Player Matchup

Mulan
Mulan
Bronze III
Clarkez
Mulan
Bronze III
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
162W - 161L
1,371 MMR
Solo
Vamana
Vamana
Silver I
KillerStar001
Vamana
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
Nacholito
Agni
Gold III
Level 116
God Stats
1W - 1L
1,728 SR
Queue Stats
24W - 22L
1,455 MMR
Solo
Pele
Pele
Gold V
Undreggon
Pele
Gold V
Level 116
God Stats
2W - 3L
1,387 SR
Queue Stats
96W - 97L
1,371 MMR
Solo
Anhur
Anhur
Silver I
milangadesoja
Anhur
Silver I
Level 124
God Stats
20W - 25L
1,536 SR
Queue Stats
248W - 270L
1,375 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,530 SR
1,414 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,640 SR
1,438 MMR
Apollo
Apollo
Gold III
AQÉTIQUINHO
Apollo
Gold III
Level 62
God Stats
44W - 27L
1,670 SR
Queue Stats
221W - 212L
1,478 MMR
Solo
Nemesis
Nemesis
Gold V
DmitryOrlov
Nemesis
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Gold III
KilllerFear
Merlin
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold V
Majogarii
Ganesha
Gold V
Level 139
God Stats
19W - 11L
1,819 SR
Queue Stats
556W - 557L
1,354 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
Takensti
Cu Chulainn
Gold IV
Level 126
God Stats
7W - 4L
1,713 SR
Queue Stats
308W - 314L
1,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Clarkez
Mulan
12
0 / 3 / 2
7,197
450
3,954
13,775
7,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 5 / 2
8,692
543
9,038
14,809
9,026
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
13
4 / 6 / 0
7,989
499
9,009
10,462
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
14
3 / 3 / 3
8,324
520
6,298
10,045
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 2 / 0
7,176
449
5,385
10,342
2,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
SetJanusNu WaDanzaburouTsukuyomi

VS

Bans
PersephoneKing ArthurCthulhuOsirisScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
6 / 2 / 2
10,115
632
10,437
13,743
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
DmitryOrlov
Nemesis
14
5 / 3 / 5
8,880
555
7,178
12,089
4,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
16
5 / 0 / 3
9,572
598
11,117
6,365
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Majogarii
Ganesha
13
0 / 1 / 8
8,229
514
3,938
12,187
6,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Takensti
Cu Chulainn
14
3 / 4 / 1
8,787
549
8,179
13,128
6,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
10
Kills
19
19
Deaths
10
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Apollo
6
2
2
3.5
L
Mulan
Clarkez
Mulan
0
3
2
0.33
W
Nemesis
DmitryOrlov
Nemesis
5
3
5
2.5
L
3
5
2
0.8
W
Merlin
5
0
3
6.5
W
Ganesha
Majogarii
Ganesha
0
1
8
4
L
Agni
4
6
0
0.67
W
Cu Chulainn
Takensti
Cu Chulainn
3
4
1
0.88
L
Pele
3
3
3
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,684
Damage
40,849
59,433
Taken
57,512
25,722
Mitigated
25,633
15,709
Healing
18,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
10,437
6,241
0
7,260
13,743
4,723
3,734
2,016
11,643
0
81,700
L
Mulan
Clarkez
Mulan
3,954
433
0
3,725
13,775
7,628
494
4,436
9,154
0
32,552
W
Nemesis
DmitryOrlov
Nemesis
7,178
2,643
0
3,715
12,089
4,700
423
1,575
10,406
0
41,602
L
9,038
3,650
0
4,446
14,809
9,026
0
2,390
12,337
0
60,989
W
Merlin
11,117
448
0
1,495
6,365
2,368
406
1,753
4,476
64,730
0
W
Ganesha
Majogarii
Ganesha
3,938
418
0
2,440
12,187
6,844
0
2,070
9,941
22,688
0
L
Agni
9,009
1,058
0
928
10,462
3,392
0
5,448
4,652
46,118
0
W
Cu Chulainn
Takensti
Cu Chulainn
8,179
1,571
0
3,475
13,128
6,998
0
1,043
12,037
4,606
42,262
L
Pele
6,298
598
0
2,955
10,045
3,155
0
1,479
8,480
0
55,068
L
5,385
1,811
0
3,655
10,342
2,521
1,068
1,199
9,123
0
46,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,378
Gold Earned
45,583
466
Minions Killed
473
0
Camps Cleared
0
1,513,528
Distance Traveled
1,589,948
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,115
632
152
10
0
295,466
2
L
Mulan
7,197
450
51
3
0
305,420
7
W
Nemesis
8,880
555
82
5
0
348,635
2
L
Vamana
8,692
543
119
7
0
288,765
2
W
Merlin
9,572
598
121
8
0
317,495
7
W
Ganesha
8,229
514
16
1
0
316,580
5
L
Agni
7,989
499
102
6
0
295,361
3
W
Cu Chulainn
8,787
549
102
6
0
311,772
4
L
Pele
8,324
520
108
7
0
340,354
4
L
Anhur
7,176
449
86
5
0
283,628
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role