifoughtmice
Artemis
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,316
Damage
92,806
106,084
Taken
68,963
73,691
Mitigated
42,600
8,744
Healing
12,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ClownMuzzle
Nemesis
16,374
8,345
0
1,971
18,246
9,184
0
3,008
15,238
0
29,167
L
Guan Yu
DarkJ2021
Guan Yu
9,275
1,836
638
2,312
21,004
24,468
0
2,523
17,509
0
23,791
W
Ares
13,537
2,544
0
1,252
15,001
17,227
0
2,326
12,350
25,079
0
L
Erlang Shen
Eaglegame89
Erlang Shen
13,865
9,652
0
2,850
27,859
20,647
0
3,010
24,849
0
29,263
W
Neith
GouBurneo
Neith
23,532
16,030
0
4,412
17,107
7,446
0
2,416
14,416
0
43,314
L
14,948
1,882
0
973
27,425
14,423
0
2,035
25,260
30,781
0
W
Cupid
Rost710
Cupid
21,524
11,127
262
4,545
13,052
6,033
0
4,914
8,013
0
38,920
W
Fenrir
14,665
5,229
0
795
12,984
6,426
0
2,406
10,253
0
24,635
W
Thor
19,548
7,178
0
1,712
10,819
5,468
0
2,886
7,783
0
42,243
L
Artemis
ifoughtmice
Artemis
6,854
2,810
0
0
11,550
4,969
0
2,961
8,589
0
21,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,359
Gold Earned
62,918
160
Minions Killed
181
3
Camps Cleared
4
911,444
Distance Traveled
1,075,257
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,738
978
40
3
2
195,683
2
L
Guan Yu
11,861
988
26
2
0
250,286
0
W
Ares
12,635
1,053
11
1
1
184,215
1
L
Erlang Shen
11,253
938
32
3
1
223,573
0
W
Neith
12,147
1,012
39
3
3
204,888
0
L
Ymir
10,111
843
26
2
0
130,354
1
W
Cupid
12,170
1,014
45
4
0
211,485
1
W
Fenrir
13,380
1,115
23
2
0
261,001
0
W
Thor
12,586
1,049
63
5
0
213,668
2
L
Artemis
10,396
866
36
3
0
111,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role